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Combat Wand

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Description

Equipped Combat Wand Sheathed Combat Wand
Equipped Sheathed

A perfect wand to use for melee attack. Not related to any elemental spells, but like other wands, it enables one to perform Meditation while running.

For the special-colored versions, go here.

See Category:Wands or Wands List for more wands.

Weapon Stats

Icon of Combat Wand
1 × 3
Very Slow 3 Hit Weapon
(edit)
Base Stats Limitations
Repairs?
100
Damage 5~14 Injury 0%~0% Human Spirit Magic Weapon
92% = 2,751 G
93% = 3,668 G
95% = 5,502 G
97% = 7,336 G
98% = 8,411 G
100% = 16,032 G
Balance 60% Critical 15% Elf Enchant
Stun 1.65 sec
100
5/1 Giant Reforge
Durability 10
NPC Value?
100
4,800 G
100
100
100
S. Radius
100
350
S. Angle
100
90°
Fireball.png
100
Thunder.png
100
S. Damage
100
60%
SP/Swing
100
0.5
Ice Spear.png
100
Party Healing.png
100
Enchant Types?
100
/ One-handed Weapon / Wand / 
Other Information
Obtained From?
100
Sold By?
100

Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost NPC
Weight Reduction 28 Critical +4% 0~4 8,600 Berched
Hit Change 30 Max Attack Power +4 0~4 8,800
Counterweight 30 Max Attack Power +3
Min Attack Power +3
0~4 9,100
Berched's Combat Wand Upgrade 70 Max Attack Power +15
Critical +15%
Max durability -4
4~4 19,000
Artisan Upgrade 100 Intelligence: +5 ~ +80
Maximum MP: +2 ~ +5
Maximum Stamina: +2 ~ +5
4~4 20,000 Castanea
Finola
Heulfryn
Kirine
Lassar
Stewart

Gem Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost Gems NPC
Melee Wand Gem Upgrade 1 100 Max Damage +6 0~0 8,800g Spinel 1.0cm+
Ruby 2.0cm+
Aquamarine 4.0cm+
Castanea
Finola
Heulfryn
Kirine
Lassar
Stewart
Gem Repair 1 100 Max Durability +2 0~0 28,000g Diamond 1.0cm+
Spinel 1.0cm+
Jasper 1.0cm+
Castanea
Finola
Heulfryn
Kirine
Lassar
Stewart
Berched
Wand Gem Upgrade 1 100 MP Usage -4% 0~0 8,800g Garnet 1.0cm+
Ruby 2.0cm+
Aquamarine 4.0cm+

Upgrade Sequences

Type Upgrade 1
Proficiency / Cost
Upgrade 2
Proficiency / Cost
Upgrade 3
Proficiency / Cost
Upgrade 4
Proficiency / Cost
Upgrade 5
Proficiency / Cost
Final Stats & Changes
Total Proficiency / Cost
140
High Crit
Keeps Durability
Weight Reduction
28 / 8,600G
Weight Reduction
28 / 8,600G
Weight Reduction
28 / 8,600G
Weight Reduction
28 / 8,600G
Weight Reduction
28 / 8,600G
Attack 5-14 Critical 35%
Balance 60% Durability 10
140 / 43,000G
150
Highest Min Damage
Keeps Durability
Counterweight
30 / 9,100G
Counterweight
30 / 9,100G
Counterweight
30 / 9,100G
Counterweight
30 / 9,100G
Counterweight
30 / 9,100G
Attack 20-29 Critical 15%
Balance 60% Durability 10
150 / 45,500G
182
Highest Critical
Weight Reduction
28 / 8,600G
Weight Reduction
28 / 8,600G
Weight Reduction
28 / 8,600G
Weight Reduction
28 / 8,600G
Berched's Combat Wand Upgrade
70 / 19,000G
Attack 5-29 Critical 46%
Balance 60% Durability 6
182 / 53,400G
190-1
Highest Max Damage
Hilt Change
30 / 8,800G
Hilt Change
30 / 8,800G
Hilt Change
30 / 8,800G
Hilt Change
30 / 8,800G
Berched's Combat Wand Upgrade
70 / 19,000G
Attack 5-45 Critical 30%
Balance 60% Durability 6
190 / 54,200G
190-2
High Max/Min/Crit
Counterweight
30 / 9,100G
Counterweight
30 / 9,100G
Counterweight
30 / 9,100G
Counterweight
30 / 9,100G
Berched's Combat Wand Upgrade
70 / 19,000G
Attack 17-41 Critical 30%
Balance 60% Durability 6
190 / 55,400G

Spirit Weapon Details

Spirit Weapon Stats
Level Str
(Attack)
Dex
(Injury Rate)
Int
(Balance)
Luck
(Critical)
Will
(Durability)
1 18~28 0~12 60 25 25
5 18~29 0~12 60 25 25
8 18~30 0~12 60 25 25
9 19~31 0~12 60 25 25
10 20~32 0~12 61 25 25
11 21~33 0~12 61 25 25
12 22~34 0~12 61 25 25
13 23~36 0~12 61 25 25
14 24~38 0~12 62 25 25
15 25~40 0~13 63 26 26
16 26~42 0~13 63 26 26
17 27~44 0~13 64 26 26
18 28~46 0~13 65 26 26
19 30~49 0~13 66 27 27
20 32~52 1~14 67 28 28
21 34~55 1~14 68 28 28
22 36~58 1~14 69 28 28
23 38~61 1~14 70 28 28
24 40~64 1~14 71 28 28
25 42~68 1~14 72 29 28
26 42~69 1~14 (Min+1) 73 (Min+1) 30 (Max+2) 28 (Max+1)
27 42~70 1~14 (Min+1) 74 (Min+1) 31 (Max+2) 29 (Max+1)
28 42~71 1~15 (Min+1) 75 (Min+1) 32 (Max+2) 30 (Max+1)
29 42~72 1~16 (Min+1) 76 (Min+1) 33 (Max+2) 31 (Max+1)
30 43~73 2~17 (Min+1) 77 (Min+1) 34 (Max+2) 32 (Max+1)
31 44~75 2~17 77 34 32
32 45~77 2~17 77 34 32
33 46~79 2~17 77 34 32
34 47~81 2~17 78 34 32
35 48~83 2~17 79 34 32
36 49~85 2~17 80 34 32
37 51~88 2~17 81 34 32
38 53~91 2~17 82 35 33
39 55~94 2~18 83 36 34
40 57~97 3~19 84 37 35
41 57~98 4~19 (Min+1) 84 (Min+1) 38 35
42 58~98 4~20 84 (Min+1) 39 (Max+1) 35 (Max+1)
43 58~100 4~20 (Min+1) 85 40 35
44 58~102 4~20 86 40 36 (Max+1)
45 58~103 4~20 87 (Min+1) 40 (Max+2) 37
46 58~104 4~20 (Min+1) 88 (Min+1) 41 37 (Max+1)
47 58~106 4~20 (Min+1) 89 41 (Max+1) 38
48 58~107 41 (Max+1)
49
50
  • (Min+1) means +1 to the minimum attack damage.
  • (Max+1) means +1 to the maximum attack damage.
Spirit Weapon Repair Rates
Proficiency 0 10 20 30 40 50 60 70 80 90 100
Success Rate (%) 79 83 87 91 95 99 99 99 99 99 99
Durability Recovered 2 4 6 7 9 11 13 14 16 18 20
  • The following data only applies to a brand new spirit weapon, i.e., an increase in the spirit weapon's level may give different results.
  • Decimals are ignored in the computations.
  • The maximum possible success rate is always fixed at 99%.
  • Both the "Proficiency" in the above table and "Prof" in the equation below refer to the proficiency of the weapon used to repair the spirit weapon.
  • "Max Dur" refers to your spirit weapon's current maximum durability.
  • Success Rate = 79 + (Prof x 0.3)
  • Durability Recovered = (Max Dur x 0.1) + (Max Dur x Prof x 0.007)