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Revisiting some old ideas
The tabs template can only do 11 tabs right now, but most skills have 16 ranks, so if you do implement tabs for this, don't forget to expand that first. I don't understand why people think adding tabs here would cause problems for new users, editing tabs through that tab template is a lot easier than editing the tables that are going to be in them.
I kinda prefer the way the training methods are now over the added tabs idea.
Tabs get in the way of side-by-side comparison
They look unprofessional half the time.
The first time I saw the race tabbed version, it took me a while to notice the tabs.
Tabs break anchored links.
If the machine is running slow, tabs make the page spaz while it's loading.
I'm surprised this wiki hasn't added navboxes everywhere yet, but I'm definitely against the categorization in that example.
ToC should never be centered. On some pages I think it would be better to move it to the right, but never the center. Arranging it horizontally instead of vertically like the default makes it more compact, but the way it's done on that template sacrifices detail; there's no longer indentation to identify sub-headers, so it needs something else to make it possible to match the organization of the page(maybe use bold/underlined text or something to identify one header level).
- Tab count can be increased easily.
- Side by side comparison, I'll brainstorm for this.
- In this case, the tabs would be outside of the table and there would only be one, so it should be easy to tell that there are tabs.
- Anchoring can be fixed.
- Good point on the spazzing though, not sure what we can do about that.
- Yea, we can decide categorization of the Navboxes later. First we need to decide if we want one.
I'm not seeing this problem with side by side comparisons. Can't you just click back and forth, and the box would be right on top of each other for even easier comparison? Putting 2 boxes of tabs right next to each other would be silly, but maybe that's what you want?
That would actually be a bit harder. The reader's focus would have to leave that area of the chart to find the right tab and click it. Right now, we can get consecutive ranks on the screen simultaneously, and we don't even need to move the mouse. The difference in effort isn't much, but the effort we'd save the reader by switching to tabs is even less; on typical modern monitors, you need to scroll just to get to the summary chart anyway.
Not much to say about the navigation page at the bottom, other than it's been needed for a while now, but for storyline quests and skill pages in particular (and a few more than I can't think of off the top of my head).
Just a few things I want to bring up about the tabs though. While it's true that tabs break anchors, does it really matter whether or not anchors work when you're using tabs for this specific topic? I highly doubt that there will ever be a need to directly link to/reference rank x of skill y's training requirements from another page. I thought the whole point of same-page anchors was to help you skip the unrelated text, which tabs are better at doing. You could have it anchor to the training methods section and click the rank you want to see, shortening the ToC considerably with the drawback of requiring one additional click.
As for looking at consecutive ranks... while the current layout allows for side-by-side comparison, what if the reader only cares for one rank in particular, or wants to compare rF to r1? It'd be 1-click versus scrollscrollscroll for the latter.