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Rundal Dungeon/Archived2021
- For the current version, see Rundal Dungeon.
Rundal Dungeon is a subterranean dungeon located in eastern Emain Macha. In Irish, runda means "secret" or "confidential." Each chamber is spacious, and it is relatively easier to avoid being noticed by monsters. Rundal Dungeon is similar to Rabbie Dungeon, with less spawn, less rooms, but more variety of monsters and different scenery. Some rooms may have more than two types of enemies. The dungeon is likely an elaborate system of cisterns that were occupied by the Fomors during their war against humanity. Unlike almost every other dungeon, no complete walls separate the rooms, only gothic fences, allowing you to see into rooms ahead and possibly prepare for pre-spawned enemies.
Normal
General Info (Normal)
Drop Item: Any Item
Number of Floors: 3
Visible Floors: None
Dead End Rewards: Yes
Monsters (Normal)
- Regular Spawns
- Boss
Spawn Patterns (Normal)
Rewards (Normal)
Party Quests
Party Quest | Requirements | Reward | Sold by |
---|---|---|---|
Hunt Down the Skeletons | Defeat 30 Skeletons | 882 EXP, 2,352 Gold | Eavan |
Hunt Down the Skeleton Wolves | Defeat 30 Skeleton Wolves | 624 EXP, 1,560 Gold | |
Hunt Down the Flying Swords | Defeat 10 Flying Swords | 1,500 EXP, 2,298 Gold | Comgan |
Basic
General Info (Basic)
Drop Item: Rundal Basic Fomor Pass
Number of Floors: 3
Visible Floors: None
Monsters (Basic)
- Regular Spawns
- Boss
Spawn Patterns (Basic)
Rewards (Basic)
Party Quests
Party Quest | Requirements | Reward | Sold by |
---|---|---|---|
Hunt Down the Flying Swords | Defeat 10 Flying Swords | 1,500 EXP, 2,298 Gold | Comgan |
Defeat the Cat Sith Knights | Defeat Cat Sith Knight (Mace) x3, Cat Sith Knight (Sword) x2, Cat Sith Knight (Claymore) x2 |
19,200 EXP, 15,000 Gold | Aodhan |
Siren
General Info (Siren)
Drop Item: Rundal Siren Dungeon Pass
Number of Floors: 5
Visible Floors: None
Treasure Room: 4th Floor
Notes: Each floor has fewer rooms than the one before it with the exception of the final floor.
How to obtain the pass:
- Find a Suspicious Fomor Pass from any Rundal Dungeon reward chests, fishing, Sahagins, or Gnolls.
- Bring the pass to Aer at Ceo Island and gift it to her by dragging the pass over her and clicking. She will talk about the Siren monster and turn the pass into a Rundal Siren Dungeon Pass.
- Drop the pass onto Rundal's altar to enter.
- You must not be in a party with anyone, meaning that you'll have to solo Siren Dungeon.
Monsters (Siren)
- Regular Spawns
- Miniboss (floor 3)
- Boss
Spawn Patterns (Siren)
Treasure Room Rewards (Siren)
Rewards (Siren)
Advanced
General Info (Adv)
Drop Item: Rundal Advanced Fomor Pass
Number of Floors: 3
Visible Floors: None
Monsters (Adv)
- Regular Spawns
- Boss
Spawn Patterns (Adv)
Rewards (Adv)
Party Quests
Party Quest | Requirements | Reward | Sold by |
---|---|---|---|
Hunt Down the Flying Swords | Defeat 10 Flying Swords | 1,500 EXP, 2,298 Gold | Comgan |
Defeat the Cyclops | Defeat Blue Cyclops,Captain Skeletonx4,Flying Sword (Skeleton)x2 | 38,000 EXP, 25,000 Gold | Aodhan |
Boss Trial
General Info
Drop Item: Rundal Boss Trial Dungeon Pass
Number of Floors: 1
Visible Floors: None
Notes: All boss room monsters from Rundal appear in this dungeon. There are five boss spawns total, one from each of the four versions of Rundal, as well as a fifth boss unique to the boss trial dungeon. The room before the boss room contains the boss room key, and the fight begins once the boss room is opened.
Note that none of the enemies will drop any items. In addition, the Cyclops from Rundal Normal has bodyguards. If you remove the Siren's mask, it will not appear on her and she'll lose her abilities as usual, but the mask will not drop.
Warning: If you die, you will still receive the same penalties as a regular dungeon, including equipment loss.
Monsters
- First Spawn
- Second Spawn
- Third Spawn
- Sahagin Soldier x1 (first spawned)
- Sahagin Ranger x1 (first spawned)
- Sahagin Fighter x1 (first spawned)
- Siren
- Fourth Spawn
- Fifth Spawn
Rewards
Mainstream Generations
Generation 9: Temple Knight Medal
General Info
Drop Item: Temple Knight Medal
Number of Floors: 1
Visible Floors: None
Notes: There is only one floor for this dungeon. It has close to 20 rooms, and the boss room contains 8 temple knights, of which some have heavy stander. Using knockdown skills will help.
Monsters
- Regular Spawns
- Boss
Spawn Patterns
Rewards
Generation 12: Doubts about Nuadha
General Info
Drop Item: Temple Knight Coat of Arms
Number of Floors: 1
Visible Floors: None
Notes: You will be accompanied by Jenna throughout the Dungeon. Should she die, you fail the dungeon.
Monsters
- Regular Spawns (Basic: Level 1-100)
- Regular Spawns (Intermediate: Level 101-300)
- Regular Spawns (Advanced: Level 301-999)
- Regular Spawns (Hard: Level 1000+)
- Boss
- Temple Knights x8 (Basic: Level 1-100)
- Temple Knights x10 (Advanced: Level 301-999)
Spawn Patterns
Rewards
Generation 13: The Bard's Flute
General Info
Drop Item: Siren's Conch Shell
Number of Floors: 3
Visible Floors: None
Notes: Basic have shorten rooms compare to Intermediate. The boss will have lower hp even though it's a normal Siren.
Monsters
- Regular Spawns
- Boss
Spawn Patterns
Rewards
Generation 14 Season 4: Kind-Hearted Videk
General Info
Drop Item: Cyclops Bait
Number of Floors: 2
Visible Floors: None
Notes: This is a solo dungeon. The difficulty of this dungeon depends on your current level.
Monsters
- Regular Spawns (Basic: Level 1-100)
- Regular Spawns (Intermediate: Level 101-300)
- Regular Spawns (Advanced: Level 301-999)
- Regular Spawns (Hard: Level 1000+)
- Boss
Spawn Patterns
Rewards
Generation 16: Bella's Hand
General Info
Drop Item: Suspicious Rundal Dungeon Pass
Number of Floors: 1
Visible Floors: None
Notes: This is a solo dungeon. The difficulty of this dungeon depends on your current level.
Monsters
- Regular Spawns (Basic: Level 1-100)
- Regular Spawns (Intermediate: Level 101-300)
- Regular Spawns (Advanced: Level 301-999)
- Regular Spawns (Hard: Level 1000+)
- Boss