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Reforge/Accessories
< Reforge
Available Reforges for Accessories
- This list includes the following equipment categories:
- Accessories
Skill | Effect Description | Change | Level Range | ||||||
---|---|---|---|---|---|---|---|---|---|
Precise | Exquisite | ||||||||
R3 | R2 | R1 | R3 | R2 | R1 | LB | |||
- | Attack Speed (Set Effect Value) |
+1 per level | 1-1 | 1-2 | 1-5 | 1-1 | 1-2 | 2-5 | - |
- | Balance | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Critical Rate | +1% per level | - | - | 1-1 | - | - | 1-1 | 2-2 |
- | Defense | +1 per level | - | - | 1-1 | - | - | 1-1 | 2-2 |
- | Dexterity | +2.50 per level | 1-1 | 1-2 | 1-5 | 1-1 | 1-2 | 2-5 | 6-7 |
- | Dual Gun Max Damage | +5 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Dual Gun Min Damage | +3 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Earth Alchemic Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Fire Alchemic Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Intelligence | +2.50 per level | 1-1 | 1-2 | 1-5 | 1-1 | 1-2 | 2-5 | 6-7 |
- | Luck | +1.50 per level | 1-1 | 1-2 | 1-5 | 1-1 | 1-2 | 2-5 | 6-7 |
- | Magic Attack | +4 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Marionette Defense | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Marionette Magic Defense | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Marionette Max Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Marionette Max HP | +10 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Marionette Min Damage | +0.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Marionette Protection | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Max Damage | +2 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Max HP | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Max Injury Rate | +1.50% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Max MP | +5 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Max Stamina | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Min Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Min Injury Rate | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Protection | +1 per level | - | 1-1 | 1-2 | - | 1-1 | 1-2 | 3-3 |
- | Strength | +1.50 per level | 1-1 | 1-2 | 1-5 | 1-1 | 1-2 | 2-5 | 6-7 |
- | Water Alchemic Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
- | Will | +1.50 per level | 1-1 | 1-2 | 1-5 | 1-1 | 1-2 | 2-5 | 6-7 |
- | Wind Alchemic Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 1: Inciting Incident | Damage | +5% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 1: Inciting Incident | Stun Duration | +0.10s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 2: Threshold Cutter | Critical Rate | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 2: Threshold Cutter | Damage | +3% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 4: Rising Action | Attack Radius | +5cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 4: Rising Action | Damage | +5% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 6: Crisis | Attack Radius | +5cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 6: Crisis | Casting Time | -0.02s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 6: Crisis | Damage | +5% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 7: Climactic Crash | Attack Width | +10cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 7: Climactic Crash | Casting Time | -0.02s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 7: Climactic Crash | Damage | +8% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 9: Invigorating Encore | Duration | +1s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 9: Invigorating Encore | Max Damage during Invigorating Encore | +2 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Act 9: Invigorating Encore | Min Damage during Invigorating Encore | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Armor of Connous | Defense while Transformed | +0.25 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Armor of Connous | Protection while Transformed | +0.25 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Armor of Connous | Will while Transformed | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Arrow Revolver | Max Damage | +5 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Arrow Revolver | Min Damage | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Axe Mastery | Max Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Axe Mastery | Min Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Battlefield Overture | Duration | +5s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Battlefield Overture | Radius | +100cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Blacksmithing | Success Rate | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Blaze | Damage | +5% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Blunt Mastery | Max Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Blunt Mastery | Min Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Body of Chaos | Strength while Transformed | +2 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Bolt Mastery | Damage | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Bow Mastery | Max Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Bow Mastery | Min Damage | +0.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Bullet Slide | Damage per Bullet | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Bullet Storm | Attack Spread | +5cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Bullet Storm | Damage per Bullet | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Bullet Storm | Range | +10cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Carpentry | Wood Cutting Success Rate | +0.75% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Chain Crush | Damage | +20% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Charge | Allows Usage Without Shield | - | - | - | 1-1 | - | - | 1-1 | - |
Charge | Damage | +15% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Combat Mastery | Max Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Combat Mastery | Min Damage | +0.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Control Marionette | Balance | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Control Marionette | Critical Rate | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Control Marionette | Max Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Control Marionette | Min Damage | +0.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Control of Darkness | Duration | +15s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Crash Shot | Fragment Damage | +3.50% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Crash Shot | Projectile Damage | +2.50% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Crossbow Mastery | Max Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Crossbow Mastery | Min Damage | +0.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Daemon of Physis | Duration | +9s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Daemon of Physis | Max Damage while Transformed | +2 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Daemon of Physis | Min Damage while Transformed | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Death Mark | Duration | +2s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Dischord | Attack Radius | +30cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Dischord | Damage Over Time | +2% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Dischord | Debuff Duration | +1s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Dischord | Instant Damage | +10% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Dischord | Movement Speed Reduction | +2% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Dorcha Conversion | Cooldown | -20s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Dorcha Conversion | Dorcha Gained | +0.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Elven Magic Missile | Damage | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Elven Magic Missile | Ranged Attack Damage | +4% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Enduring Melody | Defense | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Enduring Melody | Duration | +5s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Enduring Melody | MP Recovery Speed | +10% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Enduring Melody | Protection | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Enduring Melody | Radius | +50cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Enduring Melody | Stamina Recovery Speed | +10% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Explosive Kunai | Movement Speed Reduction Duration | +1s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Eye of Order | Dexterity while Transformed | +2 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Fate Foretold | Damage | +30% per level | 1-1 | 1-2 | 1-5 | 1-1 | 1-2 | 2-5 | 6-7 |
Final Hit | Max Damage | +10 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Final Hit | Min Damage | +5 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Fire Mastery | Damage | +0.50% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Firebolt | Max Damage | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Firebolt | Min Damage | +1.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Flame Burst | Max Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Flame Burst | Min Damage | +0.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Flash Launcher | Damage | +5% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Fury of Connous | Duration | +9s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Fury of Connous | Max Damage while Transformed | +2 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Fury of Connous | Max HP while Transformed | +5 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Fury of Connous | Max Injury Rate while Transformed | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Fury of Connous | Max Stamina while Transformed | +7.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Fury of Connous | Min Damage while Transformed | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Fury of Connous | Min Injury Rate while Transformed | +0.50% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Fury of Connous | Strength while Transformed | +0.35 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Fusion Bolt | Damage | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Giant Full Swing | Attack Range | +5cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Giant Full Swing | Damage | +2.50% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Giant Full Swing | Exclusive Damage | +2.50% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Giant Full Swing | Exclusive Weapon Attack Range | +10cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Grapple Shot | Damage | +4% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Gravity Well | Charge Radius per Second | +40cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Hands of Chaos | Dexterity while Transformed | +2 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Hands of Chaos | Injury Rate while Transformed | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Harvest Song | Buff Preparation Time | -1s per level | - | - | 1-1 | - | - | 1-1 | 2-2 |
Harvest Song | Duration | +5s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Harvest Song | Gathering Speed | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Harvest Song | Radius | +100cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Healing | HP Restored | +25 at level 1 +1 per level |
1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Heat Buster | Max Damage | +10 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Heat Buster | Min Damage | +5 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Ice Mastery | Damage | +0.50% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Ice Spear | Explosion Radius | +20cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Icebolt | Max Damage | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Icebolt | Min Damage | +1.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Kunai Storm | Damage | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Lance Charge | Charge Damage | +4% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Lance Mastery | Max Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Lance Mastery | Min Damage | +0.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Life of Physis | Max Stamina while Transformed | +10 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Life of Physis | Strength while Transformed | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Life of Physis | Will while Transformed | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Lightning Bolt | Max Damage | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Lightning Bolt | Min Damage | +1.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Lightning Bolt | Wand Effectiveness | +0.75 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Lightning Mastery | Damage | +0.50% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Lullaby | Base Sleep Chance | +2% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Lullaby | Damage to Sleeping Targets | +20 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Lullaby | Duration | +0.50s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Lullaby | Maximum Sleep Targets | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Magnum Shot | Damage | +10% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
March Song | Duration | +5s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
March Song | Mount Speed | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
March Song | Radius | +100cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
March Song | Walking Speed | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Metallurgy | Success Rate | +1.25% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Mind of Chaos | Critical Rate while Transformed | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Mind of Chaos | Intelligence while Transformed | +3 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Mind of Connous | Intelligence while Transformed | +7.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Mind of Connous | Max MP while Transformed | +10 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Mirage Missile | Max Damage | +2 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Mirage Missile | Min Damage | +1.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Musical Knowledge | Excellent Performance Effect | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Musical Knowledge | Excellent Performance Rate | +5% at level 1 +2% per level |
1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Musical Knowledge | Inspiring Performance Effect | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Orbital Pulse | Cooldown Reduction | -0.3s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Musical Knowledge | Inspiring Performance Rate | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Musical Knowledge | Normal Performance Effect | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Party Healing | Defense | +0.25 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Party Healing | HP Recovery Increased | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Power of Order | Strength while Transformed | +0.25 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Power of Order | Will while Transformed | +0.25 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Puppet's Snare | Damage over time after stun | +3 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Puppet's Snare | Range | +10cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Puppet's Snare | Stun Duration | +0.10s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Ranged Attack | Max Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Ranged Attack | Min Damage | +0.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Sakura Abyss | Radius per Charge | +2cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Sand Burst | Max Damage | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Sand Burst | Min Damage | +1.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shadow Bind | Duration | +0.50s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shadow Cloak | Hide Duration | +0.50s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Sharpness of Connous | Critical Rate while Transformed | +0.50% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Sharpness of Connous | Dexterity while Transformed | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shield of Physis | Defense while Transformed | +0.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shield of Physis | Max HP while Transformed | +10 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shield of Physis | Protection while Transformed | +0.25 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shock | Max Damage | +15 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shock | Min Damage | +7.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shooting Rush | Attack Range | +10cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shooting Rush | Attack Spread | +5cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shooting Rush | Damage per Bullet | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shuriken Mastery | Max Damage | +3 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Shuriken Mastery | Min Damage | +2 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Smash | Damage | +10% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Smokescreen | Defense / Magic Defense Reduction | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Smokescreen | Radius | +10cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Soul of Chaos | Duration | +9s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Soul of Chaos | Max MP while Transformed | +10 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Soul of Chaos | Max Stamina while Transformed | +10 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Soul of Chaos | Strength while Transformed | +3 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Spell of Physis | Critical Rate while Transformed | +0.75% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Spell of Physis | Intelligence while Transformed | +2.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Spell of Physis | Max MP while Transformed | +10 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Spirit of Order | Defense while Transformed | +0.50 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Spirit of Order | Duration | +12s per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Spirit of Order | Max HP while Transformed | +10 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Spirit of Order | Max MP while Transformed | +15 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Spirit of Order | Max Stamina while Transformed | +10 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Spirit of Order | Protection while Transformed | +0.25 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Stellar Surge | Damage | +25% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Support Shot | Damage | +2% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Sword Mastery | Max Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Sword Mastery | Min Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Sword of Order | Damage while Transformed | +4 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Sword of Order | Injury Rate while Transformed | +1.50% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Tailoring | Quality Bonus | +0.75 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Tailoring | Success Rate | +0.80% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Throwing Attack | Damage | +10% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Vivace | Alchemy Charging Speed | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Vivace | Attack Speed | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Vivace | Duration | +5 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Vivace | Magic Casting Speed | +1% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Water Cannon | Max Damage | +3 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Water Cannon | Min Damage | +2 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Wind Blast | Max Damage | +2 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Wind Blast | Min Damage | +1 per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Windmill | Damage | +3% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Wire Pull | Damage | +5% per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |
Wire Pull | Range | +10cm per level | 1-1 | 1-2 | 1-3 | 1-1 | 1-2 | 1-3 | 4-4 |