Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Want to make the wiki better? Contribute towards getting larger projects done on our Patreon!
NOTICE: Seems like daily VIP shadow missions may be wrong occasionally!!
Electric Guitar
From Mabinogi World Wiki
Description
![]() |
![]() |
![]() |
Equipped | Sheathed | Played |
---|
A mysterious guitar that can produce a unique sound. This guitar is a difficult instrument that has a range of 4 octaves. Furthermore, the distortion feature lets you change the sounds of the first 4 octaves as you please, giving it an effective range of 8 octaves.
For special-colored versions, go here.
Base Stats and Information
![]() 2 × 4 Normal 3 Hit Weapon (edit) |
Base Stats | Limitations | Repairs? 100
| ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 1~6 | Injury | 0%~0% | Human | ✔ | Spirit | ✘ | Miscellaneous
90% = 225 G
92% = 613 G 93% = 806 G 95% = 1,194 G 96% = 1,387 G 97% = 1,904 G 98% = 2,581 G 99% = 3,582 G 100% = 4,970 G | |
Balance | 60% | Critical | 15% | Elf | ✔ | Enchant | ✔ | ||
Stun | 1.6 sec | 100
|
5/0 | Giant | ✔ | Reforge | ✔ | ||
Durability | 60 | NPC Value? 100
|
5,000 G 100
|
100
|
✘ | 100
|
✘ | ||
S. Radius 100
|
200 | S. Angle 100
|
45° | ||||||
S. Damage 100
|
45% | SP/Swing 100
|
1.0 | ||||||
Enchant Types? 100
|
/ One-handed Weapon / Tool / String Instrument / Wooden / | ||||||||
Other Information |
| ||||||||
Dye Details
Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.
Part A | Part B | Part C | |
---|---|---|---|
Dyed Part | Body | Bridge, fretboard, and head | Spikes, and tuners |
Palette Used | Leather | Armor Metal | Armor Metal |
- The middle area is fixed black.
- Cannot be dyed using a flashing dye ampoule.
Upgrades
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | NPC |
---|---|---|---|---|---|
Dry | 10 | Minimum Damage +1 Maximum Damage +1 |
0~0 | 1,500 | Endelyon Walter Ilsa Pierrick Art Gilmore Vanalen Siobhanin Granites Effie Galvin Zeder |
Replace Parts | 20 | Maximum Damage +2 | 1~1 | 3,000 | |
Clean Interior | 20 | Maximum Damage +3 | 2~2 | 3,500 | |
Adjust Reverberation | 30 | Minimum Damage +1 Maximum Damage +6 Critical -1 |
3~3 | 12,000 | |
Neatly Finish | 100 | Minimum Damage +1 Maximum Damage +5 Music Buff Effect +6 Critical -2 Durability -2 |
4~4 | 56,000 | |
Artisan Upgrade | 100 | Max Damage +? ~ +38? Min Damage +1 ~ +3 Balance -4 ~ -12 [1] |
4~4 | 56,000 |
- ↑ There is a chance for any of these stat rolls to not be applied, resulting in no additional points for the respective stat.
Distortion
- The Guitar has a range of 4 octaves, from the E on the “zero” octave to the D sharp on the 4th octave.
- Using the "<" key while on the first octave will keep the note in the first octave.
- A composer must use N4 to N11 to successfully compose a note on this "hidden" octave.
- N4 corresponds to E on the "zero" octave while N11 corresponds to B on the "zero" octave.
- C- on the first octave will also play B on the "zero" octave.
- Distortion changes the sound of the first four octaves of the guitars range, starting at the E on the 4th octave to the D sharp on the eight octave.
- To distort a note, simply add 4 octaves.
- For example, to distort an E on the second octave, code an E on the 6th octave.
- To distort a note, simply add 4 octaves.
- Note: The A and A sharp on the 5th octave are currently bugged.