For a list of the Shadow Commander family, see here.
Dark Commander
Edit
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Shadow Mission
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Melee Hits
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Running Speed
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Detection Speed
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Detection Range
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Aggressive
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Aggression
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Element
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3
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Fast
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Fast
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Medium
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Will attack unprovokedYes100
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Unknown
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None
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Skills
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Smash Click this icon for the page on Smash.100 Counterattack Click this icon for the page on Counterattack.100 Defense Click this icon for the page on Defense.100 Instinctive Reaction Click this icon for the page on Instinctive Reaction.100 Lightning Bolt Click this icon for the page on Lightning Bolt.100 Life Drain Click this icon for the page on Life Drain.100 Summon Golem Click this icon for the page on Summon Golem.100
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Mission Difficulty
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Hit Points
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Melee Damage
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Ranged Damage
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Def. (Prot.)
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Experience
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Gold
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Combat Power
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Basic
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2,000
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30-50
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-
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15 (30%)
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3,000
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?
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?
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Intermediate
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4,422
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40-75
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-
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25 (35%)
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6,000
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1,429-2,705
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4,000
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Advanced
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9,045
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70-130
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-
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45 (44%)
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10,500
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2,080-4,472
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6,000
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Hard
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18,492
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110-200
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-
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55 (49%)
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21,000
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3,735-9,435
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8,000
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Elite
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32,000
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?
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-
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75 (55%)
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39,600
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8,000-10,000
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12,000
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Drops
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Difficulty
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Equipment
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Misc.
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Basic
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Intermediate
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Advanced
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Hard
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Elite
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Notes & Advice
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Notes
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- A little slower in walking speed than the normal Shadow Commander.
- Despite not shown, Dark Commanders wear shields.
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Advice
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- As he has a large amount of HP, using Poison Attack is highly recommended.
- Dragon Support also works great up to advanced difficulty, but beyond that it is not as effective.
- When his HP goes below half, there is a chance that he will summon Snow Golem when hit by an attack that does not knock him down. It is recommended to only use the skills such as Windmill, Smash, Magnum Shot, Firebolt and Ice Spear. An exception to this is Flame Burst; it will not provoke a summon despite not causing a knockdown.
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