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Luck

Edited by author.
Last edit: 19:14, 22 September 2013

Oh Kevin, why must you be so harsh? It saddens me that we aren't compatible and we can never be together...

Anyway

 
 
and he did not say they were incorrect.
 

 

—Kevin

Oh no?

 
 
Confirm it before adding it. Have you done testing? Because a lot of their post is either untrue or mistyped.
 

 

—Pyrus

Said right here. That spells incorrect and he removed the formula line himself.

 
 
This is capped at ?%.
 

 

—Kevin

You could have just said where you got it from in the first place. >.>

Infodude575 (talk)18:28, 22 September 2013
 
 
Said right here. That spells incorrect and he removed the formula line himself.
 

 

Now where exactly does that say "this information is completely incorrect"? Where? I don't see it. Donde? You might want to improve your reading comprehension skills.

 
 
You could have just said where you got it from in the first place. >.>
 

 

Unlike you, I don't like to place information without at least having some background knowledge of it first.

 
 
Oh Kevin, why must you be so harsh? It saddens me that we aren't compatible and we can never be together...
 

 

I don't even know why you're still here after what happen a long time ago, twice.

 
Edited by author.
Last edit: 19:26, 22 September 2013

umm if it matters...I read somewhere it's effectively capped at 30%, or 300 luck. Anyways running around and letting archers pelt me as Ruairi with his OP luck. Ran the test for about 30 mins. 80/560 Arrow shots, or 14.285714%...

Now theoretically, Ruairi has 1500 or 150% Evasion. There's is a cap, a rather low one. If I had more than...say 50% I would be dodging stuff much more easily.

No, the JP wiki does not have any information on this yet, nor did I see it in the patch notes. I'll keep snooping though.

まそっぷ ! (talk)19:09, 22 September 2013

Arrow shots or # of untranslated text that popped up?

Infodude575 (talk)19:10, 22 September 2013
 

that's number of messages / shots that hit or would hit even though the message came up.

まそっぷ ! (talk)19:12, 22 September 2013
 

Hm interesting... Now let them shoot you 2748 more times.

Infodude575 (talk)19:19, 22 September 2013
 

I feel like it's supposed to be higher than 30.

まそっぷ ! (talk)19:23, 22 September 2013
 

I conducted a 1000 shot test, which spanned around 45 minutes. (They kept missing at large distances and I afked for it.)

You can see the results here...excuse me while I get the ringing out of my ears...

adding to my earlier results, 268/1560 = 17.1794817... e-e...yeah it's pretty low, I'd say capped at probably 25% if not 20%.

まそっぷ ! (talk)01:39, 25 September 2013
 

I think you're forgetting an important part: they don't fire arrows at 100% aim. Without that, chances are there are either very many or very few shots that missed naturally (depending on how you went about your test). In other words, you can't determine an absolute cap with this data. :c unless I missed the part where you compensated for natural misses.

 

wait never mind. I forgot an important part: youre recording KR messages / (KR messages + hits).

 

I didn't calculate normal misses, which by would bumped the shot count to about...2000~3000?

まそっぷ ! (talk)12:02, 25 September 2013
 

I believe the formula is logarithmic in some form compared to the others.

Aubog007 (talk)00:37, 28 September 2013
 

I dug through...all...the patch notes. There...is...NOTHING...

ベリサ・マイルスター (talk)17:01, 13 December 2013
 

I wonder what mystical force compelled NA to say that in the first place...

Infodude575 (talk)20:27, 13 December 2013