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Gold Mushroom
(Redirected from Golden Mushroom)
Description
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A mysterious golden mushroom. Could be used for something. You probably shouldn't eat it as is, though.
Methods to Obtain
Gathering
- Gold Mushrooms grow between 8:00 pm and 4:00 am in-game time, appearing only on Wednesdays.
- Gold Mushrooms can be found in Dugald Aisle-Ulaid Forest and Karu Forest. They can be picked by being empty-handed and clicking on them, or by using the "Mushroom!" command with either a Spotted Deer or Short Horned Antelope pet summoned.
- Two Gold Mushrooms appear in Ulaid Forest per channel. Three Gold Mushrooms appear in Karu Forest per channel.
- Can also be gathered from Homestead Gold Mushroom nodes once per real-time Wednesday when the time is right.
Advice
- Gather with a Partner with high likability and with your Mushroom Gathering skill at Rank 1 to increase the yield.
- The Gold Mushrooms in Ulaid Forest are easy to spot and gather but players will have gathered them all within minutes; Search early.
- The Gold Mushrooms in Karu Forest can be difficult to find because the search location is very large, they are small and may be hidden behind a tree in your search. Due to the difficulty, there are less players searching there, so you can find them later in the in-game night time.
- Unlike other Mushrooms, Phantasmal Sight has no effect on Gold Mushrooms.
Monster Drops
Used In
Potions
Name | Materials Needed | Method |
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Likeability Potion |
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Potion Making rC |
Synthesis
Name | Materials Needed | Method |
---|---|---|
5 Tupai Taming Bait | Synthesis rNov |
Fynn Crafting
Name | Minimum Total Materials[1] | Item Rank | Skill Rank |
---|---|---|---|
Katell's Special Snack | Gold Mushroom x 1 Pollen x 1 Flour Dough x 1 |
- | N |
Misc.
- Feeding the Deer in Corrib Valley Gold Mushrooms will result in either 1, 3, or 10 random herbs.
- Provides additional EXP when burned.
- Burning items in a stack will reward EXP as if one item was burned.
- Spirit Campfires reward double EXP for burned items.
- ↑ This column is for the minimum number of each material required to actually produce a complete item within the least number of attempts and not the number of materials required for a single attempt (note that some items can be completed in a single attempt and in this case, the two are the same).