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Talk:Classic Spirit Weapons/Archive/00

From Mabinogi World Wiki

Ego Color and Egoable Weapons

Anyone care to explain the ego color by level image? There's no explanation for it on this actual page. After checking the file's description, it says the coloration is based on the social level. This doesn't seem right, as the maximum level for any spirit weapon stat is 40, correct?

Additionally, should it be noted somewhere on this page if knuckles can be made into spirit weapons? ---Zoetrope 19:20, 26 July 2009 (UTC)


I speculate there will be great number of users trying to ask which weapon can be used as a ego weapon or not. I guess it's much easier to list the name of weapons that can be used, rather than listing those that can't. I will be adding the list later, but due to several tasks I have to indulge myself for few days, I'm just letting others know it's okay to add the list yourself if you know the items. --Uchocobo 22:34, 7 July 2008 (PDT)

I didn't add the following to the list because the weapon isn't out yet and I'm not sure which ones are exclusive to certain servers.
  • Healing Wand
  • Dragon Blade
  • Great Sword
  • Cleaver
  • Morningstar
  • Great Mallet
  • Battle Hammer
  • Warrior Axe
  • Broad Axe
  • Guardian Bow
Fifty 07:33, 8 July 2008 (PDT)
Verified and added, thanks Fifty. --Uchocobo 22:05, 8 July 2008 (PDT)

Q and A

Q1

Q. Can someone make eiry's portrait?

A.

Q2

Is eiry avalible for elves and giants?

Yes, Elves get an ego training bow with her in it, and giants get an ego training mallet. ---Angevon

Q3

Q. How does one get the "Tear of Spirit" keyword? A? kurently, it seems the only way to get the keyword is from part of the G3 quests.Sozen Cratos Focker 20:28, 5 April 2009 (UTC)

Q4

I remember somewhere a page that lists the spirit weapons colors, can we reproduce that here? -- Ladywinter 21:01, 10 March 2009 (UTC)

FOUND IT http://crea.webice.kr/?mid=info_tip&document_srl=1936&listStyle=

-- Ladywinter 21:14, 10 March 2009 (UTC) mmm, do ya'll think we can use the same chart and then credit crea's website? or...how should we go about doing this if we were to place this in the wiki? -- Ladywinter 22:29, 12 March 2009 (UTC)

Q5

Q. How do you remove the spirit weapon? I don't see a method listed on the wiki (not logged in game) --Nasa0003 15:19, 15 April 2009 (UTC)

A. Just basically go to Tarlach and use the Keyword "Spirit Weapon Contract" and he will ask you if you want to cancel the contract with your ego.

WARNING! This will destroy you ego and the weapon itself. Nothing will be given back.

Q6

Q. If you were to rebirth and have your inventory full at the time of rebirth, when the spirit weapon is in the 'Temporary Inventory' for longer than the duration of the temporary inventory timer, what happens to your spirit weapon?

There is no time limit in the temporary inventory if the item is undroppable. --κєνıи тαıĸ«) 08:42, 15 November 2009 (UTC)

Q7

Q. Hi. If you get a blacksmithed weapon and it has higher durability than the base stats, does the 80% durability requirement act on the blacksmithing grade or the base grade? For example, a dagger has a base dura of 8 and a blacksmithed dagger has a max dura of 11. Is the max dura required 80% of 8 or 80% of 11?

A. The Max Durability needed to create an ego is based on the quality of the weapon itself. So in the Dagger's case, if you own the smithed Dagger, it would be 80% of the 11 Max dura. --DarkWyvern 12:15, 28 February 2010 (UTC)

Q8

Q. Does a weapon at 100 proficiency need to be repaired before making it an ego weapon or is it possible to do so keeping it at 1/x durability or even 0/x?

A. You do not need to repair your weapon to make the spirit contract. (Not sure about 0/x durability)Dyre 22:41, 30 August 2010 (UTC)

Q9

Q. Are Cylinders going to be able to be turned into Spirit Weapons at any time?

A. Yes

Article name - Ego or Spirit weapons

Looking through the client files, they don't call it "Ego Weapons" but "Spirit Weapons". Some examples...

Keyword: Regarding Ancient Spirits - I purchased a book titled 'Regarding Ancient Spirits'.  I should show it to Tarlach and ask him about Spirit weapons.
Keyword: Regarding the Refining of the Spirit Stone - I should find a Blacksmith that is capable of refining the Spirit stone and ask him.
Item: Spirit Liqueur - An important potion used to repair Spirit items. Contains metal-like solutions.

No mention on the word Ego Fifty 08:50, 8 July 2008 (PDT)

well, i when ur char reaches 26 for the first time, Duncan talks about eiry leaving you and he refers to it as "ego weapon"

Sozen Cratos Focker 10:35, 8 July 2008 (PDT)

This is strong possibility. We will revise the "Ego Weapons" as "Spirit Weapons" once the finalized package file gets released. --Uchocobo 22:05, 8 July 2008 (PDT)


Can anyone double check whether Ghost swords are egoable? Someone says that they are, but...

--Sinnoaria 04:33, 5 August 2008 (PDT)

I don't know if this would be the right page for it, but it might be nice if some info is posted on what level each stat must reach before it starts adding actual stats onto the sword. (I.E., my sword started gaining damage at 4 strength, balance at 10 intelligence, etc.) It also might be nice to list the upgrades per level, but just knowing when the stat starts helping would be good enough for most people.--Erwing 05:33, 7 August 2008 (PDT)

Spirit Weapon Status and Repair Rate, All credits to http://mabinogi.biz. --DeityOfSouls 10:27, 10 July (PDT)

--Serianca 12:53 am, 18 March 2009 (EST)

  • When do stats start effecting the spirit weapon??

Several people, along with myself, would love to know the answer to such a question. My husband was very eager about getting his spirit wand. He has it now, and wants to work up his durability. He's been feeding it bottles and progressing it's will (female fire wand): the Will is now at 10 and Soc is at 5, but he hasn't gotten a single point of durability yet. He's getting quite frustrated and so am I, seeing as I can't find a single webpage on why his dura isn't increasing. Something saying when stats (expecially will!) starts taking effect, or how much effect you get per stat (i.e. how much dura per each will) would be GREATLY appreciated. (Please note I tried the webpage posted above, but I can't read it. Something in english would be greatly appreciated by many.)

--Serianca 12:53 am, 18 March 2009 (EST)

  • When stats start taking effect; what effects they give and at what levels

Mizahel on www.mabiguru.com very kindly posted a table to my question. However, it should be modified slightly...but here is the table anyways.

Broadswordegotable.jpg

This is for the broadsword. The stats aren't correct for, say, a female wand, who's durability starts out at 25. However, when the ego weapon *gets* the next durability is correct. As you can see on the table, the durability given from Will changes from 21 to 22 at level 15 of Will. So +1 durability at level 15 Will. This was correct with my husband's female wand...he went from Dura 25 to 26.

If someone would like to change that table to not specific numbers but +'s (for example, +1 dura at level 15 will), that would be great. I don't think the table should be posted as-is, it's not specific enough.

However I think all of the +'s should be confirmed first with all the different weapons. I personally won't be posting a table like this until I confirm the rest of the stats with my husband. However, he only has a spirit wand, female...sooo if anyone could post what weapon they have and confirm or deny their gains with the table, that would be great! =)

Note: the source he gave for this table is mabinogi.biz/Spirit/1524 . However I unfortunately can't read Japanese. ;)


I believe the site is down now, or returning some 404 error. (I can not read Japanese either unfortunately. =[) Is there another site displaying ego growth rates? If there is one, I can go ahead and import the list into the wiki. Currently, the wiki only has ego growth rates for "popular" weapons such as a gladius or a two-handed sword. (I'm a fan of the bastard sword ego.)

--Nullspace 3:55pm, 27 March 2009 (PDT)

spirit weapons give fountain efects.

when i over-feed my spirit, talking to him ocasionaly makes him bless an item, or give me full hp/mp/sp. so far, ive goten an item blessing once, stam 3 times, mana twice, and health twice, have not seen anny other efects hapen so far. 1 person i no ocasionaly gets health from his spirit. since theres nothing about this on anny of the ego-weapon pages ive read, ive added it, but im not shure if its completely corect, il fix it once i find out more, but if someone knows more about this, like what determines witch efect you get or something, please add it.

if you would like to confirm that this hapens, feed your weapon till it wont eat annymore, then press the slash key repeatedly untill you hear a sound efect.Sozen Cratos Focker 12:06, 19 August 2008 (UTC)

I can confirm that this is true. My husband's spirit gladius gives beneficial fountain-like effects once per game day whenever he starts a conversation with it. The spirit talks about these blessings whenever it gives them. --Kandei-chan 21:51, 13 November 2008 (EST)

Can wooden blades become ego? or is it one of the few weapons that can't be? --Kendoza

Nope, they cant. Friend tried it. Waste of a black wooden blade ;~; --Kevin 18:46, 9 November 2008 (UTC)

Erm when i normally just leave my ego on Fine status or something, she wont give me my blessing. Help? ~ Shadowboy132

the probability that it will give u a blessing seems to be based on how full it is. usualy if i have it at happy, it gives me a blessing after i just press slash 10 times, at the lowest sstage of fine, i could keep spaming the '/' key for an entire game day without getting annything, but i do sometimes get it. it might even be posible to get it when its unhapy but just extreemely rare. Sozen Cratos Focker 20:26, 5 April 2009 (UTC)

The Spirit Weapon's Daily Effect is only possible if the spirit it Fine or Happy. Stages of Fine or Happy have no effect on this watsoever. Note that it is a Daily effect, so it will only work once every game day. It is also random when you will get the blessing. All I can say is keep spamming '/' or whatever hotkey you have it set to. --Zephyre2:52, 20 April 2009 (EST)
"Stages of Fine or Happy have no effect on this watsoever." -> stages of hunger do infact affect your chances of getting it.
spam '/' till you get it at happy, repeat for a few days, and do the same at the lowest level of fine. you'll see the difference.
Sozen Cratos Focker 07:58, 20 April 2009 (UTC)



does anyone else suspect that social lvl might affect your chances of getting the blessing? now that i think about it, i never got this till after the first change in the color of the glow, and i kept it happy the entire time before that. Sozen Cratos Focker 08:01, 20 April 2009 (UTC)

Female sword egos give blessing at fine stage 1+, where as male sword ego give blessing at fine stage 3+--Hengsheng120 09:35, 20 April 2009 (UTC)

Intelligent Weapons and Casting Time

I have a Female Spirit Hatchet (yes, I know, it's very rare to see), and her Intelligence is level 23. In comparison to when I'm holding my regular hatchet, my casting time seems to have been cut down by about .1 seconds. Has anyone observed anything like this for a weapon other than a Wand? --redemption2 18:10, 13 November 2008 (UTC)

.1 seconds? Is that even possible to notice? I think you're imagining things. Spirits do NOT cut cast time, not even wands. Sogard6 22:03, 22 April 2009 (UTC)

Just want to point out, it would be noticeable if you charge 5 bolts in successionNovaix 00:30, 19 September 2009 (UTC)
Adding another point, it'd be nice if you added the stats to the hatchet page.Novaix 07:54, 7 October 2009 (UTC)

Spirit weapon repair and losing maximum durability

Today, my husband repaired his spirit gladius with a never-proffed one. While the spirit weapon regained 4 points of durability, it also lost 2 points of Maximum Durability. Very disturbing news, eh? Where would be the best place to make a pointer about this caveat? A game mechanic like this means that spirit weapons will eventually die the same death as normal weapons do. Even though you've spent months building up your spirit, it'll eventually become useless when it reaches zero durability. --Kandei-chan 22:01, 13 November 2008 (EST)

But don't the will stat determine the maximum durability the ego can have? So if you do lose Durability, won't increasing that stat return it? --Kendoza 21:06, 29 November 2008

Yes, but once you max the stat, how will you get more durability? --Kevin 21:08, 29 November 2008 (UTC)

I'm guessing the solution is to never use 0 prof weapons? and did it ever happen again? I would try experimenting with a mule character and the same account and tell us your findings :3 --Kendoza 20:31, 7 December 2008

well, spirit weapons can get 99% repair success rate, so it will take longer for them to meet that fate than normal weapons. my frend looked at a korean fansite and it said that tho will controlls max durability, int controlls max sucsess rate, so there might b a way to get 100% success rate.Sozen Cratos Focker 05:33, 31 December 2008 (UTC)

it seems my wands repair rate and points has DECREASED with high int, but that may just be because it has only 25 dur(got an extra point from will, but lose 1 from a bad repair.) Sozen Cratos Focker 02:23, 9 April 2009 (UTC)

Is it necessary to use a weapon with no upgrades/enchants in the repair sequence?--Kong 08:01, 31 August 2009 (UTC)

Supposedly, spirit weapons have a 99.99% repair rate if you repair then using a base weapon that has 100(100%) durability. I use 100(100%) crossbows when repairing my spirit crossbow and out of 12 full repairs, I haven't lost any maximum durability. Any truth to this claim?---Kaeporo 15:13, 17 September 2010 (UTC)

I've failed more than 4 repairs with 100 prof bast swords before. They had low total dur however. Now I repair using 60 prof bast swords but at high total durability and try to have them bless and fully repaired, the one failure out of this happened when the sword wasn't repaired or blessed. =\ dunno if that helps -- ladywinter ~{talk | contribs}~ 15:28, 17 September 2010 (UTC)

spirits blessing also includes permanent stat boosts?

just now, instead of just replenishing health stam or mana, I think(not certain) my spirit wand just increased my max stam and health by 1. i was feeding it, and i heard the spirits blessing sound effect, but the dk disarm message showed up on the screen at the same time so i couldne see what i got. in the system tab of the chat log, it says "<system> : Max HP +1, Max Stamina +1" right before the dk dissarm message. there are o yelow numbers or numbers in parentheses in my character window, so these are definately lasting effects. it is possible that its from the lasting effect from food, but im pretty sure i didnt eat annything recently, and food lasting effect messages usualy come with a body shape change message, witch i did not get, so its probably not that. has annyone else seen annything like this hapen? ive only gotten this once, so im not sure enough about it to add it to the actual page yet. Sozen Cratos Focker 04:40, 10 March 2009 (UTC)

Most likely just a pet bonus or something. --Zephyre2:54, 20 April 2009 (EST)
Nope, pet was guarding a shop. You don't get pet buffs when they're guarding a shop. also, pet stat boost message starts with something with the pet's name in it, this did not, I rewrote the exact message in it's entirety up there. Sozen Cratos Focker 07:40, 20 April 2009 (UTC)
Tested and confirmed that the pets' names are not mentioned in the SYSTEM tab of the messenger. I still hold my opinion, though I am not going to deny the fact that your pet may have been holding up a shop. --Zephyre7:31, 21 April 2009 (EST)
really? my mistake. but it was watching the shop at the time. i guess it could have been a glitch that let the pet buff me while watching the shop, but i don't remember seeing any of that blue smoke effect that usually comes with it. --Sozen Cratos Focker 03:23, 22 April 2009 (UTC)

confirm and add

for those number crunchers like myself an exp table would be nice. i've found what looks like one at http://www.wsm.idv.tw/mabinogi/egofood.php?type=0&value=4 (it's midway into the page) but i am unable to read it. if someone could be so kind as to verify the information and find an appropriate area to post it i'm sure it's be appreciated.

thats not an exp table, its a table of the exp gain per item caps at each level, we already have that 10 times on every food table page.
oh, and on the top of the page, it says that chaincasting for ego wands is +1 for every 5 social levels. this wiki used to say that you need 21 soc for just 1 extra charge, bot this is the fifth site i've seen in another language that says it's like this, in adding this to the bage. Sozen Cratos Focker 03:31, 9 April 2009 (UTC)
after looking through that page some more, i noticed it has likes to pages that actualy are exp tables, these look like the ones someone copied to make the ones we have. Sozen Cratos Focker 04:04, 9 April 2009 (UTC)


Ego Conversation

What social levels do ego conversations change? Also, does it change the basic conversation keywords (Nearby Rumors, Skills, etc) or does it allow more to be said about other keywords previously unknown to the spirit? Or both? Any info is appreciated. Thanks~ Sogard6 22:20, 22 April 2009 (UTC)

Testing...

I am currently testing Ego Weapons of different times with their social level and stats and have come to a conclusion: There is a bug with the ego dialogue.

This can be seen when a person of even social level of 7 on an Female Ego Sword is able to "gain knowledge" or certain answers to her keywords change as she grows up, becoming more coherent, knowledgable, even clever.

However, a Female Ego Bow keywords stay the same, regardless of its social level. So thus, this may be a bug on Nexon's Part? - Miyuna


Ego Base Personality

I was thinking we should include a general description of each ego's personality when the spirit weapon is originally created, so that users get a general idea of what they'll have to put up with. For example:

Female Wand: Intellectual Servant dedicated to assisting the character.

Male Wand: "Immature Crybaby" Stereotype, Needy

Female Bow: Pompous yet appreciative, may be irritating

Of course, the summaries will be collaborated on to prevent bias opinions and exaggerations (Like my male wand description, for example) and, while not full factual, they will help a few people decide which egos to get.

Sogard6 22:40, 22 April 2009 (UTC)

The Female sword being a snotty brat... XD RydiaFromFF2 14:05, 23 April 2009 (UTC)

Apparently:

Male bow: Reckons he's the greatest, and that you serve him.

Male Sword: Antisocial, but grateful to you. Sarcastic sometimes.

I would like to point out that these are all example-based. For instance, some people would definitely phrase these differently, because that's how they appear to them. Some people would think the male bow is full of himself, some would think he's confident. It all depends on your point of view. Even the somewhat famously-hated female bow, I know someone who likes her. EDIT: Actually, what you name them apparently has an effect on their personality. It isnt as great an effect as the type, but it still determines whether you kill them or not.Novaix 05:54, 26 April 2009 (UTC)

After havingmore information, I took the liberty of reposting the vague ideas so you don't have to search through my post. Note that all of these are not nessesarily true, as it differs individually. [either randomly or on what you name them]
  • Male Sword: Antisocial, grateful, sarcastic, "emo"
  • Female Sword: Childish and constantly whining.
  • Male Bow: Acts like he's the greatest, and that you serve him.
  • Female Bow: Acts like she's above you
  • Male Blunt: A bit of a flirt apparently [though that might only be based on his appearance, I got this information on forums and whatnot.]
  • Female Blunt: Shy and apologetic
  • Male Wand: Childish and nervous
  • Female Wand: Servant-like.


I'd say my male wand is shy, apologetic, and servant-like. have never seen him say annything that seems nervous and the childish part might just be something someone said about the way it looks.--Sozen Cratos Focker 22:53, 27 April 2009 (UTC)
Actually, those descriptions seem fairly accurate. Although, I have absolutely no idea how can possible add a basic description of each personality without having a large debate on it. Sogard6 07:37, 4 May 2009 (UTC)

Simple solution: Give quotes of each ego tends to say, that users see most often (ie. an example of "fine" and an example of "mad"). Therefore, people can judge for themselves what "personality" the ego has. -- Ladywinter 10:59, 20 June 2009 (UTC)

Quotations

Male Bow (Fine):

"I was wondering what you were up to, thanks for calling me~"

"Talk? What, ask me whatever you want. ...Something I know!"

"...Um, can we not talk about that right now and talk about something else instead? That topic is boring."

"If they knew how strong and awesome my body is everyone would try to form a contract with a bow!"

"I'm sure you're already amazed by my skills, but compared to the Spirit Summoning skill, you've seen nothing yet!"

"If you want power...I'll give you power."

"You're supposed to be my servant, but I'm not your teacher." --Zkin 12:56, 23 August 2009 (UTC)

Male Blunt (Fine Stage 2-3):

"Master,you came."

"Master, please allow me to grow."

"Anytime for you..."

"I don't care if I'm not strong enough yet, if you call me...I will answer."

"Feel free to call me when you need me."

"Whatever master wants...We could talk about that."

"I'm happy that you care about me."

"I have sprinkled the blessing of nature on you, master. I can only do it once a day, but I hope it helps even if it's only a little bit." (Blessing)

(Fine Stage 1)

"I heard you call. What is it?"

"I'm here."

"Did you call?"

"If you call, I will always answer...master."

"Do you need my help?"

Seems very servant-like in my opinion. --Akumo 23:23, 27 August 2009 (UTC)

D= holy nosebleed. The male blunt does WHAT? x.x *is inappropriate*. Male sword instead is very formal, I'll ping it and type down some responses. -- ladywinter ~{talk page}~ 14:20, 7 May 2010 (UTC)

Repairing and Total Durability Loss

So. After losing a point of Max Durability for three repairs in a row, with repair swords totalling 100 prof, I figured that I was clearly doing something wrong. Those repair swords were 5 dur or lower, and I attempted to repair it at very low durability. I've since raised Will, and done two more repairs that DIDN'T lose durability; repairing less points than the sword can repair. (ie. only 18 points needs to be repaired, while a 100 prof sword can repair 20 points)

I don't know what really affects Durability loss, and this seems a tricky (and expensive) thing to test. However, since I repair about 2 or 3 times a week, I should end up with more data points. >.>

So Far:

  • 11 Successful repairs with 8+ durability 100 prof swords, with 4 durability on Ego Sword (or less).
  • 3 Failed One Point repairs with 5- durability 100 prof swords, with 4 durability on Ego Sword (or less).
  • 1 Successful repair with 5 durability 60 prof sword, with 10 durability on Ego Sword
  • 1 Successful repair with 8 durability 100 prof sword, with 6 durability on Ego Sword.
  • 1 Successful repair with 7 durability 100 prof sword, with 6 durability on Ego

-- Ladywinter 11:12, 20 June 2009 (UTC)

Question

Alright, I have an ego wand with an attack of 22-32. Now, when you make the wand ego -- it tells you that the strength damage is added to the corresponding element damage. (Ie: Ice wands adds to Icebolt). However, I've heard this isn't true, that the damage is pure melee. Can anyone clarify this? I can't find information on it, and if it is only melee damage, a normal chain casting wand could very well be more useful as it has mp cost reduction + chain casting, unlike the ego wand. --Simpet 07:20, 15 October 2009 (UTC)

The attack boosts for regular wand upgrades are for melee only. For egos, the str attack boosts do add to magic damage(for that element, haven't checked for other ones).--Sozen Cratos Focker 07:25, 15 October 2009 (UTC)
Alright, thanks! That should probably be noted somewhere.. I think? --Simpet 08:11, 15 October 2009 (UTC)
The actual boost the ego wand does to a spell seems to be added onto the spell directly from it's weapon damage range. A friend and I tested this out and, for firebolt anyways, the damage added to firebolt from any fire wand seems to be 2x the wand's damage. That only seems to take into the wand's base attack range, not melee damage where strength would be factored in. The other side seems to be that the damage added from the fire wand was affected by magical balance. But the bad part was that the damage was added on to one hit, not stacking with firebolt's successive charges.--Iyasenu 22:12, 22 November 2009

New (Advanced) Wands

Are none of these ever going to be able to be made into a Spirit Weapon? Or is this just another one of those "Unreleased Content" like Upgrades for shields were? I think it'd be pretty cool to have an Advanced Wand spirit weapon. --Iyasenu 23:30, 22 November 2009

I believe these don't ever become egos, because their upgrade paths are unique, and that Egos don't apply these stats (Speed, Dmg, Cost) --DarkWyvern 07:18, 18 February 2010 (UTC)

Ego bow range increase / Other spirit weapon bonuses?

I've noted many times that ego bows have a superior reach to other bows, even upgraded ones. But I've also seen that higher social level ego bows have longer reach than low level bows. Is there a definable increase in range? Is is similar to the chaincasting increases for ego wands? Is there a limit to how far the bow can reach, or is it simply limited to your field of vision once it gets to be further than you can see eventually? ~ Aeril 01:27, 25 January 2010 (UTC)

heard this too. Does blunts/swords have a similar soc increase advantage? splash range perhaps?-- ladywinter ~{talk page}~ 14:26, 7 May 2010 (UTC)
Asking again since it's been awhile. If ego bows have longer range, and ego wands have chaincasting, are there other advantages to ego swords or ego blunts? wider splash perhaps? Or splash damage? Can anyone test this? -- ladywinter ~{talk | contribs}~ 17:16, 19 July 2010 (UTC)

Spirit bows have increased range compared to their original counterparts. This range is static and does not increase regardless of social level. Spirit wands gain the ability to chaincast bolts as their social level increases. The social level of a sword/blunt weapon affects only the rank of spirit weapon awakening and the color of the weapon's glow. My human has a spirit crossbow and my giant has a spirit broad axe.---Kaeporo 18:48, 19 July 2010 (UTC)

Regarding Dual-Wielding

Apparently, you can dual wield to get the quest. This just happened to me when I was talking to Aodhan with two swords, both with 100% proficiency. Please confirm and make any adjustments. --Lightmaster 00:15, 26 February 2010 (UTC)

"Apparently, you can dual wield to get the quest. This just happened to me when I was talking to Aodhan with two swords, both with 100% proficiency."
i guess thats why.--Dtdsora- no page as of yet- u can make it urself 21:21, 19 July 2010 (UTC)

Social Level Cap

Is it still capped at lv.40 social? --Miyuna 14:31, 6 March 2010 (UTC)


Spirit Lute!?

I was talking with a guy in Alexina Server and apparently somebody spirited a lute with a blunt spirit. He claimed to have seen it himself. Needs confirmation. I certainly hope it is true >.< --Haven923 07:21, 20 March 2010 (UTC)

Why would you want a spirit lute anyway? =p I would really like to see spirit cylinders be made, and likely the male and female spirits will have to wear glasses. --Bryanneo 14:47, 1 April 2010 (UTC)

If Lutes are egoable then maybe Cylinders are by accident as well. Might as well test it if you're doing alchemy.--Saix7 16:33, 1 April 2010 (UTC)
Pics or it didn't happen. --- Angevon (Talk) 19:09, 1 April 2010 (UTC)
I agree with that, Angevon, but it's not too far-fetched. Until recently, it was thought that daggers couldn't be spirited. If any of you ahve tried, it is very difficult and time-consuming to add proficiency to an instrument by playing it. It's faster to use it to melee. --Haven923 23:09, 1 April 2010 (UTC)

Sheathing

Does sheathing a Spirit make it's mood go down slower, or is it just as fast as holding it out? --Junjun 05:32, 26 March 2010 (UTC)

Sheathing a weapon doesn't affect its mood. You must hold it out. --- Angevon (Talk) 16:18, 26 March 2010 (UTC)

Ego Gender-confused

I egoed a Guardian Bow on my friend's account, and noticed something odd about when you first talk to the ego. I was first talking to the ego and she said she was dreaming of having a handsome guy for a master, and even *wink*ed her character (The character getting the ego weapon is a girl and the ego itself is a girl in addition). Should this be noted as a bug or something?--Marthian 00:29, 7 May 2010 (UTC)

No. I don't see how it would be. --Sephy 04:15, 19 July 2010 (UTC)

Okay, this doesn't make sense

Okay, so, the Female sword, if there are no ego-edible items, says "I cannot take bundled items, or items you cant give to another person." So, that being said, should books, accessories, and such be ego food?--Dtdsora- no page as of yet- u can make it urself 21:31, 19 July 2010 (UTC)

Not everything can be ego-food. I think its strange programming. You cannot pick up another person's accessory or book, and this would qualify under the "items you cant give to another person". And many books are important (quest items), so they might all be flagged as inedible just to be safe. Or, a fancy reason, books may be "knowledge" to us, but, to an ego, its a pile of worthless paper. --Dias 23:30, 25 July 2010 (UTC)

Battle Short Swords don't give keyword?

I have a pair of Battle Short Swords, both at 100% proficiency, but when I talk to Aodhan about Private Story (both single wield and dual wield), he doesn't give me the necessary keyword. I checked my keywords several times, and I don't already have it.

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