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Fusion Bolt

From Mabinogi World Wiki
For the two-player version, see Magic Fusion.

Description

Fusion Bolt.png
Fusion Bolt Lightning-Ice.png Fusion Bolt Ice-Fire.png Fusion Bolt Fire-Lightning.png Fusion Bolt is an advanced technique that combines the powers of two different types of Bolt Magic. In the past, a true fusion could only be produced by two party members casting magic simultaneously. However, after much research, a method was discovered allowing a single person to accomplish the same feat. The simplest method is to start casting Bolt Magic with your currently equipped magic tool, and then to cast a different attribute before preparation is complete. However, skilled mages can begin casting a fusion immediately.

Details

The management interface for Fusion Bolt. Icons can be dragged and dropped to the player's hotbar.
  • Allows a single player to cast Magic Fusion bolts without a partner.
  • Requires a Wand or a Staff equipped in order to use this skill.
  • This skill is used by casting a bolt followed by another bolt, causing them to become fused.
    • The second must be started while the first is still loading; the icon will change to indicate that it is now a fused bolt. Repeat the whole process to stack charges.
    • Both bolts may be charged at the same time.
      • The player will charge the initial bolt with the right hand, and the secondary bolt with the left.
    • Mana will be consumed for both bolts.
    • Weapon and Elemental Mastery effects will be applied to their respective spells.
  • Although Evasion evades Icebolt, Firebolt, and Lightning Bolt, it cannot be used to evade Fusion Bolt.
  • Magic Shields will not work against a fused bolt due to the fused bolts having two elements.
  • Rank 1 Fusion Bolt is required to use the Elemental Attunement Technique.

Bolt Combination Hotkeys

  • The 'Manage' option may be chosen to automatically choose which bolt combination to use.
  • The hotkey will not allow the player to Auto Charge as it is still considered to be casting two separate bolts.
  • Fused bolts can be instantly cast via Snap Cast but only if used through one of the three bolt combination hotkeys.
    • Snap Cast will not work if manually fusing bolts, as the first bolt will instantly load 5 charges and the second bolt will cancel the first one, effectively wasting the skill.
    • Players with high latency may also fail to Snap Cast a fused bolt even with one of the hotkeys, as the game will make them load the second bolt too late, leading to the above scenario.
    • Unlike with other magic, Snap Cast will only produce one charge of a fused bolt, plus Chain Casting levels the player has for Fusion Bolt. It is unknown if this is a bug or intended.
      • For example, without any Chain Casting ability, Snap Cast will only produce one charge of a fused bolt. If the player has unlocked the Ultimate Wand ability on a spirit wand, Snap Cast will produce 3 charges.
    • Checking the 'Reverse Fusion Order' option will instead load first the second bolt on the skill icon.
      • This may be useful if the player is using an elemental wand.
      • In the case of Ice Fire, reversing the fusion order will begin casting with the slower-loading Firebolt.
      • The order of the bolt fusion will also affect how Combo Cards with alternating bolt spells advance their combo.


Fusion Details

  • Icebolt allows the fused bolt be fired multiple times.
    • Firing a fused Icebolt prevents the user from creating additional charges and must deplete all charges before more can be cast.
  • Firebolt causes the bolt to knock down the target, unless they possess Advanced Heavy Stander.
  • Lightning Bolt causes the bolt to strike multiple enemies.

Skill Cancellation

  • If the user changes weapons, the skill will cancel.
    • If the user unequips the wand, the skill will not be canceled.
  • Fusion Bolt can cancel if the user does these things:
    • Attempting to mix different types of bolts when a fused bolt is already present. For example, trying to mix Icebolt and Firebolt when the user already has one charge of Ice Lightning will cause a backfire.
    • Casting only the first bolt for additional charges of a fused bolt.
    • The non-chained bolt must be casted first to fuse.

Skill Damage

  • Fusion Bolt's damage is calculated as (Bolt A + Bolt B)(1 + Bolt_Fusion_Bonus).
    • The opponent's Magic Defense is halved during damage calculation, as their Magic Defense applies twice (once for each bolt).
    • Bolt damage is the damage the bolt would normally do with all bonuses factored in.
    • Having the Bolt Mastery title equipped does not contribute damage to Fusion Bolt.
    • When fusing with Firebolt, only Firebolt's damage will be multiplied by the charge count. At 5 charges the damage of the entire fused bolt will be increased by 15%.

Summary

Future content.png As of Dark Arts, this article is outdated.
This article is outdated and may contain contents that are missing or inaccurate.
Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP 0 3 4 5 6 7 8 12 15 18 21 25 30 35 40 50
Required AP (Total) 0 3 7 12 18 25 33 45 60 78 99 124 154 189 229 279
Additional Damage (%) - 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30
Additional Int - +1 +2 +3 +4 +5
Additional Int (Total) - +1 +2 +3 +5 +7 +9 +11 +14 +17 +20 +24 +29
Skill CP (Total) - 30 40 50 60 70 80 100 115 130 145 180 195 210 225 250
Stat CP (Total) - 0.2 0.4 0.6 1.0 1.4 1.8 2.2 2.8 3.4 4.0 4.8 5.8

Obtaining the Skill

Memory Book

Complete the quest Magic Basics in the Third Memoir.

  • The skill will have training requirements up to Rank 9 completed.

Other Methods

Fusion Bolt
How to Get Quest

Talk to Stewart with the Skills Keyword with Rank Novice Bolt Mastery.

Briefing Work with someone else to combine Icebolt and Lightning Bolt. once you understand the principles behind combination, you'll be able to combine bolt magic on your own. - Stewart -
Objectives
  • Try combining Icebolt and Lightning Bolt.
    • Party with someone with whom you wish to combine bolt magic.
    • Equip wands that match the bolt magic you possess.
    • Stand near each other and cast bolt magic simultaneously.
    • Attack a monster with the bolt.
Rewards
  • 1000 Experience Points
  • 1000 Gold
  • Fusion Bolt Skill
Additional Information

Training Method

Novice Rank

  • AP: 0
  • Stat Improvement: None
  • Effects: None
Method Exp. Count Total
Use fused bolt magic 20.00 5 100.00

Rank F

  • AP: 3
  • Effects: Fused bolt magic damage +2%.
Method Exp. Count Total
Use fused bolt magic. 3.00 40 120.00
Defeat an enemy. 5.00 10 50.00

Rank E

  • AP: 4
  • Effects: Fused bolt magic damage +4%.
Method Exp. Count Total
Use fused bolt magic. 0.50 10 5.00
Defeat an enemy. 1.00 10 10.00
Defeat a same-level enemy. 3.00 25 75.00
Defeat a strong enemy. 15.00 5 75.00

Rank D

  • AP: 5
  • Effects: Fused bolt magic damage +6%.
Method Exp. Count Total
Use fused bolt magic. 0.05 200 10.00
Defeat an enemy. 0.20 50 10.00
Defeat a same-level enemy. 3.00 25 75.00
Defeat a strong enemy. 15.00 5 75.00

Rank C

  • AP: 6
  • Stat Improvement: Int +1
  • Effects: Fused bolt magic damage +8%.
Method Exp. Count Total
Use fused bolt magic. 0.03 1000 30.00
Defeat a same-level enemy. 2.50 25 62.50
Defeat a strong enemy. 9.00 7 36.00
Defeat an Awful enemy. 20.00 5 100.00

Rank B

  • AP: 7
  • Stat Improvement: Int +1
  • Effects: Fused bolt magic damage +10%.
Method Exp. Count Total
Use fused bolt magic. 0.01 1600 16.00
Defeat a same-level enemy. 1.00 50 50.00
Defeat a strong enemy. 7.00 9 63.00
Defeat an Awful enemy. 20.00 5 100.00

Rank A

  • AP: 8
  • Stat Improvement: Int +1
  • Effects: Fused bolt magic damage +12%.
Method Exp. Count Total
Use fused bolt magic. 0.03 1400 42.00
Defeat a same-level enemy. 0.10 480 48.00
Defeat a strong enemy. 5.00 15 75.00
Defeat an Awful enemy. 9.00 10 90.00

Rank 9

  • AP: 12
  • Stat Improvement: Int +2
  • Effects: Fused bolt magic damage +14%.
Method Exp. Count Total
Defeat a same-level enemy. 0.3 350 105.00
Defeat a strong enemy. 4.00 20 80.00
Defeat an Awful enemy. 7.50 12 90.00

Rank 8

  • AP: 15
  • Stat Improvement: Int +2
  • Effects: Fused bolt magic damage +16%.
Method Exp. Count Total
Defeat a same-level enemy. 0.25 400 100.00
Defeat a strong enemy. 3.00 30 90.00
Defeat an Awful enemy. 7.50 10 75.00
Defeat a Boss-level enemy. 15.00 5 75.00

Rank 7

  • AP: 18
  • Stat Improvement: Int +2
  • Effects: Fused bolt magic damage +18%.
Method Exp. Count Total
Defeat a same-level enemy. 0.05 2000 100.00
Defeat a strong enemy. 0.30 300 90.00
Defeat an Awful enemy. 3.50 20 70.00
Defeat a Boss-level enemy. 10.00 10 100.00

Rank 6

  • AP: 21
  • Stat Improvement: Int +2
  • Effects: Fused bolt magic damage +20%.
Method Exp. Count Total
Defeat a strong enemy. 0.20 500 100.00
Defeat an Awful enemy. 3.50 20 70.00
Defeat a Boss-level enemy. 7.50 20 150.00

Rank 5

  • AP: 25
  • Stat Improvement: Int +3
  • Effects: Fused bolt magic damage +22%.
Method Exp. Count Total
Defeat a strong enemy. 0.10 1000 100.00
Defeat an Awful enemy. 2.00 45 90.00
Defeat a Boss-level enemy. 5.00 30 150.00

Rank 4

  • AP: 30
  • Stat Improvement: Int +3
  • Effects: Fused bolt magic damage +24%.
Method Exp. Count Total
Defeat a strong enemy. 0.05 2000 100.00
Defeat an Awful enemy. 2.00 45 90.00
Defeat a Boss-level enemy. 5.00 30 150.00

Rank 3

  • AP: 35
  • Stat Improvement: Int +3
  • Effects: Fused bolt magic damage +26%.
Method Exp. Count Total
Defeat a strong enemy. 0.05 2000 100.00
Defeat an Awful enemy. 1.50 60 90.00
Defeat a Boss-level enemy. 3.50 50 175.00

Rank 2

  • AP: 40
  • Stat Improvement: Int +4
  • Effects: Fused bolt magic damage +28%.
Method Exp. Count Total
Defeat a strong enemy. 0.02 5000 100.00
Defeat an Awful enemy. 0.50 200 100.00
Defeat a Boss-level enemy. 1.20 100 120.00

Rank 1

  • AP: 50
  • Stat Improvement: Int +5
  • Effects: Fused bolt magic damage +30%.
Method Exp. Count Total
Defeat a strong enemy. 0.02 5000 100.00
Defeat an Awful enemy. 0.50 200 100.00
Defeat a Boss-level enemy. 1.20 100 120.00

Master Title

the Master of Fusion Bolt

  • Int +10
  • Max MP +5
  • Fusion Bolt Damage +5%
  • Max HP -10

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Dreamy
Personalize[1]
Prefix, 8 Headgear
When Fusion Bolt is Rank 1 or higher Intelligence +25
Magic Attack +2~5
When Exploration Level is 20 or higher Max Damage +7~15
Strength -20
Exclusive Enchant Scroll (Peaca Basic Boss Drop, Peaca Intermediate Boss Drop, Glenn Bearna, Seal Merchant (600 Adventurer Seals))
Dynamic
Personalize[1]
Prefix, 8 Accessories
When Fusion Bolt is Rank 1 or higher Magic Attack +2~4
When Evasion is Rank 6 or higher Max HP +50
When Enthralling Performance is Rank 1 or higher Music Buff +1~2
Exclusive Enchant Scroll (Erinn Merchants' Guild Souvenir Box)
Exceptional Prefix, 9 Clothing, Armor
When Fusion Bolt is Rank 6 or higher Critical +4%
Max Damage +8
Min Damage +5
Note: Formerly known as "Special"
Enchant Scroll (Ancient-titled monsters), Hot Time Event
Flying
Personalize[1]
Prefix, 6 Clothes, Armor
When Magic Mastery is Rank 1 or higher Defense +2~5
When Fusion Bolt is Rank 1 or higher Magic Attack +4~8
When Inspiration is Rank 1 or higher Protection +2
Scrimmage (Elite)
Reasonable
Personalize[1]
Suffix, 3 Wands
When Fusion Bolt is Rank 1 or higher Critical +2~5%
When Blaze is Rank 1 or higher Magic Attack +2~4
When Meditation is Rank 8 or higher Max MP +20
x2 Repair Cost
Used
Personalize[1]
Suffix, 4 Staves
When Fusion Bolt is Rank 1 or higher Critical +5~10%
When Fireball is Rank 1 or higher Intelligence +40~70
When Hail Storm is Rank 1 or higher Magic Attack +5
When Meditation is Rank 8 or higher Max MP +50
x3 Repair Cost
Enchant Scroll (Alban Knights Training Grounds Hall of Mages Advanced S Rank), Exclusive Enchant Scroll (White Dragon Raid, Giant Sandworm Raid, Fiodh Intermediate Reward, Peaca Intermediate Reward)


  1. 1.0 1.1 1.2 1.3 1.4 Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.

Trivia

  • This skill was also known as Bolt Composer.