For a list of the Dragon family, see here.
White Dragon
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Melee Hits
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Running Speed
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Detection Speed
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Detection Range
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Aggressive
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Aggression
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Element
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?
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Immobile
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Fast
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Very Far
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Will attack unprovokedYes100
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Multi
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None
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Skills
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Flight (Monster Skill) Click this icon for the page on Flight (Monster Skill).100 Roar (Monster) Click this icon for the page on Roar (Monster).100 Summon Monster Click this icon for the page on Summon Monster.100
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Raid
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Hit Points
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Melee Damage
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Ranged Damage
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Def. (Prot.)
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Experience
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Gold
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Combat Power
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80,000,000
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?
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-
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? (180%)
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10,000
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0
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30,000
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Notes & Advice
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Notes
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- Gives 50,0000 Exploration EXP
- For more general information on White Dragon, see White Dragon Raid.
- As a raid boss, all Pets and Partners are forcibly desummoned upon approaching White Dragon.
- Spawns at EDT: 2:30pm
UTC: 6:30pm AEST: 4:30am 11:30am PDT100 ~ EDT: 2:45pm UTC: 6:45pm AEST: 4:45am 11:45am PDT100 and EDT: 10:30pm UTC: 2:30am AEST: 12:30pm 7:30pm PDT100 ~ EDT: 10:45pm UTC: 2:45am AEST: 12:45pm 7:45pm PDT100 everyday.
- Unlike the other dragons, it does not possess Dragon Fireball, Stampede, Tail Attack, nor Passive Defenses.
- Summons Snowfield Slayers.
- Is accompanied by Blade Wyverns. They are not summoned by the White Dragon; rather, they respawn on their own.
- Its Roar buffs the damage of the Blade Wyverns and Snowfield Slayers; a purple aura similar to Battlefield Overture's effects will appear on the Wyverns and Slayers, along with the message "The monsters have gone mad with rage!"
- Unlike other monsters, its roar has no effect on players.
- During Flight it executes White Dragon's Breath, dealing fixed 100 damage over a wide range below it and freezing any caught for approximately 5 seconds.
- Unlike other dragons, it can move on its own.
- Unlike other dragons, this dragon can not be sketched.
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Advice
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- Windmill is highly discouraged, as it may have a high risk of causing it to take Flight, however using Windmill in the grace time while it's in flight may cause it to drop down, similar to other Dragons.
- When it flies up, if knocking it down via windmill isn't an option, immediately run away until after it executes its Breath.
- Standing right below the White dragon is also a option as the AOE doesn't have effect on the middle.
- It starts off only walking and does not trample things in its way. However, after sufficient damage has been done to it, it will start running, identifiable by a slightly different animation, which deals damage in front of it as it moves.
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