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Talk:Reforge/2021Archived
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On Alexina AH the former is level 3 on a r1 accessory, and the latter is L10 on a r1 headgear. Will attempt to reach out to owners to see if they're the cap or know how long the affects are but I mean it's AH so... we'll see.
Apparently it's not uncommon for chains/shurikens/guns to roll above Max Attack Power 18. I personally have a chain that has Max Attack Power 19 on it right now. I also have a second chain that has Chain Mastery Max Damage 10 on it. I equipped one and screenshotted both reforges next to each other. I've cropped it to make it easier to read the reforge lines but can provide the full shot for both chainblades if you need it for some reason.
Very unintuitive to go to each individual page to figure out what you can roll for—frustration would be alleviated with the addition of a new table specifically for echostones at the bottom of the page. maybe on top of Other?
I can confirm that Bachram Explosion Range Increase goes on the head.
Chain Blade Mastery appears on the chain blade.
Dunno how to edit the table lol.
The Memento update added new reforges for skills like Lightning Rod, Rare Minerology, etc. These can supposedly go onto Echo Stones, but they're normal reforges as far as I can see, and my Echo Stones are getting normal reforges on them too (haven't seen any new ones but of course I only got 2 rolls so far from the dungeon).
So the page lists a reforge for Meteor Strike, but it's not really filled out. I checked the NA data, and there are no reforges for Meteor Strike. That doesn't mean the reforge can't exist in a technical sense, but if it did show up it would show up as broken text references and would not actually function in-game. Unless somebody has a screenshot or proof of this reforge existing in NA, I'll be removing it from the list.
So I previously didn't think it was possible to get 2 of the same reforge on the same item, but low and behold, I got way of the gun duration twice on my helm. Has anyone else seen this before?
iirc it only takes into account the highest of the two duplicate lines. I have seen it happen, however it seemed more frequent on Dual Gun related reforges.
According to my friends, the way it works is absolutely weird. There a bunch of arguments on "true calculation". It'll either use the highest of the two values, or combine them. So far Way of the Gun duration has been confirmed to combine the values in the case of duplicate reforges.
Confirmed? Someone else told me that WotG duration doesn't stack at all and only uses the highest value. He also said that modifications to character stats, such as HP, MP, SP, weapon damage, are the only ones that stack.
It really is a gray area.
2x Flash Launcher Damage. Person who got this is also surprised and asked if it's legit.
Here's what my friend gathered.
So I used support shot 10 times with only 10/10 Bohemian Set on and Support Shot Master title, no reforges. So the end support shot melee boost would be 125% melee dmg boost onto my 305~463 barehand dmg against a basic provo barrier; here is the damage:
2661 crit barehanded 876 normal hit barehanded 1007 normal hit barehanded 979 normal hit barehanded 1064 normal hit barehanded 947 normal hit barehanded 2661 crit barehanded 1016 normal hit barehanded 1041 normal hit barehanded 821 normal hit barehanded
Now, adding 4 levels worth of support shot dmg accessory reforges (supposed 5% melee dmg boost per level according to wiki), here's the results with 310~469 dmg; an additional 5~6 dmg due to 15 str from accessory enchants:
2665 crit barehanded 2479 crit barehanded 2603 crit barehanded 2695 crit barehanded 1078 normal hit barehanded 1016 normal hit barehanded 2695 normal hit barehanded 2661 crit barehanded 857 normal hit barehanded 1058 normal hit barehanded
The damage did not appear to be 25% more than before the reforges, assuming the support shot formula goes: Base support shot dmg of (70% + 30% from title + accessory reforges)x set bonus of 25%=150% melee boost (in my case)
This is my friend's data.
All of the support shot bonuses are additive. Skill + Bohemian + Reforge + Title, etc
Even then, with the reforges his critical hits should be roughly 2.8~2.9k. I dunno, I'll have him try it with higher numbers in the future so any differences are more noticeable. Also sorry, this is like my second time posting lol.
same type of reforges don't stack such as if you have an exp 2 cooking knife and a exp 2 table. the enchancement might apply if you have 2 accessories with SS reforge
What about MK Normal Performance reforges on accessories?
He DID have two accessories with the reforge, both 2 level.
I used about 100 reforging tools on daggers, but never got any of these stats.
Can anyone confirm that they're valid?
Sorry for posting again but I've found some things missing in this page so, uh, here's what I've got. Explosive Kunai debuff duration can be on Shuriken. Rank 2's limit is 10 levels. Smokescreen can get a defense reduction increase reforge, 1 additional defense per level. Capped at 10 for rank 2. Available on Light Headgear. Shadow Cloak tornado damage is available on Armor. Barrier Spike HP can be on Armor as well as Clothing.
I've also seen stupid things like a pair of GG Dowras getting Dual Gun Maximum Damage 20 level, then the next line being Dual Maximum Damage 6 level. No, I did not misread "Minimum" as "Maximum", I asked my friend what he saw and he said the same thing.
And I still have no idea what Lightning Bolt Wand Effectiveness is. Maybe it's the time it takes for Lightning Bolt to dissipate before it cancels.
Again sorry for posting lot, just sharing what I know.
So exactly how did it work pre-Renovation, and does it now directly modify the 400% post- or still the same as it is?
There was no damage bonus pre-Renovation. Now (from what I can tell), you do 400% whatever your damage is, like Rank 5 Smash.
Um... I'm talking about the Reforge, hence why it's on this page...
So recently I was checking into reforges and out of many attempts I was unable to obtain this reforge on a staff. I had a friend check into it and apparently it doesn't exist.
If this thing does exist, is there proof of it somewhere. If not, can we go ahead and remove it. I was going to remove it but I wanted to at least see the reason for it being there and if there was any data to back it up rather than hearsay and rumors.
I'm hunting for rank 1 reforged items, but the only one I know of is the Tengu line.
Is there a list anywhere for this?
This was added many years ago by Radionoise (http://wiki.mabinogiworld.com/index.php?title=Reforge&diff=442266&oldid=439125), but has any part of it actually been proven?
I've got a Fomor Dagger with Final Hit Max Damage Level 3, which shouldn't be possible with Rank 3 according to the page.
Or so I heard.
Well, if that's true as is. Then can it stack with accessory plus cloth, or it doesn't stack with anything at all?
And does this apply to other reforges too, and not only Healing?
And if above mentioend are true, where should we place this information? At the top of the page, or in the Healing part of the list?
With Healing Level 1 Accessories, it does seem to stack. They were nerfed a long time ago and the data there isn't accurate anymore.
I don't think two level 1 accessories stack. It's been a while since I've used any heal reforges, but I seem to remember tossing out my accessories since they didn't stack with my body reforge anymore. I think I also tested if two accessories stacked and they didn't. I'm not entirely sure on this anymore though.
I tested my healing accessories. I noticed about an ~8 healing increase per accessory. I have no idea about body reforges though.
My GL just tested this for me incidentally. All combinations of clothing and accessories stack for healing reforge.
Data:
- 0 heal reforges
- Low 40 - High 70
- 1 heal reforge (lvl1 heal accessory)
- Low 52 - High 97
- 2 heal reforges( 2 lvl1 heal accessories)
- Low 53 - High 129
- 3 Heal reforges( 2 lvl 1 heal accs 1 lvl 6 heal wear)
- Low 54 - High 159
I have both a Crisis 20 hat and Lance Charge 20 boots. Apparently Lance Charge Distance = 24 per level, and Crisis Radius = 20 per level. I guarantee that my Lance Charge distance with above reforge is WAAAY beyond anything I could ever hope and dream to pull in with a Crisis. I can literally lance charge beyond rendering distance most of the time. I'm at least double the range of a regular player with r1 Lance Charge. Any thoughts?
Crisis reforge seems accurate to me since I've partied with a friend with the same reforge and it looks about right. I'd guess that Lance Charge reforge is inaccurate. At level 20 and rank 1 Lance Charge, you'd supposedly have 1480 range while unmounted, which is only slightly longer than unreforged mounted lance charge, which is clearly not true. If you'd like to test a bit and find out, I believe monsters are only rendered if they are within 3000 units of distance away from the player. If you can match that distance, it seems to be 100 distance per level or more.
I will do some testing and verify later on throughout the day. I am on Mari server if anyone wants to verify with me.
I've gone ahead and verified that I can lance charge at max rendering distance and then some. I am on Mari server if anyone wants to check with me or witness
Pretty cool. Apparently max rendering distance is actually 3600 according to Mikaya. If you can go farther, perhaps you can get 4000 distance or something ridiculous. 150 distance per level then?
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