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Divine Blade![link here! mini](/skins/common/images/mw/mini.png)
Description
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Equipped | Sheathed |
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A two-handed sword made by restoring a divine ancient sword. It is extremely heavy for normal people, but it deals critical damage if you can handle it.
Exclusive can use Solitude enchant.
Base Stats and Information
![]() 2 × 4 Normal 2 Hit Weapon (edit) |
Base Stats | Limitations | Repairs? 100
| ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 20~35 | Injury | 35%~60% | Human | ✔ | Classic Spirit | ✘ | Blacksmith
90% = 102 G
93% = 363 G 95% = 822 G 96% = 1,122 G 97% = 1,565 G 98% = 2,008 G 100% = 3,921 G | |
Balance | 0% | Critical | 0% | Elf | ✘ | Enchant | ✔ | ||
Stun | Unknown | Upgrade?100 | 5/1 | Giant | ✔ | Reforge | ✔ | ||
Durability | 10 | NPC Value? 100
|
4,500 G100 | Dual W.100 | ✘ | Sp. Up.100 | ✔ | ||
S. Radius100 | 300 | S. Angle100 | 150° | ||||||
S. Damage100 | 90% | SP/Swing100 | 1.5 | ||||||
Enchant Types?100 | / Two-handed Weapon / Sword / Metal / Piercing / | ||||||||
Other Information |
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Hillwen Engineering Details
Name | Skill Rank | Production Exp | Materials Needed |
---|---|---|---|
Divine Blade (edit) |
9 | 100,000 | Enhanced Hillwen Alloy x 2 Shining Metal Shard x 10 Medal of Victory x 5 Broken Guardian's Blade x 1 |
Dye Details
Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.
Part A | Part B | Part C | |
---|---|---|---|
Dyed Part | Main blade and handle trim | Lion face | Main shaft handle |
Palette Used | Armor Metal | Armor Metal | Armor Metal |
- The golden trim and the red shaft wrappings cannot be dyed.
Upgrades
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | NPC |
---|---|---|---|---|---|
Tempering 1 | 20 | Max Damage +4 | 0~3 | 20,000 | Ranald Nerys Castanea Meles Ferghus Edern |
Tempering 2 | 25 | Max Damage +5 | 1~3 | 25,000 | |
Tempering 3 | 30 | Max Damage +6 | 2~3 | 30,000 | |
Tempering 4 | 35 | Max Damage +7 | 3~3 | 35,000 | |
Blade Refinement 1 | 12 | Max Damage +2 Min Damage +2 Balance -1 |
0~3 | 2,300 | |
Blade Refinement 2 | 18 | Max Damage +3 Min Damage +3 Balance -2 |
1~3 | 3,900 | |
Blade Refinement 3 | 26 | Max Damage +4 Min Damage +4 Balance -3 |
2~3 | 6,800 | |
Blade Refinement 4 | 33 | Max Damage +5 Min Damage +5 Balance -4 |
3~3 | 9,700 | |
Hilt Change | 25 | Min Damage +6 Max Damage -6 |
0~0 | 2,000 | |
Divine Blade Unique Upgrade | 100 | Max Damage +8 Critical +5 Piercing +1 | 4~4 | 50,000 | |
Artisan Upgrade | 100 | ??? | 4~4 | 50,000 |
Gem Upgrades
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | Gems | NPC |
---|---|---|---|---|---|---|
Gem Repair | 100 | Durability +2 | 0~0 | 15,000 | Diamond 1.0cm+ Spinel 1.0cm+ Aquamarine 1.0cm+ |
Ranald Ferghus Nerys Castanea Meles Edern |
Gem Repair 1 | 100 | Durability +4 | 0~0 | 26,000 | Diamond 1.0cm+ Jasper 1.0cm+ Ruby 1.0cm+ |
Ferghus Nerys |
Gem Upgrade | 100 | Max Damage +2 Critical +3 | 0~0 | 30,000 | Diamond 5.0cm+ Spinel 5.0cm+ Jasper 5.0cm+ |
Ranald Ferghus Nerys Castanea Meles Edern |
Upgrade Sequences
Type | Upgrade 1 Proficiency / Cost |
Upgrade 2 Proficiency / Cost |
Upgrade 3 Proficiency / Cost |
Upgrade 4 Proficiency / Cost |
Upgrade 5 Proficiency / Cost |
Final Stats & Changes Total Proficiency / Cost |
---|---|---|---|---|---|---|
210 Recommended |
Tempering 1 20 / 20,000G |
Tempering 2 25 / 25,000G |
Tempering 3 30 / 30,000G |
Tempering 4 35 / 35,000G |
Divine Blade Unique Upgrade 100 / 50,000G |
Attack 20-65 Critical 5% Balance 0% Durability 10 Piercing Level 1 210 / 160,000G |