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Dungeon RE:Fine

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October 4th, 2021
For the full list of 2nd Title coupons that you can obtain when combining Erinn Spirit items., see Dungeon RE:Fine/2nd Title Coupons.

Description

  • "Dungeon RE:Fine" was a game update focused on a refinement of existing dungeons mechanics.[1]

New Changes

Dungeon Notebook

  • The Dungeon Notebook has been added to the game.
    • The Dungeon Notebook can be obtained by speaking to the Researcher near Poulnabrone Rock using the "Dungeon Notebook" option.
    • The Main Rewards that can be obtained from dungeon end chests and dungeon boss kill drops are now listed in the Dungeon Notebook for the following dungeons and their corresponding difficulties:
    • You can reference the Recommended Dungeon based on your Total Skill Level in the Dungeon Notebook.
    • The Dungeon Notebook can be stored in the Me tab.
      • If you destroy the item, talk to the Researcher again to obtain a new one.

Refined Armor Sets

  • Four new Refined Armor sets, their respective Blacksmith Manuals, and Blacksmith crafting recipes have been added.
    • Crafted items can receive higher stats from the base stats listed below from crafting bonuses (Titles, Enchants, etc.)
    • The Set Item Effect roll will depend on the roll received during the craft. As normal, the Set Item Effect will take effect on the character when the equipped items equal at least 10 of the same Set Item Effect.


Refined Armor Set Crafting Materials

Reward Acquisition System

Not Yet Meeting Participation Requirements
Meeting Participation Requirements
  • A reward acquisition condition system has been added when playing Uladh Dungeons and Shadow Missions.
    • In Uladh Dungeons and Tara and Taillteann Shadow Missions, you must meet a certain level of participation time in battle to fully obtain all rewards.
      • 60 seconds of battle is required for Uladh Dungeons
      • 30 seconds of battle is required for Shadow Missions
    • These conditions apply to individual characters within the dungeon or mission.
    • These conditions apply to the following:
      • Uladh Dungeons: Basic, Intermediate, Advanced and Hard Mode Advanced
      • Shadow Missions: Basic, Intermediate, Advanced, Hard, and Elite
    • Some dungeons are excluded from this reward acquisition system, such as Normal Dungeons, Siren Dungeons, Veteran Dungeons, Rabbie Phantasm Dungeon, Abyss Peaca Advanced Dungeon, Abyss Coill Advanced Dungeon, Musical Math Dungeon, Lord Missions, Sinead’s Secret Missions, and special dungeons and missions exclusively for Tutorial or Generation quests.
    • A dedicated icon has been added to the top left of the screen next to the list of party members when entering Uladh Dungeons and Shadow Missions.
    • If you meet the conditions for obtaining rewards, the icon will be highlighted with a check mark, indicating that the condition has been fulfilled and rewards can be obtained.
    • If you do not meet the conditions for obtaining rewards, the following penalties will be applied:
      • Uladh Dungeons: The dungeon itself is cleared, but the key to the reward box is not obtained after the boss is defeated.
      • Shadow Missions: The mission itself is cleared, but the key of the reward box is not obtained and only half of the completion experience and completion gold is rewarded.

Avon Theatre Missions

Other areas

Uladh Dungeon Changes

Dungeon Key holder UI
  • There have been several changes made to Uladh Dungeons.
    • These changes apply to Basic, Intermediate, Advanced and Hard Mode Advanced Uladh Dungeons.
    • These changes do not apply to Normal Dungeons, Siren Dungeons, Veteran Dungeons, Rabbie Phantasm Dungeon, Abyss Peaca Advanced Dungeon, Abyss Coill Advanced Dungeon, Musical Math Dungeon, and special dungeons exclusively for Tutorial or Generation quests.
  • The length of the entire dungeon and the number of rooms have been reduced.
    • Basic, Intermediate, and Advanced Dungeons = 1 floor
    • Peaca Intermediate Dungeon, Hard Mode Advanced Dungeons = 2 floors
  • When entering dungeons from Basic to Advanced difficulty, the mini-map inside the dungeon will be displayed from the beginning.
    • When entering dungeons above Advanced difficulty, including Hard Mode and Advanced Hard Mode, the mini map is hidden as before.
  • The Dungeon Key has been changed so that it no longer drops on the ground for pickup.
    • Now, if the party meets the conditions for the key to drop, the key will be acquired and displayed as a separate icon in a new special Dungeon Key menu.
    • Any party member can use the Dungeon Key to open dungeon doors.
    • Once the key is used, it will disappear from the menu until a new key is acquired.
    • This change does not apply to Uladh Dungeons that do not use a key such as Rabbie Phantasm Dungeon, Abyss Coill Advanced Dungeon, and Abyss Peaca Advanced Dungeon.
  • You can now purchase Dungeon Passes from Basic to Advanced difficulty levels from the Poulnabrone Researcher.
    • The shop tabs are now separated by Basic, Intermediate, and Advanced Dungeon Passes.
  • The shop list of Tiro, who appears in some dungeons, has been changed.
  • Some iron cage-shaped dungeon doors have been improved so that they are easier to click on.
  • The field of view inside the Fiodh and Coill Dungeons has been improved to reduce the view being blocked by bushes, trees, etc.
  • The Fountain of Blessing that can be found inside some dungeons has been improved.
    • The size of the Fountain of Blessing has been slightly increased.
    • The Fountain of Blessing will always appear in the Hard Mode Advanced difficulty.
    • When clicking the Fountain of Blessing, the penalty effects have been removed, and the following fixed effects will be provided:
      • Intermediate difficulty = Acquire 50% ~ 100% EXP. This acquisition effect is similar to the Golden Experience Fruit.
      • Advanced difficulty = Acquire 50% ~ 200% EXP
      • Hard Mode Advanced difficulty = Acquire 100% ~ 300% EXP or 1 ~ 3 durability of one equipped item will be repaired
        • If there is no item to repair, the 100~300% EXP effect is acquired.
        • The following items are not included as a repairable target:
          • Brionac
          • Falias Treasures
          • Stardust
          • Items in the Style tab
          • Items in the Extra Equipment Slot
    • Characters who are already level 200 will receive the Holy Water blessing effect for all equipped items instead of the EXP acquisition effect.

Dungeon Rewards

  • Several dungeon reward changes have been implemented.
    • A change has been made so that the reward level of the dungeon end chest is the same regardless of the number of party members.
    • The probability of obtaining each reward level of the dungeon end chest has been increased.
    • The Shop Sales Bonus EXP attribute has been added to some equipment items obtained from the dungeon end chest. When sold to an NPC, the EXP bonus effect is gained by the character.
    • The pool of dropped items when defeating the dungeon boss has been improved.
      • Items with few uses in existing drop rewards have been removed.
  • Blacksmith Manual Fragments can now be obtained from the Uladh Dungeon boss of different difficulties with different probabilities.
    • If you combine two of the same Blacksmith Manual Fragment items together, you can obtain one Blacksmith Manual for each category with the same probability from the list.
    • Blacksmith Manual Fragments cannot be traded.
    • Blacksmith Manual items obtained from combining the Fragments can be traded.
  • The Shop Sales Bonus EXP attribute has been added to some equipment items obtained from the dungeon boss. When sold to an NPC, the EXP bonus effect is gained by the character.

Shadow Mission Changes

  • There have been several changes made to Shadow Missions.
    • These changes apply to Intermediate, Advanced, Hard, and Elite Taillteann and Tara Shadow Missions.
    • These changes do not apply to Lord Missions, Sinead’s Secret Missions, Order Missions (Protect Corrib Valley and The Smell of Wine), and special missions exclusively for Tutorial or Generation quests.
  • Several Shadow Mission reward changes have been implemented.
    • Items with few uses have been removed or now appear less frequently.
    • The drop rate of Combo Cards has been increased overall in all missions of Advanced, Hard, and Elite difficulty.
    • The drop rate of the Lord Mission Pass and Sinead’s Secret Mission Passes in all missions has been improved.
    • Improvements have been made so that the Baltane Mission Pass, Alban Knights Training Stone, and Combo Card items appear in all missions.
      • Baltane Mission Passes and Combo Cards now can be obtained from Advanced Shadow Missions.
      • Alban Knights Training Stones can now be obtained from Elite Shadow Missions.
    • A Spirit EXP attribute has been added to some equipment items that are dropped from the Mission Reward Box. When fed to the Spirit Weapon, the EXP bonus effect is gained by the Spirit.
    • Regular Gems and Regular Gem Powder can now be obtained from Shadow Missions.
    • Erinn Spirit can now be obtained from Elite Shadow Missions.
    • Spirit Gems (100) can now be obtained from Shadow Missions.
      • This item can be obtained from the Mission Reward Box in Intermediate, Advanced, Hard, and Elite Shadow Missions.
      • This item provides 100 Spirit EXP when fed to a Spirit Weapon.
      • The same EXP is provided regardless of the weapon type of the Spirit.
      • This item cannot be given to Classic Spirit Weapons.
  • The progress and entry conditions for some Shadow Missions have been improved.
    • If all enemies appearing in one wave are defeated, the next wave will proceed faster for the following Shadow Missions:
      • Rescue the Scout
      • Taillteann Defensive Battle
      • Offering
      • Ghost of Partholon
      • Fomor Attack
    • The party size has been modified to allow entry with 1 player for the following Shadow Missions:
      • Rescue the Scout
      • Taillteann Defensive Battle
      • Conflict! An Unexpected Battle
      • Provocation
    • The Taillteann Defensive Battle Shadow Mission has been changed as follows:
      • The mission is cleared by defeating all monster waves at the East, West, and South gates 9 times each.
      • Each time you defeat a monster wave, a warp zone appears so that you can move to a different gate.
        • The location of the warp zone that appears depends on the location of the current defense line.
        • The warp zone is destroyed when used once.
      • Monsters will no longer appear at a gate if all monster waves are defeated.
      • Whenever there are too many remaining monsters or an NPC ally dies, the defense line moves inward towards Taillteann Square, and if the final defense line collapses, the mission will fail.
      • The mission’s Experience and Gold Rewards have been lowered.

References