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Spirit Ascension

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For the pre-G24 version of this feature, see Classic Spirit Weapons.

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Spirit Weapons, also known as Egos, are utilized by casting a spirit onto a desirable weapon in order to awaken one's true strength. This spirit ascension process allows for a weapon to become even more powerful than it otherwise would.

A player's Healing Wand spirit Weapon equipped.

Effects of Spirit Ascension

Spirit Level Colors
  • When a weapon is contracted with the spirit, the affected weapons cannot be traded even if a Trade Unlock Potion is used, dropped or stored in the Bank or on Pets. They can only be stored in your Inventory or Special Inventory.
  • Spirit weapons can now be repaired via NPC Shops.
  • Players may now choose any of the spirit Avatars regardless of the weapon type.
    • A name of the spirit cannot be repeated on a 2nd spirit.
  • Like Classic Spirit Weapons, the spirit level colors remain the same only that the default glow effect now moves around the weapon instead of in place.

Spirit Ascension Requirements

Spirit Contract

  • To utilize the spirit ascension service and create a spirit weapon, you must first complete the quest Meeting the Ancient Spirit.
    • You must be cumulative level 500 to receive the quest.
    • You will need the Weapon to be converted into a Spirit Weapon.
    • In addition you will need 5 Elemental Removers and 1 Magical Spirit Stone.
    • Bring the Weapon and the required materials to Berched to install the weapon with a spirit.

Spirit Conversion

  • If you are converting a spirit weapon that you created prior to the Spirit Ascension update, one must talk to Berched.
  • Certain discontinued items will no longer be usable after the upgrade. Additionally, you cannot use the items on spirit weapons created using the ascension system.
  • You cannot reverse the change after converting the classic spirit weapon.
  • You cannot name your new spirit weapon with the same name of an existing spirit weapon in your possession, however you can name it the same name as the weapon you're converting from.
Classic Spirit Weapon Level* Conversion Level Bonus
Level 1~29 +5
Level 30~34 +10
Level 35~39 +15
Level 40~44 +22
Level 45~47 +30
Level 48~50 +40

*Conversion uses the Classic Spirit Weapon's stat with the highest level for conversion bonus purposes.
Example: A Classic Spirit Weapon with a Luck Level of 50 and other levels at 45 will convert into a Level 90 Spirit Weapon.

  • Up to three weapons per character may be contracted with the Spirit.
    • This also includes any Classic Spirit Weapons that have not been upgraded.
      • Therefore it is possible to have two additional spirit weapons created using the ascension process in addition to your existing spirit weapon from before the update.
    • The only exception is that you cannot have any overlap between spirit weapons.
      • For example, you can have two spirits with split assignment between a blunt and a sword but you cannot assign both spirits to swords.

Spirit Transfer

Destroy Contract

  • To destroy the contract with a Spirit, you need 5 Elemental Removers, 1 Memory Spirit Liqueur, and 1 Empty Spirit Stone.
    • Upon destroying the contract, a Remembering Spirit Stone will be received if the Spirit's level is 5 or more.
      • 50% of the Spirit's level will be preserved, the rest is lost forever.
      • If the Spirit's level is less than 5, you will not receive a Remembering Spirit Stone, and the Empty Spirit Stone will still be consumed.
    • A message will be shown showing how many levels will be preserved before the contract is destroyed.
      • You will have the option to cancel when this message is shown.

Transformation

  • To change the effect of the Spirit Weapon, you will need a Spirit Transformation Liqueur.
    • Once an effect is used, this will replace the default glow effect on the Spirit Weapon.
Spirit Transformation level colors
  • Unlike the Spirit Weapon glow colors based on levels, the effect colors from Spirit Transformation Liqueurs have their own colors based on the Spirit Weapon level.

Feeding

Feeding at max bond
  • Like Classic Spirits, feeding the spirit certain items, equipment, and gems will increase it's Experience Points.
    • Though unlike Classic Spirits, the stats (STR,INT,DEX,etc) no longer exist and only the Social Level remains, renamed as the Spirit Level.
  • Up to 30 items/equipment/gems may be fed at a time.
  • The amount of experience received is determined on the type of item and gem size.
  • Each spirit weapon type will have a preferred gem, which will give them bonus experience when fed.
Favorite gem.png
Weapon Type Favorite Gem
Swords Heliodor
Axes Red Heliodor
Blunts Green Heliodor
Lances Bloodstone
Bows/Crossbows/Atlatls Jade
Wands/Staves Tourmaline
Cylinders Pink Sapphire
Knuckles Jet
Control Bars Opal
Dual Guns Tanzanite
Shurikens Phantom Quartz
Chain Blades Ametrine
  • There is a chance to receive a Great Success on feeding, netting double the experience points of how much that would usually be received.
    • Therefore it is recommended to always give the spirit half the experience of what is needed to level up in case the great success activates.
The Bond Meter at 100%
  • Raising the spirit's bond meter before feeding is recommended as it will increase the experience multiplier.
    • There are two ways to raise the bond meter:
      • 1. Remaining in combat with the spirit weapon equipped for 5 minutes will fill up the bond meter by 5% (Exp +0.01%)
        • This can be done by letting monsters attack you. (Make sure to remove equipped gear first to avoid durability loss)
      • 2. Clicking the Chat tab in the Spirit window and choosing any of the keywords will fill up the bond meter by 10% (Exp +0.02%)
        • Three keywords can be used once a game-day (36 minutes), filling the bond meter by 30% (Exp +0.06%).
  • The max experience multiplier when the spirit bond is filled up to 100% will be +1.20%.
  • There is a weekly amount limit of 400,000 EXP that can be given to each spirit.
    • This EXP limit resets on Samhain/Saturday.

Ego Points

EP Enhancement Tree
  • Ego Points are used to allocate into the Enhanced tab of the Spirit Window that will give various bonuses to the weapon such as increasing the weapon's Max Damage, Critical Damage, etc.

Receiving Ego Points

  • 1 Ego point is received when the Spirit levels up.
    • Additional Ego points is also received from Spirit Calling quests that are tasked for every 5 levels the Spirit levels up.
      • 1 EP is rewarded for doing the First Calling (Lv 5) up to the Sixth Calling (Lv 30).
      • 2 EP is rewarded for doing the Seventh Calling (Lv 35) up to the Fourteenth Calling (Lv 70).
      • 3 EP is rewarded for doing the Fifteenth Calling (Lv 75) up to the Twentieth Calling (Lv 100).
  • A total of 25 EP (Lv 21) is required to raise one stat block to the fifth level.
  • A total of 85 EP (Lv 63) is required to be able to learn the ultimate block of the same column. (75 EP - Unlocking the Ultimate + 10 EP - Activating the Ultimate)
  • A total of 170 EP (Lv 96) is required to be able to learn up to two ultimate blocks in two columns.
Stat Block Level Required Ego Points
Level 1 1
Level 2 3
Level 3 5
Level 4 7
Level 5 9
  • Starting at reaching level 55 from level 54 with the bond meter at 100%, bonus EP will be rewarded and this repeats every 5 levels after 55 until level 90 whereas the bonus EP is rewarded every level to 100 instead.
    • Upon reaching Level 54 on your first spirit weapon, the quest, Spirit of the World will be given to explain about the bonus EP.
Spirit of the World3.png
Spirit of the World2.png
Spirit Level Bonus Ego Points
Level 55 3
Level 60 3
Level 65 3
Level 70 3
Level 75 3
Level 80 4
Level 85 4
Level 90 4
Level 91 4
Level 92 4
Level 93 4
Level 94 4
Level 95 5
Level 96 5
Level 97 5
Level 98 5
Level 99 5
Level 100 6

Resetting Ego Points

  • Resetting the allocated EP can be done anytime, however, it will cost gold to do so.
    • The price scales by the spirit level.
      • The highest reset cost at level 100, is 5,000,000g.

Enhancements

  • All enhancement bonuses provided for every Spirit Weapon type from their respective skill trees.

Experience Point Chart

Ego Quests

[Spirit] {Spirit's Name}'s First Calling

How to Get Quest

Reach level 5 with the spirit

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
  • Defeat 50 monsters with NAME
Rewards

[Spirit] {Spirit's Name}'s Second Calling

How to Get Quest

Reach level 10 with the spirit and complete their First Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
  • Clear a dungeon in Uladh (except Peaca Abyss, Coill Abyss, or Rabbie Phantasm)
Rewards

[Spirit] {Spirit's Name}'s Third Calling

How to Get Quest

Reach level 15 with the spirit and complete their Second Calling quest

Briefing [NAME] craves a gem to help them grow.
Objectives
  • Feed a preferred gem that is 1 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Fourth Calling

How to Get Quest

Reach level 20 with the spirit and complete their Third Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Fifth Calling

How to Get Quest

Reach level 25 with the spirit and complete their Fourth Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Sixth Calling

How to Get Quest

Reach level 30 with the spirit and complete their Fifth Calling quest

Briefing NAME craves a gem to help them grow.
Objectives
  • Feed a preferred gem that is 2 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Seventh Calling

How to Get Quest

Reach level 35 with the spirit and complete their Sixth Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Eighth Calling

How to Get Quest

Reach level 40 with the spirit and complete their Seventh Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Ninth Calling

How to Get Quest

Reach level 45 with the spirit and complete their Eighth Calling quest

Briefing NAME craves a gem to help them grow.
Objectives
  • Feed two preferred gems that are 4 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Tenth Calling

How to Get Quest

Reach level 50 with the spirit and complete their Ninth Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Eleventh Calling

How to Get Quest

Reach level 55 with the spirit and complete their Tenth Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

*This quest depends on your spirit weapon type

[Spirit] {Spirit's Name}'s Twelfth Calling

How to Get Quest

Reach level 60 with the spirit and complete their Eleventh Calling quest

Briefing NAME craves a gem to help them grow.
Objectives
  • Feed 3 preferred gems that are 6 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Thirteenth Calling

How to Get Quest

Reach level 65 with the spirit and complete their Twelfth Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Fourteenth Calling

How to Get Quest

Reach level 70 with the spirit and complete their Thirteenth Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Fifteenth Calling

How to Get Quest

Reach level 75 with the spirit and complete their Fourteenth Calling quest

Briefing NAME craves a gem to help them grow.
Objectives
  • Feed 4 preferred gems that are 8 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Sixteenth Calling

How to Get Quest

Reach level 80 with the spirit and complete their Fifteenth Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
  • Defeat 50 Ancient monsters with NAME
Rewards

[Spirit] {Spirit's Name}'s Seventeenth Calling

How to Get Quest

Reach level 85 with the spirit and complete their Sixteenth Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Eighteenth Calling

How to Get Quest

Reach level 90 with the spirit and complete their Seventeenth Calling quest

Briefing NAME craves a gem to help them grow.
Objectives
  • Feed 5 preferred gems that are 10 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Ninteenth Calling

How to Get Quest

Reach level 95 with the spirit and complete their Eighteenth Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Twentieth Calling

How to Get Quest

Reach level 100 with the spirit and complete their Ninteenth Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

References

http://mabinogi.nexon.net/micro-site/ascension/spirit