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Does counter damage double with dual guns with bullets or something?

Does counter damage double with dual guns with bullets or something?

So, my damage with 324 max with counter on mutant rabbit is ~500 and my damage with my guns is 355 and its counter damage with bullets does ~1000 damage. Is it double or is it something else? No enchants or upgrades of any kind.

Meru (talk)16:39, 7 September 2013

Also noticed this, did some testing but we need wider samples. My counters with guns without bullets averaged around 540 damage, my counters with bullets hit in the 1100's-1200's.

My testing was also super on mongeese that hit 1's. Sooooooo. And r3 counter. And my damage with bullets was only ever 5 points higher than without, my bare hand damage is 384 and guns with 429.

Marith (talk)16:43, 7 September 2013
 

What rank is your counter? How much damage do the rabbits do to you?

Infodude575 (talk)16:43, 7 September 2013
 

Counter rank 1 and rabbits do 1 damage or so.

Meru (talk)18:31, 7 September 2013

Take into consideration that your defense lowers the Rabbit's displayed damage so their damage range isn't 1 when counting in Enemy's Damage for Counter. But I guess I wasn't the only one that thought my counter was unusually high.

鍾国豪-BIassreiter (talk)18:45, 7 September 2013
 

That would mean it uses the rabbit's base damage, rather than damage done to you o-o...at least I would think so.

まそっぷ ! (talk)18:48, 7 September 2013
 

Also are you guys giants? If you are and its Rank 1, then that explains the high damage of your counter.

Infodude575 (talk)18:51, 7 September 2013
 

http://puu.sh/4lQgK.png

I know it's just 1 experiment but notice how the Iron Mace counter was a Critical hit and the Guns were not yet the Guns did essentially more than the Crit Counter from Iron Mace.

鍾国豪-BIassreiter (talk)19:09, 7 September 2013
 

...that is seriously strange.

まそっぷ ! (talk)19:17, 7 September 2013
 

Are you sure its not because of the mace's low min attack?

Infodude575 (talk)19:26, 7 September 2013

266(being the minimum damage with Iron Maces) x 2(being 200% from Rank 1 Giant Counter, not including the 200% from the Rabbit because I don't know its damage range and besides it's probably too low to be significant)=532 Damage no Crit.

With Critical Hit it's 532 x 1.5 (am I doing it right?) = 798 Crit

Now with the Guns I have 306 Min Damage so 306 x 2 (under normal circumstances) should be 612 Counter damage. With the Max damage it's 446 x 2 and that's 892 Damage which is clearly not the maximum damage I did with Counter as I did 1091 without Critical with my guns.

鍾国豪-BIassreiter (talk)19:39, 7 September 2013

Critical damage from countering is based off the enemy's crit rate on you, also their skill rank of critical hit is what goes into the formula, not yours iirc. By looking at counter's discussion page, it seems i am confused again, screw you counter for confusing me.

Aubog007 (talk)03:06, 8 September 2013
 

Totally a human by the way! My theory is it just adds the int to the str to damage formula without any adjustment :| But only with bullets.

Marith (talk)19:57, 7 September 2013
 

I thought Counterattack is based on your damage, not the stats themselves?

Infodude575 (talk)20:22, 7 September 2013
 

So did I, but with this, I don't know what to think anymore. Meru was saying that she thinks maybe it deals double damage because it uses 2 bullets. But that sounds like a stretch.

Marith (talk)22:21, 7 September 2013
 

It's because of 2 bullets.

まそっぷ ! (talk)09:13, 8 September 2013

Try countering with an empty chamber. Does it still double damage?

 

Seems like bare handed damage to me, but I keep critting.

with guns (empty chamber)

  • 303
  • 298
  • 275
  • 300
  • 287

without

  • 278
  • 280
  • 270
  • 297
  • 280

These were done off bears btw...

まそっぷ ! (talk)13:16, 8 September 2013
 

What's your dmg range w/ and w/o guns equipped?

 

Testing parameters (I guess...):

  • Rank 5 Counter
  • Taunes MK3 Equipped: 96~207
  • Bare Hands: 146~190
まそっぷ ! (talk)13:33, 8 September 2013

Looks like "with gun" damage is only taking into account the damage range of guns, though there really isnt enough data to be sure.

 

i looked at my gun and it loses dura. I can't tell if it gains prof since I special upgraded. 300K, 10 blue ups, all down the drain. Never left S1 D:

まそっぷ ! (talk)13:49, 8 September 2013
 

What about your balance with both weapons?

Infodude575 (talk)13:33, 8 September 2013
 
 

But the animation shows you only firing one bullet.

What does JP wiki say about this?

Infodude575 (talk)09:52, 8 September 2013
 

I wish there was a relaible kr wiki...

uhh...

デュアルガンで使用する場合、チャージ済み魔力弾が残っていれば2発消費して特有のモーションでカウンターアタックを発動する。残っていなければ近接武器のモーションでカウンターアタックを発動する。チャージ済み魔力弾の有無で威力が異なる。

basically it says counter workse differently depending on bullets in chamber or not. 2x damage or base bare handed. Doesn't say how much.

まそっぷ ! (talk)10:11, 8 September 2013