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Talk:Inventory
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Contents
Thread title | Replies | Last modified |
---|---|---|
Item Priority Order | 0 | 16:24, 11 June 2019 |
Expired VIP and Gold Bags | 2 | 10:51, 8 August 2017 |
Decoration Tab Expire Not? | 3 | 13:49, 7 August 2013 |
Renamed Tabs | 0 | 19:55, 15 August 2012 |
Falias Storm Picture | 4 | 21:54, 22 February 2012 |
VIP Tab Lock | 4 | 00:20, 10 February 2012 |
Special Tab | 25 | 17:26, 9 February 2012 |
"Hide" feature gone? | 3 | 16:34, 6 January 2012 |
I've been doing some testing to try and figure out how storage items are prioritized (i.e. which bag an item will go into when picked up), and I have a working hypothesis of how it works:
Starting with the basic inventory as 0, each new storage item that enters the inventory is given a sequential number that I will refer to as it's queue number.
- For example, the first bag you pick up will be given a 1, the second a 2, and the third a 3.
When an item is picked up, the game will check the queue in ascending order if a duplicate (stack-able) item is already in the inventory.
- If so, it will add to the stack up to the stack limit.
- If the stack overflows, or if there is not a duplicate stack-able item, it will proceed to try and make a new stack.
- Note that items will stack in storage items that have a started stack even if they violate the storage item's set preference.
When an item is picked up, the game will check if the item may be placed in ascending queue order, starting from 0 and going up.
- Queue numbers are skipped if that inventory is full, or if the item cannot go in that type of bag (for example, herbs into an equipment bag). If the item gets to the end of the queue without being placed, the game will state that you have insufficient inventory space and will not pick up the item.
- The queue number will also be skipped if the item does not match the storage item's tag, however this acts only as a preference, because if the item makes it to the end of the queue without being placed, it will go into the most recent storage item capable of accepting it (highest queue number), ignoring the preference tag (this does not ignore bag type restrictions of the bag being full, of course).
Now for the weird part:
In general, when a storage item is removed from the inventory, it's queue number will be marked as unused. For most storage items, this means that dropping it, trading it away, placing it in the bank, etc. will cause it to be removed from the queue order.
- Note that moving the item within the inventory does not affect the queue number.
When a new storage item enters the inventory, it will sequentially check if each ascending queue number has been assigned, and it will assign itself the first unused queue number. This means that for most storage items it is possible to rearrange the order that items will enter into the inventory by placing them all in the bank and pulling them out in the preferred order.
- However, certain bags are an exception to this, such as the RM Welcome Back Bag (7x7) (received from being a 'returned' Milletian). It cannot be placed in the bank so the only option is to temporarily drop it on the ground to remove its associated queue number.
And finally, to my great annoyance, the Soul Stream Inventory is also stored within this queue. When first obtained through the potential system, it will be assigned to the first available queue number. However, since there is no way to un-equip or otherwise temporarily remove this inventory from the queue system, it is permanently assigned to the queue number that was available when it was first received. This means that the order of priority for the Soul Stream Inventory can never be altered (in my case it's permanently locked to my queue number 9 slot).
- It may be possible to artificially move it around by placing item-restricted storage items before it, (for example 8 Hillwen Engineering bags to make normal items go into the Soul Stream Inventory first), however this is not an elegant solution, so for anyone who wants to have a pure queue system, I'd highly recommend removing all bags immediately before progressing their potential to receiving this special inventory.
There are a few ways that this information may be useful. Aside from determining how your inventory gets filled, it may be useful to move your gold-storage bags (or any other item that you very frequently pick up) to a low queue number such that the game has to check fewer cells to place it in your inventory. This might make picking up items faster, if well optimized.
I've very curious to hear what other people have to say about this, or if there's any other aspect about this system that may be worth testing.
can I buy VIP fill the tab with nothing but 50k gold bags and then do VIP things till it expires with no plans to purchase it again
then have all future gold go into my expired vip tab and then use the bank deposit gold button to retrieve it ?
Yes, do it.
As of August 8 2017, does not work anymore. Not sure when the change was implemented, but my VIP just expired, full of gold bags, and they are completely unusable. Posting to this old talk thread because it's what comes up when you google it. Expired bags full of gold bags still seem to work, but VIP does not.
My decoration thingie just expired and the lock is over its equipment slots. Even though its "locked" I can freely put on and take off my equipment in the slots. Anyone else having this happen to them?
it doesn't get a hard lock on it like VIP you can take the stuff out but thats a glitch probably due to once you do all item you took out of the expired tab will now become client sided items and absolutely no one else but you will see them and buying style tab again and putting them back in and taking them back out doesnt seem to fix
now i have not been actively following teh bug report section so this may of been fixed or it still does this
Decorative -> Style, General -> Basic, Special -> Me.
I doubt mods are interfering, but what Nexon came up with is stupid.
Should I clear my Falias Treasures before putting the pic up?
Yeah, it'll prevent people from thinking "Oh, it must be for this treasure only." or something like that.
Normally the image's name will be a link, but not when it's in a gallery. (Assuming your talking about the Falias Storm image, just follow this link.) But you can also click on a presently existing image to reupload it assuming the image isn't turned into a link.
Q: If you have stuff in your VIP tab and it gets locked, can you still use/pull stuff from it?
But I thought you can empty premium storage bags after you lose service for it. (By right-click "empty"ing.)
False. You CAN use the Avon Feather and Adniel's Horn if it is in your VIP tab when your VIP premium runs out. I remember having both of those items in there and was able to use them both when my VIP ran out (before the 2 months free).
What's that for? o-o
No, you can't store any passes in the special inventory. It's for items that you cannot normally get rid of, basically.
Some -only item's aren't affected. In my experience: Wedding Ring, Family Emblem, the Monocle from G11, Swim Trunks. It might be helpful to come up with a list and mention it on the page.
Special Upgrades work too. Not sure about Spirit Weapons. Then again, Brionac isn't upgraded or enchanted.
Spirit Weapons work. I put mines in there.
And Kevin, you can put Adniel's Horn in there and it is ridable.
In technicality, the Underground Waterway Pass is a Pass, and it can be placed in the Special Inventory.
It is a Quest item, though, and one that serves no purpose besides just existing.
Edit: Actually, there is another pass that's storable, and it's that G3 final pass for Baol Dungeon.
The Barri Dungeon Pass for Paladin-in-Training can be stored into the Special Inventory as well. So I suppose all of the Gen Passes can be.
Admiral Owen's box goes in there. Spent like 12 hours fishing in belvast, and saw no boxes. fiured it was a rare item until i checked my special inventory and saw 8 of them!
Just curious for the future and can't really check yet, but what about the locked items that get bound to you temporarily? It'd be nice if those could go in there, too. Since they are technically personalized for that time being.. anyone know?
Well that sucks. Thanks for the reply though~ x3
Unless my memory is as faulty as gunfire has made my hearing, didn't there used to be a feature where one could hide their equipped slots? Doing so would show only the 6x10 inventory and the gold number was moved over. Also if I remember right, you could ctrl/alt/shift+i to get to it.