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Category:Lances (Fomor)
Basic Information
- Lances are massive and powerful two-handed weapons only usable by Humans and Giants.
- Giants may equip a Shield with a lance.
- Lances receive a 20% damage and 5% Critical rate bonus when using Smash.
- Lance Counter, Lance Charge, Lance Leap, and Lance Impact are skills unique to lances.
- Counterattack, Bash and Rage Impact may not be used with a lance equipped.
- Any currently loaded skill will be canceled when a lance is equipped.
- The damage, critical rate, and hit count of lances are increased by the Lance Mastery skill.
- Lances have 200 more range than other melee weapons. Because of this, lances can intercept normal attacks from enemies provided the player has good timing and very low latency.
- The faster an enemy is moving, the more difficult this is to accomplish.
- Lances are unable to intercept the Charge skill.
- Despite attacking from afar, Instinctive Reaction can still intercept lances.
- Lances cannot hit switches from afar.
- Lances can be used to 'open' Mimics from afar, allowing players to get the first hit.
- Lances have a minimum attack distance penalty, that is, players cannot attack enemies lower than this distance.
- Windmill, Final Hit, and Assault Slash are unaffected by the minimal distance penalty.
- When using Assault Slash with a lance, the player will land farther away from the enemy than normal.
- Sometimes, when the player attempts to use Assault Slash after a Lance Smash, the "Target is too far away" message will appear, despite the enemy being in range.
- This can be fixed by ranking Assault Slash, which increases the distance the player may use it.
- Sometimes, when the player attempts to use Assault Slash after a Lance Smash, the "Target is too far away" message will appear, despite the enemy being in range.
Piercing Level
- For the main article, see Piercing Level.
- Lances ignore a portion of the enemy's Defense and Protection. The amount ignored is shown in the weapon's stats.
- Contrary to popular belief, it is not possible to have negative Defense and/or Protection.
- All Lances have a set piercing level.
- Piercing level can be increased by using Lance Upgrades (currently limited to Knight Lance, Demonic Oculus Lance, Languhiris Bone-Breaker, Nightbringer Spearhead and Divine Short Lance) and the Enchants: Siege, Medal, Secret, Penetrating, 67th Floor and Cartel.
Piercing Level | Defense Ignored | Protection Ignored |
---|---|---|
1 | 6 | 5 |
2 | 12 | 10 |
3 | 20 | 15 |
4 | 30 | 20 |
5 | 40 | 25 |
6 | 50 | 30 |
7 | 60 | 35 |
8 | 70 | 40 |
9+ | 80 | 45 |
Pages in category "Lances (Fomor)"
The following 2 pages are in this category, out of 2 total.