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Ciar Boss Trial
- For other difficulties of this dungeon, see Ciar Dungeon.
- For other dungeons, see Dungeons.
![]() Dungeon Information | ||||||||||
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Drop Item | ![]() | |||||||||
Floor Number | 1 | |||||||||
Visible Floors | No | |||||||||
Hallway Chests | No | |||||||||
Party Count | 1 | |||||||||
Participation Timer (seconds) | 0 Seconds | |||||||||
Dungeon Guide | No | |||||||||
Dungeon Vouchers | No | |||||||||
Fountains | No | |||||||||
Tiro | No | |||||||||
Herb Patches | No | |||||||||
Ore Veins | No |
Description
- Ciar Boss Trial is a Dungeon where the only objective is to kill waves of boss-type enemies from the Ciar Dungeon Difficulties as fast as possible.
- Times for the server can be viewed on the Dungeon Rankings Board in the Ciar Dungeon Lobby.
- Times are recorded overall and by Race.
- Ciar Boss Trial features a short hallway segment, a room with a chest containing the Boss Room Key, and the Boss Room.
- Time starts as soon as the player enters the Dungeon, and not when they enter the Boss Room!
- Time ends when the Golem (Light Blue) and Bug Bears are defeated, even if additional summoned monsters survive.
- Inside Ciar Boss Trial, monsters will not give Combat EXP and will not drop items or gold.
- This restriction includes Ingredient Hunting and Fynni Catching.
Spawns
Spawns |
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All Unique Monsters |
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Regular Monsters
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Monster Spawn Patterns |
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Floor 1
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Bosses
Bosses | Boss Summons | Boss Drops | |
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1 Player |
Wave 1 (Normal)
Wave 2 (Basic) Wave 3 (Intermediate) Wave 4 (Advanced) Wave 5 (Boss Rush)
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Wave 4 (Advanced) Wave 5 (Boss Rush)
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Treasure Chests
Bonus Chest Rewards | |
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No Bonus Chest Rewards |
Rewards
- Gold: 518 ~ 942 Gold in 7 Stacks