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Synthesis Fixed Recipes List

From Mabinogi World Wiki

Introduction

  • This page lists the items that come from fixed synthesis recipes.
  • The recipes and chance to get the item are fixed.
  • The recipes come from in-game books on compounding.
  • Contrast with random recipes, in which 3 items are synthesized into a new item by random chance.

General Items

  • Only one item may be synthesized at one time.
  • Putting in excess items will cause them to be wasted.

Recipes

Image Created Item Known Recipe Rank
Dye Ampoule.png Fixed Color Dye Ampoule* Fixed Color Dye Ampoule ×2
Garbage Herb ×1
Unknown Ore Fragment ×1
Novice
Ice Mine.png Ice Mine Ice Spear Crystal ×1
Unknown Ore Fragment ×5
Earth Crystal ×5
Novice
Glittering Paper.png Glittering Paper ×10 Paper ×10
Small Red Gem ×1
Small Green Gem ×1
Small Blue Gem ×1
Small Silver Gem ×1
Novice
Mana Herb.png Mana Herb ×3 Bloody Herb ×1
Sunlight Herb ×1
White Herb ×1
Novice
Taming Bait.png Tupai Taming Bait ×5 Golden Mushroom ×1
Courcle Taming Bait ×5
Large Meat ×1
Novice
Arrow.png Solid Bone Arrow ×100 Neid's Bone ×1
Arrow ×100
Cobweb ×1
Novice
Synthesized Darkness Crystal.png Synthesized Darkness Crystal Unstable Darkness Crystal ×1
Magic Crystal ×1
Stone Crystal ×1
Dark Oil ×1
Novice
Synthesized Violet.png Synthesized Violet Arat Crystal ×1
White Herb ×1
Violet ×1
Novice
Poison Herb.png Poison Herb ×3 Bloody Herb ×1
Sunlight Herb ×1
Mana Herb ×1
White Herb ×1
Base Herb ×1
F
Four-Leaf Clover.png Four-Leaf Clover Base Herb ×4
Cheap Leather Strap ×1
Braid ×1
F
HP & MP 50 Potion.png HP & MP 50 Potion ×2 HP 50 Potion ×1
MP 50 Potion ×1
Holy Water of Lymilark ×3
E
HP & Stamina 50 Potion.png HP & Stamina 50 Potion ×2 HP 50 Potion ×1
Stamina 50 Potion ×1
Holy Water of Lymilark ×3
E
Mandrake.png Mandrake Bloody Herb ×1
Base Herb ×1
HP 50 Potion ×1
D
HP & MP 100 Potion.png HP & MP 100 Potion ×2 HP 100 Potion ×1
MP 100 Potion ×1
Holy Water of Lymilark ×3
D
HP & Stamina 100 Potion.png HP & Stamina 100 Potion ×2 HP 100 Potion ×1
Stamina 100 Potion ×1
Holy Water of Lymilark ×3
D
HP & MP 300 Potion.png HP & MP 300 Potion ×2 HP 300 Potion ×1
MP 300 Potion ×1
Holy Water of Lymilark ×3
C
HP & Stamina 300 Potion.png HP & Stamina 300 Potion ×2 HP 300 Potion ×1
Stamina 300 Potion ×1
Holy Water of Lymilark ×3
C
Gold Ore.png Gold Ore ×3 Iron Ore ×1
Silver Ore ×1
Copper Ore ×1
C
Mysterious Arrow.png Mysterious Arrow (×1-2) Topaz Arrow ×1
Amethyst Arrow ×1
Emerald Arrow ×1
Holy Water of Lymilark ×1
B
Piece of an Ancient Spirit Fossil.png Fossil Piece of an Ancient Spirit ×3 Fragment of the Stone Spirit Monolith ×1
Fossil ×2**
B
Ancient Spirit Fossil.png Ancient Spirit Fossil Crystal of Stone Spirit ×1
Fossil ×2**
A
Mythril Ore.png Mythril Ore ×3 Silver Ore ×1
Copper Ore ×1
Gold Ore ×1
A
Magical Golden Thread.png Magical Golden Thread Gold Ore ×1
Common Fabric ×1
Common Silk ×1
9
Magical Silver Thread.png Magical Silver Thread Silver Ore ×1
Common Fabric ×1
Common Silk ×1
9
Fog Silk.png Fog Silk Fine Silk ×1
Fine Fabric ×1
Water ×1
7
Desert Dragon Blood.png Desert Dragon Blood Desert Dragon Claw ×1
Desert Dragon Scale ×2
Sleeping Ice Worm Scale ×1
?

*If successful, this recipe will produce a new, randomly-colored Fixed Color Dye Ampoule. This will allow you to expend two Fixed Color Dye Ampoules that you do not want (plus the other ingredients) in exchange for a chance at obtaining one of a more desirable color.
**The two fossils used for synthesis must be different. If a pair of fossils does not show the recipe image, try switching the fossils until you see it. Or check the fossils beforehand by clicking 'restore' then typing '/logout' to preserve it in an unrefined form. Also, when placing the fossils in the synthesis window you will see either 'Fossil ×2' or 'Fossil ×1 Fossil ×1': two instances of the word 'fossil' indicate two different types are being used. Fossils may have to be of a particular type in order for the recipe to work.

Success Rates

These numbers are the base success rates (%) with no Alchemy Mastery, no Transmutation, no Daily Effects, no Weather effects, no Talent bonuses, no Title effects, and no Enchants.

Created Item Novice F E D C B A 9 8 7 6 5 4 3 2 1
Ice Mine 58 60 62 64 66 68 70 72 74 76 78 ? ? ? ? ?
Sparkling Paper 60 61 62 63 64 66 67 68 69 70 72 ? ? ? ? ?
Magical Golden Thread - 35 38 ? ? ? ? ?
Magical Silver Thread - 34 36 ? ? ? ? ?
Fog Silk - 33 ? ? ? ? ?
Mysterious Arrow - 20 26 38 44 50 ? ? ? ? ?
Ancient Spirit Fossil - 30 ? ? ? ? ?
Fossil Piece of an Ancient Spirit - 30 34 54 ? ? ? ? ?
Mana Herb 30 31 32 34 36 37 38 40 41 43 44 ? ? ? ? ?
Mandrake - 40 43 46 49 53 56 59 62 ? ? ? ? ?
Four-Leaf Clover - 10 12 14 16 18 20 22 24 26 28 ? ? ? ? ?
Poison Herb - 30 31 33 34 36 37 39 40 42 43 ? ? ? ? ?
HP & MP 50 Potion - 40 42 44 47 49 52 54 57 59 ? ? ? ? ?
HP & MP 100 Potion - 40 42 45 47 50 52 55 57 ? ? ? ? ?
HP & MP 300 Potion - 40 42 45 47 50 52 55 ? ? ? ? ?
HP & Stamina 50 Potion - 40 42 44 47 49 52 54 57 59 ? ? ? ? ?
HP & Stamina 100 Potion - 40 42 45 47 50 52 55 57 ? ? ? ? ?
HP & Stamina 300 Potion - 40 42 45 47 50 52 55 ? ? ? ? ?
Gold Ore - 30 31 33 35 37 39 40 ? ? ? ? ?
Mythril Ore - 30 32 34 36 38 ? ? ? ? ?
Tupai Taming Bait 15 17 19 21 24 26 28 33 37 ? ? ? ? ?
Desert Dragon Blood ? ? ? ? ?
Solid Bone Arrow 62 66 68 74 ? ? ? ? ?
Synthesized Darkness Crystal 15 21 22 23 24 25 26 27 28 29 30 ? ? ? ? 39
Synthesized Violet 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99 99

Duplicating Items

  • Some items, mainly potions and ingots, can be duplicated via the following synthesis recipe.
  • Again, only one item may be synthesized at one time.
  • Putting in excess items will consume only 1 item per type. It no longer wastes the whole stack.
  • One item is required to create ten of the same item.

Recipe

Recipe Result
(Target Item) ×1
Arat Crystal ×1
Holy Water of Lymilark ×1
(Target Item) ×10

Applicable Items

Non-applicable Items

List of items that cannot be duplicated:

  • Fabric
  • HP & MP Potions
  • HP & SP Potions
  • 10, 30, 100, or 300-tiered Potions
  • Arat Crystal and Holy water (simply unable to due to requiring 3 different types of items to begin)

Success Rates

These numbers are the base success rates (%) with no Alchemy Mastery, no Transmutation, no Daily Effects, no Weather effects, no Talent bonuses, no Title effects, and no Enchants.

Created Item Novice F E D C B A 9 8 7 6 5 4 3 2 1
Iron Ingot 50 53 56 59 62 66 69 72 75 78 82 82+
Copper Ingot - 45 49 53 57 62 66 70 74+
Silver Ingot - 43 47 51 55 59 63 67 71 74+
Gold Ingot - 40 43 47 50 54 57 61 65
Mythril Ingot - 30 35 40 45 50 55
HP 50 Potion,
MP 50 Potion,
Stamina 50 Potion
50 52 55 57 60 63 65 70 73 74+

Trivia

References

  • All charts information from JP Wiki