Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Want to make the wiki better? Contribute towards getting larger projects done on our Patreon!

Talk:Trinity Staff

From Mabinogi World Wiki

You can obtain this staff from Fiodh Advance. Fallenone 13:33, 13 July 2010 (UTC)

So uhm... do you have any proof or are you stating a theory? ^^; --Miyuna 18:21, 13 July 2010 (UTC)
my friend personally got it from fiodh advance. I was with him when he opened the chest. Also, 90% of the stuff that are implemented in g13 came out in fiodh advance, such as new enchants.Fallenone 19:41, 13 July 2010 (UTC)
Can you tell him to make a video of hailstorm?--Hengsheng120·TALKCONTRIBS 19:47, 13 July 2010 (UTC)

Of course, I will. In fact, I'm trying to contact him because he currently live in Korea and time zone is sort of against us. But if I get a chance, I will ask him. Fallenone 19:50, 13 July 2010 (UTC) I just logged in and people told me that skill is currently glitched. Even though you can hold it, you cannot use hailstorm. They will probabilty fix this next patch. Fallenone 19:56, 13 July 2010 (UTC)

Just wondering, what kind of mobs are in the dungeon? --Miyuna 22:18, 13 July 2010 (UTC)

Normal Fiodh Intermidate monster that are just big, hp/prot/def increased, and some what different AI. A LOT of leather drop. Fallenone 23:50, 13 July 2010 (UTC)

Sounds more like hard mode. Do you have any screenshots? I sort of doubt this without any real proof. And I wonder if there are more giant imps that drop the page or greater drop ratio. --Miyuna 00:04, 14 July 2010 (UTC)

Why do you need a proof when KaedeKit personally wrote the list of spawns? And the boss is Armored Polar Bear. (the golen compass anyone?) Also, what good will it do to me if I put false info? Fallenone 00:29, 14 July 2010 (UTC)

Ah no, it's nothing against you. It's just that I tend to be a skeptic when it comes to things because my motto is, "Caution only requires a moment; an injury a lifetime". I just don't believe information without first seeing some real proof. Anyways do FB 10 drop there? --Miyuna 01:02, 14 July 2010 (UTC)
If you're still unsure, the dungeon is called Fiodh Higher in dungeondb2.xml - Higher being Advanced. --Jay 02:28, 14 July 2010 (UTC)

I have no idea. I only ran once. But if I hear or read any info, I will upload it. And I didn't mean to make my tone to be harsh. Sorry. Fallenone 01:34, 14 July 2010 (UTC)


As of July 16, 2010 update, Nerys sell the Trinity Staff. I am not sure if staff will come out from Fiodh Advance anymore. If it does, it would be probabily high rank one. Fallenone 13:49, 16 July 2010 (UTC)

I'd like to say that Nerys is probably just selling them on the test server, i doubt she or anyone else is gonna be selling them when this gets out of test. In-part because its odd that nerys would sell a magic weapon and the fact that he shop also seemed to have executioner swords.--(not-so)Anonymous 16:02, 16 July 2010 (UTC)

Yeah, so I asked KaedeKit about that. I just wrote this down so people who do test server won't be confused (So many people asked me how to get trinity staff even after the patch... sigh....). And the reason Nerys sell already existing weapon is for users to try reinforcement (dfo anyone?). Fallenone 23:37, 16 July 2010 (UTC)

According to game about, trinity staff no longer come out in fidodh advance after patch (however, one who did many fiodh advance said he might be just unlucky.) . However, it come out from Theatre Mission: New King. Fallenone 14:32, 11 August 2010 (UTC)

Usage

If you keep using bolt magic, the elemental charge in Trinity Staff and you can use that type of Intermidiate or Advance (WHATEVER IT IS!) skill. For example, if you use certain number of lightningbolt, you can use thunder. However you cannot use blaze. Fallenone 14:12, 16 July 2010 (UTC)

Contents

Thread titleRepliesLast modified
int/adv magic power614:00, 15 November 2012
Drop122:30, 17 November 2011
Shots of the different charges021:57, 25 May 2011
bolt uses per charg106:03, 22 February 2011
Using different bolt resets charges immediately010:01, 15 February 2011
Image flow508:43, 12 February 2011

int/adv magic power

today in the shadow mission "Defeat the shadow wizard" Advance i was told using a staff would decrease my Ice Spear, Thunder, and Fireball damage to 60% can anyone confirm or proof to be false this claim as i am unsure how to go about testing it to see whether or not it is or is not true.

Yumri (talk)19:09, 10 November 2012

I'm not sure what to say.. so... I'll just say this. It shouldn't.

Other than a slight elemental difference between wands with an element and staves without an element, damage should not be affected between the two, as far as I know. And elements are applied only when the enemy also has an element.

 

ok i understood the first part but not the second what do you mean by that part?

Yumri (talk)10:21, 15 November 2012
 

To my understanding, he said, if you use say a fire wand to do fireball on an ice element monster, then you'd do extra damage. But if the enemy is a different element or you use a staff that little extra damage won't be counted. But that isn't a damage debuff, more like a lack of a boost. And that's not to say the damage increase by using a staff is greater or less than the elemental increase. (Just my interpretation, not sure.)

Pyro - (Talk)11:31, 15 November 2012

^ yes, this was what I was trying to say.

 

A Staff doesn't actually increase damage until an actual elemental charge would be applied. Elemental wands give a passive boost in addition to any upgrades/enchants/Magic damage/masteries. Staves on the other hand increases damage of the same element, meaning charging the staff with firebolt increases fire magic damage...at least that's what I got from it. I mean if anything, a staff would be more efficient for damage, I could be wrong. If it sounds like I'm talking nonsense, it probably because I lack magic knowledge D:

S•A•R•I•A (talk)13:53, 15 November 2012

Oh right, I forgot about elemental attributes that staves can gain.

 
 

Just dropped from a Black Aardvark for me, out near the grey tailed mongooses. US Tarlach server. Hopefully this thing is as bad ass as it seems to be.

Js1622:29, 17 November 2011

sounded like you killed an Ancient.

LexisMikaya22:30, 17 November 2011
 

Shots of the different charges

I have images of the staff charged with each element would we want those on here?

AMM6621:57, 25 May 2011

bolt uses per charg

on the front page it says that you need to use a bolt 2 times to gain the first charge 3 for the second and 4 for the third. from experience i know that when using fire bolt you only need to use it twice to get to the first charge and 2 more times to get to the second and 2 more times to get to the third lightning bolt takes 3 uses for each charge and so does ice bolt, although you have to be quicker when doing it for ice bolt. (when doing all three i cast one bolt charged then cast another rapid fire, i did not charge 5 for ice bolt.) anyone else want notice this? you guys can change it if you find that I'm right. last time i tried to change something i got yelled at :/

Sreth02:48, 22 February 2011

Maybe this bit from JPWiki would explain the different charge rates you're getting.

If NA does follow JP in how the trinity staff charges, our article may be in need of update on this.


   *Attribute is stored by the power of magic bolt attacks.
   * 増加ポイント Point Increases
         o アイスボルト ・・・ 24・ ・ ・ 24 points per Ice Bolt
         o ファイアボルト ・・・ 38・ ・ ・ 38 points per Fire Bolt
         o ライトニングボルト ・・・ 28 ・ ・ ・ 28 points per Lightning
   * 増加ポイントはチャージ数に関わらず一定。 Points are constant regardless of the number of charges.
   * 1秒当たり1ポイント減少する。 Points are reduced at one point per second.
   * 一定値貯まると対応属性のボルト魔法ダメージが上昇したり中級魔法を使用できる。 Intermediate use the magic spell damage and increases the corresponding attribute to earn a constant charge.
         o 0段階(0~60) → ボーナス無し Stage 0 (0-60) → No bonus
         o 1段階(60~120) → ボルト魔法ダメージ 5% 増加 Stage 1 (60-120) 5 volt →% increase magic damage
         o 2段階(120~200) → ボルト魔法ダメージ 10% 増加 Stage 2 (120-200) 10 volt →% increase magic damage
         o 3段階(200~280) → ボルト魔法ダメージ 15% 増加 | 中級魔法使用可能 Stage 3 (200-280) 15 volt →% increase magic damage |  Intermediate magic is enabled.
   * 2段階から3段階に上がる際にポイントが最大(280)になる。 When raised to a maximum of three points from two stages (280) will be.
     その後一切ボルト魔法で攻撃をしなくても80秒間3段階を維持可能。 Stage 3 can be maintained for 80 seconds without any bolt usage or attack with magic.
Professor Cirno06:03, 22 February 2011
 

Using different bolt resets charges immediately

I dunno why my edit was undone, but from my testing, if I have level 3 lightning on my staff and use icebolt once, the lightning graphic disappears and I will be unable to use thunder. After using lightning bolt 3 times, the game announces that I'm at level 1 lightning again. Just to be sure it wasn't different per element, I tested with fire and ice charges as well and got the same results.

Blargel10:01, 15 February 2011

Image flow

i was curious if it'd be possible to rearrange the pictures a bit? sticking the female image in the center kinda messes up the flow of it a bit and doesn't look right. Maybe just me.

Miyani18:34, 11 February 2011

does that make you happy? lol

Ketsueki01:38, 12 February 2011
 

I'm probably going to get bitched at again though LOL who cares, eh?

Ketsueki01:38, 12 February 2011
 

Jezus. Take a chill pill, man.

κєνıи тαıĸ«)01:50, 12 February 2011
 

Umm, i appreciate the attentiveness to it but i was thinking this? having the two equipped staffs then the unequipped one at the end, like it was before.

x150px x150px x150px
Equipped (Female) Equipped (Male) Sheathed
Miyani05:00, 12 February 2011
 

That looks fine, Miyani.

Angevon (Talk)08:43, 12 February 2011