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Massive Despair Hammer
Description
Equipped | Sheathed |
---|
A two-handed blunt weapon that grabs attention due to its shiny spikes. Quite intimidating! It's been crafted by combining Hillwen techniques with Shyllien magic. It looks impossible to wield and swing for any except those with immense strength. Perhaps an honorable warrior from the land of endless snowfields might be able to use it to its full potential.
Base Stats and Information
2 × 4 Very Slow 2 Hit Weapon (edit) |
Base Stats | Limitations | Repairs? 100
| ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 20~75 | Injury | 2%~4% | Human | ✘ | Classic Spirit | ✘ | Blacksmith
90% = 134 G
93% = 503 G 95% = 1,196 G 96% = 1,654 G 97% = 2,336 G 98% = 3,018 G 100% = 5,970 G | |
Balance | 21% | Critical | 28% | Elf | ✘ | Enchant | ✔ | ||
Stun | 2.7 sec | Upgrade?100 | 5/1 | Giant | ✔ | Reforge | ✔ | ||
Durability | 20 | NPC Value? 100
|
10,000 G100 | Dual W.100 | ✘ | Sp. Up.100 | ✔ | ||
S. Radius100 | 400 | S. Angle100 | 100° | ||||||
S. Damage100 | 50% | SP/Swing100 | 2.0 | ||||||
Enchant Types?100 | / Two-handed Weapon / Blunt / Metal / | ||||||||
Other Information |
| ||||||||
Hillwen Engineering Details
Name | Skill Rank | Production Exp | Materials Needed |
---|---|---|---|
Massive Despair Hammer (edit) |
7 | 100,000 | Fused Hillwen Alloy x 2 Subtle Mark x 1 Frosted Borealis Crystal x 25 Teardrop Gem x 10 Black Chain x 1 Thornbush Mineral x 20 |
Dye Details
Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.
Part A | Part B | Part C | |
---|---|---|---|
Dyed Part | Morningstar head, upper shaft, and pommel trim | Morningstar spikes' base color, shaft's decorative knobs, shaft's overlying wrappings, and pommel mineral | Spikes' highlights and shaft's underlying wrappings |
Palette Used | Armor Metal | Cloth | Cloth |
Part D | Part E | Part F | |
Dyed Part | Spikes' highlights and pommel gem | Morningstar head chains, shaft parts, and pommel wrappings | Handle grip |
Palette Used | Cloth | Armor Metal | Armor Metal |
Upgrades
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | NPC |
---|---|---|---|---|---|
Hilt Change | 30 | Minimum Damage +2 | 0~0 | 3,000 | Krug Taunes |
Weight Reduction | 10 | Minimum Damage +5 Maximum Damage -5 |
0~3 | 2,000 | |
Steeling | 10 | Critical +4% | 1~2 | 2,000 | |
Weight Adjustment 1 | 2 | Balance +1% | 0~4 | 500 | |
Weight Adjustment 2 | 4 | Balance +2% | 0~3 | 1,000 | |
Weight Adjustment 3 | 6 | Balance +3% | 0~2 | 1,500 | |
Weight Adjustment 4 | 8 | Balance +4% | 0~1 | 2,000 | |
Tempering 1 | 5 | Maximum Damage +3 Balance -2% |
0~4 | 2,500 | |
Tempering 2 | 15 | Maximum Damage +4 Balance -4% |
1~4 | 4,500 | |
Tempering 3 | 25 | Maximum Damage +5 Balance -6% |
2~4 | 6,500 | |
Tempering 4 | 35 | Maximum Damage +6 Balance -8% |
3~4 | 8,500 | |
Tempering 5 | 45 | Maximum Damage +7 Balance -10% |
4~4 | 10,500 | |
Unique Upgrade | 95 | Minimum Damage +7 Maximum Damage +35 Maximum Injury Rate +5% Critical +10% Balance +30% |
0~0 | 100,000 | |
Krug's Hammer Enhancement | 60 | Minimum Damage +5 Maximum Damage +15 Balance -10% Maximum Durability -5 Splash Damage +10% |
0~0 | 18,400 | Krug |
Taunes's Hammer Enhancement | 88 | Minimum Damage +5 Maximum Damage +5 Balance +20% Maximum Durability -5 Splash Radius +50 cm |
0~0 | 28,500 | Taunes |
Taunes's Hammer Upgrade | 50 | Maximum Damage +5 Critical +10% Minimum Damage -5 Balance -10% |
3~4 | 13,300 | |
Artisan Upgrade | 100 | Strength: +5 ~ +30 Luck: +5 ~ +30 Maximum HP: +3 ~ +6 Maximum Stamina: +3 ~ +6 |
4~4 | 20,000 | Krug Taunes |
Gem Upgrades
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | Gems | NPC |
---|---|---|---|---|---|---|
Gem Repair 1 | 100 | Maximum Durability +2 | 0~0 | 19,000 G | Diamond 1.0 cm+ Star Sapphire 1.0 cm+ Emerald 1.0 cm+ |
Krug Taunes |
Hammer Gem Upgrade 1 | 100 | Maximum Damage +2 Critical +2% Balance -2% |
0~0 | 2,000 G | Spinel 1.0 cm+ Ruby 2.0 cm+ Star Sapphire 4.0 cm+ |
Upgrade Sequences
Type | Upgrade 1 Proficiency / Cost |
Upgrade 2 Proficiency / Cost |
Upgrade 3 Proficiency / Cost |
Upgrade 4 Proficiency / Cost |
Upgrade 5 Proficiency / Cost |
Final Stats & Changes Total Proficiency / Cost |
---|---|---|---|---|---|---|
215 Recommended |
Unique Upgrade 95 / 100,000 |
Tempering 2 15 / 4,500 |
Tempering 3 25 / 6,500 |
Tempering 4 35 / 8,500 |
Tempering 5 45 / 10,500 |
Attack 32-132 Critical 39% Injury Rate 2%-9% Balance 25% Durability 22 215 / 128,000 |