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|Thread title||Replies||Last modified|
|This page needs a slight revision:||0||23:10, 16 January 2014|
|Giant Field Boss||2||00:57, 16 December 2013|
|Raid Boss||5||00:56, 16 December 2013|
|Skill Reset Capsule||1||12:30, 16 July 2013|
|Windmill Radius||6||18:02, 3 January 2013|
|Brionac Training||10||19:33, 1 January 2013|
|Rank F costs 2 AP||9||03:12, 27 December 2012|
|Monster's Skills||29||19:05, 25 December 2012|
|Skill reset capsules||1||15:39, 23 December 2012|
|DC Durability||1||05:21, 21 December 2012|
|Stats||1||22:15, 15 December 2012|
|1st look into shapeshifting||2||22:59, 18 October 2012|
"Rank C, 7, 4, and 1 "Collect a Rank Monster" total requirement counts are subtracted by one. This is due to the lack of update to accommodate the new creatures (Blade Wyvern, Snowfield Slayer, Korsek Raptor, and White Dragon) for their respective ranks"
Blade Wyverns and the like are all obviously there now.... also, the only groups that seem to universally have a decreased collection count are ranks 3-1.
So for giant field bosses like the prairie dragon, do you have to be the main killer, or just participate in order to gain a capture?
So in order to get the finish on a raid boss you would have to do the most damage correct? Or does it depend on being rank 1? And also, what would be a good strategy to capture a raid boss?
Actually, you need to get the most HITS, not the most DAMAGE. That's what nets the finishes. Also you need to be that specific rank, but of course you already know that.
Before the raid bosses got buffed in HP, I just auto-attacked them and "kill stealed" them during one of those Summoning Urn events all while dodging their attacks. You'd best have fast weapons (daggers, dual wield if human, and possibly the Chinese armor or whatever its called for the speed boost) in order to out-hit everyone. Also, you should agree to lower your specs in case the battle lags you like hell.
I know it used to be the most hits, but I heard it was most damage now. And daggers is a good idea, but I'm an elf XD but I do have the Chinese Dragon Armor.
Damage influences contribution points, not who gets the finish.
Is it me or does the type of creature affect the WM radius? Because I noticed that my Stone Golem form radius is smaller than my Flying Sword form.
Rank 1 if anyone's asking.
It's like the giant vs human WM radius issue. Some creatures have a larger hitbox than others, resulting in a larger wm radius. It's just oddly, it seems Flying Swords have a larger one than Golem?
Golem probably just has a really small hitbox, compared to standard. Or something. I'm not 100% sure.
That's just really, really, really weird, despite its big fat size...
Something I noticed is that creatures with smaller hit boxes have the camera's focus point lower than creatures with big hit boxes. Which, so far seems to indicate that spiders have bigger hit boxes than golems. Infact I think the golems have the smallest hitboxes of anything with windmill. WISPS Have a bigger hit box than golems. Meanwhile the biggest hitbox creature I have with windmill seems to be the Gator (it's bigger than the Dark Commander's) I suspect the bigger spiders and lynxes have huge ones though.
I think, and correct me if I am wrong, it means if you use brionac training, and it does not fulfill the requirements the skill training will correct itself, somehow. Which in that case, is not true, because I've been using brionac training without having it fully train the skill, and the skill training remains as is.
Using Brionac training then collecting something fully, changes it back to what it would have been without Brionac training.
So basically don't use it until there's only three or so monsters left for that rank?
Skill training doesn't reset. I've used brionac skill training three times on rank 4 transformation mastery, while simultaneously catching mobs. I was missing 14/40 mobs on r4 training and still ranked it up.
Did for me on Rank 5, otherwise I wouldn't put it there.
Might've been the disconnectivity and crashiness which rolled me back a bit and getting me confused.
IIRC, don't you get it automatically to F once you talk to Shamala? Then how does it cost AP?
I can't tell if you're asking, so I'll answer anyway.
Firebolt has a AP requirement to rank from N to F. This was the required method to obtain Firebolt past Novice before the beginner quests came out. Since then, you can learn Firebolt, and it will be directly ranked to F without using AP, despite having an AP requirement.
The case here is the same, except not rewarded through a quest, rather an npc.
If the NPC did not reward you with Rank F, and instead just gave you Novice with 100% training, you would be required to spend 2 ap to rank it to F.
- If have 2 AP, it automatically gets to Rank F.
- If not, you get Rank N and 100% Training?
No, in both cases, you will get Rank F.
I was just saying theoretically, if Shamala didn't automatically give you Rank F.
Flying Sword's Windmill is another. I just throughly translated what I could and that's what I got out of it :x
What I manage to make it into (give or take a few words):
It also states, there are skills that a monster can use, that we cannot.
Monsters under COD/TWA can use these skills, yes, except with less difficulty.
I never did figure out how the hell can one trigger Flying sword windmill ._.;; I just knew they had it when it was briefly(?) in the skill box for Flying sword if ever? I did remember seeing it in the notes/advice sections.
- Can you gain access to monster-only skills?
- Including PD?
Probably, but I don't think they would let us have access to everything since it would steer everyone away from using their own chars into using shapeshifting as a means of man attack. There's mobs that are litteraly beyond rank 1 and I believe field bosses are up there, along with the Banshee, all Lichs, and probably a few Peaca mobs...I'll snoop around.
- While transformed, will monsters treat you as one of their own kind or will they sniff you out (aggro)?
- How do Dream Catchers work? That is, who sells them, who upgrades them, can they be used for combat, etc.
- ... Trying to think of more questions from the top of my head...
- They treat you as a normal player
- No upgrades. They're weapons, so, yes, you can whack shit with them.
You can't unequip dreamcatchers when shapeshifted can you?
Are you serious kevin? Wisps, Flying Swords, etc. can't attack with Lightning Bolt?
You think that's bad, the rank one Desert Dragon, & Prairie Dragon, & most likely the Cromm & Adniel npc form can't even move, due to them needing dragon dash attack, which we as players don't have access to. What gets me is WHY? The Thunder, Fire, Ice, & Bone Dragons pets don't need it to move, so why should the monsters need DDA (Dragon Dash Attack) to move, more specifically the forms we use.
No, DDA is just an offensive skill. Desert, and etc, dragons have walking animations. They're just unable to move because that's how they were set. In fact, most, if not all, npcs that are movement locked have walking/running animations.
Oh okay. There's still the question of, any idea if they can even attack?
If you're still talking about the dragons, as listed, no, they cannot.
I thought they didn't even have running animations at all? O_o
Also, when you get hit as a dragon, you lose your form. So they're just novelty purposes >.>
Just a theory but, would it become impossible to re-rank the skill if you've used 2+ skill reset capsules at the same time?
Or would your collection journal partially reset since you can't transform into higher ranked creatures anymore, therefore allowing you to do the capture creature requirements?
The skills will retain their training for any ranks you've completed before.
- For example if you were to derank a r1 skill to rF, you could rank it back to r1 without training.
- Your Journal would most likely not reset either, and the collected transformations would still count for training. (e.g. Have 20/xx at rank 5, derank to 6, then back to 5, you'd still have 20/xx)
Just to be sure, is the durability of the Dream Catcher affected when you're attacking while transformed?
What are the stats of the monsters, or are they carried over from the character?
http://www.youtube.com/watch?v=ulFPTSOXun0 on that video as you can see the skill allow you to transform on enemies it looks like theres not a timer and the new journal will record what you hunt and can transform into at the min 2:39 the end of the list has npc selections where its shown Eirawen scathatch, the puppet npc seller or crafter, Portia and for some reason Failgus. You can transform into them? O.O not sure but that would be fun. ill certainly head to rank this skill instead of puppetry cuz str and dex are the lower stats i have :p.
Yes, there are some NPCs that can be transformed into. Also, I believe you have to kill a monster X number of times (the journal will tell you) before it is registered and you can transform into it (but there's only a chance that it will count?). There's limited skills available when transformed, but I think you also get stat boosts from each monster that you have collected (however, they are only available when transformed). Some of the boosts are specific to its respective transformation, while some are applied no matter what monster you've changed into.
This is just what I've read about it when it was in the Korean test server, though.