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Great Sword
Description
Equipped | Sheathed |
---|
A primitive looking sword, so large that it seems like only a Giant could wield it. Though large, it has been skillfully crafted as the sharpness of its blade is second to none and its attack rate right up there with any other sword.
For the special-colored versions, go here.
See also Swords List and Category:Swords. For the Fomor version, see Fomor Great Sword.
Base Stats and Information
2 × 4 Slow 2 Hit Weapon (edit) |
Base Stats | Limitations | Repairs? 100
| ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 23~32 | Injury | 0%~0% | Human | ✘ | Classic Spirit | ✔ | Blacksmith
90% = 23 G
93% = 95 G 95% = 216 G 96% = 278 G 97% = 364 G 98% = 450 G 100% = 817 G | |
Balance | 46% | Critical | 12% | Elf | ✘ | Enchant | ✔ | ||
Stun | 2.3 sec | Upgrade?100 | 5/1 | Giant | ✔ | Reforge | ✔ | ||
Durability | 13 | NPC Value? 100
|
941 G100 | Dual W.100 | ✘ | Sp. Up.100 | ✔ | ||
S. Radius100 | 250 | S. Angle100 | 60° | ||||||
S. Damage100 | 40% | SP/Swing100 | 1.2 | ||||||
Enchant Types?100 | / One-handed Weapon / Sword / Metal / | ||||||||
Other Information |
| ||||||||
2 × 4 Slow 2 Hit Weapon (edit) |
Base Stats | Limitations | Repairs | ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 30~42 | Injury | 5%~10% | Human | ✘ | Dual W.100 | ✘ | See Below | |
Balance | 40% | Critical | 15% | Elf | ✘ | Reforge | ✔ | ||
Stun | 2.3 sec | Durability | 27 | Giant | ✔ | ||||
S. Radius100 | 0 | S. Angle100 | 0° | ||||||
S. Damage100 | 0% | SP/Swing100 | 2.0 | ||||||
Other Information |
|
Blacksmithing Requirements
Manual's Name | Manual's Rank |
Production Exp |
Manual's Obtainment | In-progress Image |
Materials Needed per Attempt |
Finishing Materials |
Avg. Completion per Success |
---|---|---|---|---|---|---|---|
Blacksmithing Manual - Great Sword (edit) |
5 | ? | 57,000 G Taunes |
Iron Ingot x 8 Copper Ingot x 4 |
Common Leather x 4 Tough String x 4 |
34% Approx. 3 attempts. |
Dye Details
Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.
Part A | Part B | Part C | |
---|---|---|---|
Dyed Part | ? | ? | ? |
Palette Used | Weapon Metal | Hilt Metal | Armor Metal |
Upgrades
- Summary
- Despite its large size, the great sword is similar to one handed weapons in damage and attacks.
- This sword has naturally high balance, and upgrades further raise it.
- Minimum damage is often disregarded in upgrade paths in favor of high maximum damage and balance.
- While being a one-handed sword for giants, the Great Sword does in fact get the same bonus from special upgrades as a two-handed type sword.
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | NPC |
---|---|---|---|---|---|
Weight Adjustment 1 | 12 | Balance +2, Critical +2 | 0~4 | 800g | Krug |
Weight Adjustment 2 | 16 | Balance +4, Critical +2 | 0~3 | 1,200g | |
Weight Adjustment 3 | 20 | Balance +6, Critical +2 | 0~2 | 2,000g | |
Weight Adjustment 4 | 24 | Balance +8, Critical +2 | 0~1 | 3,600g | |
Bladesmithing 1 | 6 | Max Damage +1, Balance +1 Min Damage -1 |
0~4 | 800g | Taunes |
Bladesmithing 2 | 12 | Max Damage +3, Balance +2 Min Damage -3 |
1~4 | 1,900g | |
Bladesmithing 3 | 24 | Max Damage +5, Balance +3 Min Damage -5 |
2~4 | 4,100g | |
Bladesmithing 4 | 42 | Max Damage +7, Balance +4 Min Damage -7 |
3~4 | 7,400g | |
Bladesmithing 5 | 66 | Max Damage +9, Balance +5 Min Damage -9 |
4~4 | 11,800g | |
Weight Reduction | 12 | Min Damage +5 | 0~3 | 4,200g | |
Blade Edge Sharpening | 17 | Critical +3 | 1~2 | 2,800g | |
Hilt Change | 15 | Min Damage +5, Max Damage +5 | 0~0 | 6,500g | |
Krug's Great Sword Upgrade | 60 | Max Damage +5, Critical +5, Balance +5 Min Damage -5 |
3~4 | 13,300g | |
Krug's Great Sword Modification | 70 | Min Damage +10, Max Damage +10, Balance +10 Critical -5, Max Durability -5 |
0~0 | 15,900g | Krug |
Gem Upgrades[1]
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | Gems | NPC |
---|---|---|---|---|---|---|
Gem Upgrade 1 | 100 | Max Damage +4 Critical +3% |
0~0 | 6,000g | Garnet 1.0cm+ Jasper 2.0cm+ Star Sapphire 4.0cm+ |
Krug |
Common Gem Upgrade | 100 | Max Durability +2 | 0~0 | 23,000g | Diamond 1.0cm+ Ruby 1.0cm+ Topaz 1.0cm+ |
Ferghus Edern Nerys |
Upgrade Sequences
Type | Upgrade 1 Proficiency / Cost |
Upgrade 2 Proficiency / Cost |
Upgrade 3 Proficiency / Cost |
Upgrade 4 Proficiency / Cost |
Upgrade 5 Proficiency / Cost |
Final Stats & Changes Total Proficiency / Cost |
---|---|---|---|---|---|---|
214 Highest Max Damage |
Krug's Great Sword Modification 70 / 15,900G |
Bladesmithing 2 12 / 1,900G |
Bladesmithing 3 24 / 4,100G |
Bladesmithing 4 42 / 7,400G |
Bladesmithing 5 66 / 11,800G |
Attack 9-66 Critical 7% Balance 70% Durability 8 214 / 41,100G |
178 Highest Crit Keeps Durability |
Weight Adjustment 4 24 / 3,600G |
Blade Edge Sharpening 17 / 2,800G |
Blade Edge Sharpening 17 / 2,800G |
Taunes's Great Sword Modification 60 / 13,300G |
Taunes's Great Sword Modification 60 / 13,300G |
Attack 13~42 Critical 30% Balance 64% Durability 13 178 / 35,800G |
Classic Spirit Weapon Stats
- Note: at lvl 21 social, the sword's new glow effect will be hidden within its model, possibly as a glitch.
Level | Str (Attack) |
Dex (Injury Rate) |
Int (Balance) |
Luck (Critical) |
Will (Durability) |
---|---|---|---|---|---|
1 | 30~42 | 5~10 | 40 | 15 | 27 |
4 | 30~43 | 5~10 | 40 | 15 | 27 |
5 | 31~44 | 5~10 | 40 | 15 | 27 |
6 | 31~45 | 5~11 | 40 | 16 | 27 |
7 | 31~46 | 5~11 | 41 | 16 | 28 |
8 | 31~47 | 5~11 | 41 | 16 | 28 |
9 | 31~48 | 5~11 | 41 | 16 | 28 |
10 | 32~49 | 6~11 | 42 | 17 | 28 |
11 | 33~50 | 6~11 | 43 | 18 | 28 |
12 | 34~52 | 6~11 | 43 | 18 | 29 |
13 | 34~54 | 6~11 | 43 | 18 | 29 |
14 | 34~56 | 6~11 | 43 | 18 | 29 |
15 | 35~58 | 7~12 | 44 | 19 | 30 |
16 | 36~60 | 7~12 | 45 | 19 | 30 |
17 | 37~62 | 7~12 | 46 | 19 | 30 |
18 | 38~65 | 7~13 | 46 | 19 | 30 |
19 | 38~68 | 7~13 | 46 | 19 | 30 |
20 | 39~71 | 7~14 (Min+1) | 47 | 20 | 31 (Max+1) |
21 | 40~74 | 21 | 31 (Max+1) | ||
22 | 41~77 | 21 | 31 | ||
23 | 42~81 | 21 | 31 | ||
24 | 43~85 | 31 | |||
25 | 45~89 | 32 | |||
26 | 45~90 | 33 | |||
27 | 45~91 | 34 | |||
28 | |||||
29 | |||||
30 | |||||
31 | |||||
32 | |||||
33 | |||||
34 | |||||
35 | |||||
36 | |||||
37 | |||||
38 | |||||
39 | |||||
40 | |||||
All 40 | ~ | + Min | + Min | + Max | + Max |
Classic Spirit Weapon Repair
Proficiency | 0 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
---|---|---|---|---|---|---|---|---|---|---|---|
Success Rate (%) | 100 | ||||||||||
Durability Recovered |
- Max success rate is always fixed at 100%.