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Template:DataMonsterArc Lich

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{{{{{format}}} |Name=Arc Lich |Page=Lich |Ext=png


|FieldBoss=yes |FieldLocations=*Connous (Metus) |DungeonLocations=*None


|HP=30,010 |CP=30000 |Defense= |Protection=19 |Speed=Very Fast |Element=


|MeleeHits=3 |MeleeDamage=300-600 |RangedHits= |RangedDamage= |MagicHits=? |MagicDamage=? |ExplosiveHits= |ExplosiveDamage=


|Aggro=y |MultiAggro=y |AggroRange=Far |AggroSpeed=Fast


|EXP=50,000 (+1,000) |Gold=6000 |DropEquip=*Ghost Sword

|DropMisc=*Tailoring Manual


|SkillSmash=y |SkillCounter=y |SkillDefense=y |SkillHeavyStander=3 |SkillManaDeflector =3 |SkillNaturalShield=3 |SkillAdvancedHeavyStander=y |SkillPoisonAttack=y |SkillChaincasting=y |SkillSummon=y |SkillTeleportation=y |SkillLightningBolt=y |SkillIcebolt=y |SkillFirebolt=y |SkillFireball=y |SkillThunder=y |SkillIceSpear=y

|Notes=*Spawns Central Metus Monday, Wednesday,& Friday from 12:00 am-6:00 am Erinn Time & on Sunday: 8:00 pm -6:00 am Erinn Time.

    • Spawns on other days only after all the waves of monsters are killed.
  • Commonly Sketched by players for the Darkness-Hoarding Lich Exploration Quest.
  • The Lich is available for only a short time, so a large group is recommended to defeat it quickly.
  • Unlike regular Ghosts, is able to use Teleportation freely.
  • Immune to all attacks and damage, including Alchemy and Demigod skills. Even Ghost Swords don't work.
  • Explosions from Self-Destruct and the drain portion of Life Drain are the only ways to deal damage.
  • Upon successfully sketching it, you will receive 200.00 Exploration EXP (+40.00 if it is nighttime).

|Advice=*Bomb Steeds should be utilized to deal heavy damage.

  • Dark Knights should use Control of Darkness on the steeds to easily move them to the proper place.
  • Humans may utilize Play Dead to keep steeds in place until they explode, but this usually means getting hit by the explosion as well.
  • Giants may attempt to lure the steeds with ranged attacks, utilizing Wind Guard to merely tank damage until they explode.
  • Use Divine Link to keep the Bomb Steeds and the Arc Lich together.
  • Set Party Finish rules to Anyone in Party so the Arc Lich summons more Bomb Steeds while you wait for the ones you killed to explode.

}}