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Dual Vintage Ray Guns
Description
Equipped | Sheathed |
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A pair of guns that look like they were taken straight from an old sci-fi movie. No need for bullets when you can shoot mysterious rays! You can provide the "woo-woo-woo" sound effects yourself, if desired.
Base Stats and Information
2 × 2 Very Fast 6 Hit Weapon Range: 800 (edit) |
Base Stats | Limitations | Repairs? 100
| ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 8~17 | Injury | 25%~60% | Human | ✔ | Classic Spirit | ✘ | Engineer
90% = 90 G
92% = 250 G 95% = 767 G 98% = 1,908 G 100% = 16,022 G | |
Balance | 28% | Critical | 38% | Elf | ✔ | Enchant | ✔ | ||
Stun | Unknown | Upgrade?100 | 5/1 | Giant | ✔ | Reforge | ✔ | ||
Durability | 22 | NPC Value? 100
|
6,500 G100 | Dual W.100 | ✘ | Sp. Up.100 | ✔ | ||
S. Radius100 | 100 | S. Angle100 | 15° | ||||||
S. Damage100 | 0% | SP/Swing100 | 0.9 | ||||||
Enchant Types?100 | / Two-handed Weapon / Dual Gun / | ||||||||
Other Information |
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Dye Details
Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.
Part A | Part B | Part C | |
---|---|---|---|
Dyed Part | Main guns | Handles | Trim |
Palette Used | Cloth | Cloth | Cloth |
Upgrades
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | NPC |
---|---|---|---|---|---|
Replace Magazine | 60 | Max Ammo Reserve Increase +8 Max Durability -1 |
0~0 | 6,500 | Hector Interim Engineer |
Enlarge Chamber | 80 | Maximum Damage +6, Critical +4 Max Durability -2 |
0~0 | 8,000 | |
Weight Gain 1 | 12 | Balance +2 | 1~2 | 1,000 | |
Weight Gain 2 | 22 | Balance +4 | 2~3 | 2,000 | |
Weight Gain 3 | 35 | Balance +6 | 3~4 | 3,000 | |
Add Rifling 1 | 20 | Maximum Damage +1 | 1~2 | 1,500 | |
Add Rifling 2 | 35 | Maximum Damage +3 Max Durability -1 |
2~3 | 3,000 | |
Add Rifling 3 | 50 | Maximum Damage +6 Max Durability -2 |
3~4 | 6,000 | |
Gun Barrel Extension | 80 | Range +100 Max Durability -1 |
3~4 | 15,000 | |
Equip Sight | 80 | Critical +8 Max Durability -1 |
3~4 | 15,000 | |
Artisan Upgrade[1] | 100 | Maximum Damage +4~12 Balance +4~15 Luck +15~75 |
4~4 | 50,000 | Hector |
- ↑ There is a chance for any of these stat rolls to not be applied, resulting in no additional points for the respective stat.
Gem Upgrades
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | Gems | NPC |
---|---|---|---|---|---|---|
Gem Repair 1 | 100 | Maximum Durability +2 | 0~0 | 15,000g | Diamond 1.0cm+ Star Sapphire 1.0cm+ Spinel 1.0cm+ |
Hector Interim Engineer |
Gem Upgrade 1 | 100 | Maximum Damage +2 Critical +2 |
0~0 | 30,000g | Diamond 3.0cm+ Spinel 3.0cm+ Jasper 3.0cm+ |
Hector |