- Throw redirects here. For the Action, see Rock Throwing.
Description
|
It's a skill that enables you to use throwing weapons against your opponents. If you have the throwing tool and the throwing weapon in your hands, you can use the Throwing attack. Unlike arrows, you can immediately attack an enemy without aiming first.
|
Details
- Giant-only skill.
- Requires an Atlatl and Javelins to use.
- Throws a javelin at an enemy from a distance.
- Players may run while this skill is loading and after it has loaded.
- The damage formula for Throwing Attack is
(Atlatl Damage Range + Javelin Bonus + Strength Bonus + Equipment Damage Enchants) * Rank Multiplier
.
- Every 3 Strength adds +1 to Maximum Damage and every 5 Strength adds to +1 Minimum Damage.
- Short Javelins add 10 max damage while Long Javelins add 25 max damage. Refer to the Javelins List for other varieties.
- Can be loaded during Windmill's animation, but can not be used until the animation ends.
- As a ranged ability, Throwing Attack's effects are shunted by Natural Shield, Charge can block it, and Evasion can dodge the javelin.
Summary
Rank
|
N |
F |
E |
D |
C |
B |
A |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1
|
Required AP
|
-
|
3
|
5
|
7
|
10
|
15
|
30
|
Required AP (Total)
|
- |
3 |
6 |
9 |
14 |
19 |
24 |
31 |
38 |
48 |
58 |
73 |
88 |
103 |
118 |
148
|
Additional Will (Total)
|
- |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9 |
+10 |
+11 |
+12 |
+13 |
+14 |
+19
|
Additional Strength (Total)
|
-
|
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+13
|
Damage [%]
|
100 |
300 |
330 |
360 |
390 |
420 |
450 |
480 |
510 |
540 |
570 |
650 |
700 |
750 |
800 |
900
|
Accuracy [%]
|
90
|
95
|
99
|
Stamina Use
|
3
|
4
|
6
|
8
|
10
|
Load Time [sec]
|
0
|
Cooldown Time [sec]
|
7
|
6
|
5
|
4
|
Skill CP
|
-
|
10
|
20
|
30
|
40
|
50
|
Stat CP
|
- |
0.5 |
1.0 |
1.5 |
2.0 |
2.5 |
3.0 |
4.5 |
6.0 |
7.5 |
9.0 |
10.5 |
12.0 |
13.5 |
15.0 |
22.5
|
Obtaining the Skill
- Learned automatically upon equipping an Atlatl.
Training Method
- Throwing Attack training benefits from the Close Combat talent.
- Throwing Attack will not receive training for attacking the enemy with Defense loaded.
- If the Javelin knocks them down, it will receive training for "Knock down an enemy".
Tips
- Different Shadow Missions and Theatre Missions have a variety of Combat Power levels. Changing the mission difficulty will also affect the monsters' CP.
- The Other Alchemists is an good example of a Shadow Mission with high Combat Power mobs with low HP, even on Basic.
- Due to the large amount of training requirements, it may be best to set a party with the finish rule set to anyone. This allows for an additional attack and knockdown.
Novice Rank
Method
|
Exp.
|
Count
|
Total
|
Attack anything
|
10.00
|
10
|
100
|
Rank F
- AP: 3
- Stat Improvement: Will +1
- Effects: Damage 300%, Accuracy 90%
Method
|
Exp.
|
Count
|
Total
|
Attack an enemy
|
5.00
|
20
|
100
|
Knock down an enemy
|
10.00
|
10
|
100
|
Rank E
- AP: 3
- Stat Improvement: Will +1
- Effects: Damage 330%, Accuracy 90%
Method
|
Exp.
|
Count
|
Total
|
Attack an enemy
|
3.00
|
30
|
90.00
|
Knock down an enemy
|
5.00
|
15
|
75.00
|
Win a battle against an enemy
|
10.00
|
5
|
50.00
|
Rank D
- AP: 3
- Stat Improvement: Will +1
- Effects: Damage 360%, Accuracy 90%
Method
|
Exp.
|
Count
|
Total
|
Attack an enemy
|
1.00
|
60
|
60.00
|
Knock down an enemy
|
3.00
|
20
|
60.00
|
Win a battle against an enemy
|
5.00
|
10
|
50.00
|
Score a critical hit
|
30.00
|
1
|
30.00
|
Rank C
- AP: 5
- Stat Improvement: Will +1
- Effects: Damage 390%, Accuracy 90%
Method
|
Exp.
|
Count
|
Total
|
Attack an enemy of similar level
|
2.00
|
20
|
40.00
|
Knock down an enemy of similar level
|
3.00
|
12
|
36.00
|
Win a battle against an enemy of similar level
|
5.00
|
8
|
40.00
|
Score a critical hit
|
20.00
|
1
|
20.00
|
Attack a strong enemy
|
15.00
|
2
|
30.00
|
Win a battle against a strong enemy
|
30.00
|
1
|
30.00
|
Rank B
- AP: 5
- Stat Improvement: Will +1
- Effects: Damage 420%, Accuracy 90%
Method
|
Exp.
|
Count
|
Total
|
Attack an enemy of similar level
|
1.00
|
40
|
40.00
|
Knock down an enemy of similar level
|
2.00
|
20
|
40.00
|
Win a battle against an enemy of similar level
|
3.00
|
12
|
36.00
|
Score a critical hit
|
15.00
|
2
|
30.00
|
Attack a strong enemy
|
10.00
|
3
|
30.00
|
Win a battle against a strong enemy
|
20.00
|
1
|
20.00
|
Rank A
- AP: 5
- Stat Improvement: Will +1
- Effects: Damage 450%, Accuracy 90%
Method
|
Exp.
|
Count
|
Total
|
Attack an enemy of similar level
|
0.80
|
50
|
40.00
|
Knock down an enemy of similar level
|
1.00
|
40
|
40.00
|
Win a battle against an enemy of similar level
|
2.00
|
20
|
40.00
|
Score a critical hit
|
10.00
|
3
|
30.00
|
Attack a strong enemy
|
7.00
|
4
|
28.00
|
Win a battle against a strong enemy
|
15.00
|
2
|
30.00
|
Rank 9
- AP: 7
- Stat Improvement: Will +1, Str +1
- Effects: Damage 480%, Accuracy 90%
Method
|
Exp.
|
Count
|
Total
|
Attack a strong enemy
|
0.50
|
60
|
30.00
|
Knock down a strong enemy
|
0.70
|
40
|
28.00
|
Win a battle against a strong enemy
|
1.00
|
30
|
30.00
|
Score a critical hit
|
7.00
|
2
|
14.00
|
Attack an awful enemy
|
5.00
|
4
|
20.00
|
Win a battle against an awful enemy
|
10.00
|
2
|
20.00
|
Rank 8
- AP: 7
- Stat Improvement: Will +1, Str +1
- Effects: Damage 510%, Accuracy 90%
Method
|
Exp.
|
Count
|
Total
|
Attack a strong enemy
|
0.30
|
100
|
30.00
|
Knock down a strong enemy
|
0.50
|
60
|
30.00
|
Win a battle against a strong enemy
|
0.70
|
40
|
28.00
|
Score a critical hit
|
5.00
|
3
|
15.00
|
Attack an awful enemy
|
3.00
|
7
|
21.00
|
Win a battle against an awful enemy
|
7.00
|
3
|
21.00
|
Rank 7
- AP: 10
- Stat Improvement: Will +1, Str +1
- Effects: Damage 540%, Accuracy 90%
Method
|
Exp.
|
Count
|
Total
|
Attack a strong enemy
|
0.10
|
300
|
30.00
|
Knock down a strong enemy
|
0.30
|
100
|
30.00
|
Win a battle against a strong enemy
|
0.50
|
50
|
25.00
|
Score a critical hit
|
3.00
|
5
|
15.00
|
Attack an awful enemy
|
1.00
|
20
|
20.00
|
Win a battle against an awful enemy
|
5.00
|
5
|
25.00
|
Rank 6
- AP: 10
- Stat Improvement: Will +1, Str +1
- Effects: Damage 570%, Accuracy 90%
Method
|
Exp.
|
Count
|
Total
|
Attack an awful enemy
|
0.05
|
500
|
25.00
|
Knock down an awful enemy
|
0.07
|
300
|
21.00
|
Win a battle against an awful enemy
|
0.10
|
200
|
20.00
|
Score a critical hit
|
1.00
|
15
|
15.00
|
Attack a boss level enemy
|
0.50
|
40
|
20.00
|
Win a battle against a boss level enemy
|
1.00
|
20
|
20.00
|
Rank 5
- AP: 15
- Stat Improvement: Will +1, Str +1
- Effects: Damage 650%, Accuracy 95%
Method
|
Exp.
|
Count
|
Total
|
Attack an awful enemy
|
0.03
|
700
|
21.00
|
Knock down an awful enemy
|
0.05
|
500
|
25.00
|
Win a battle against an awful enemy
|
0.07
|
300
|
21.00
|
Score a critical hit
|
0.90
|
20
|
18.00
|
Attack a boss level enemy
|
0.30
|
70
|
21.00
|
Win a battle against a boss level enemy
|
0.70
|
30
|
21.00
|
Rank 4
- AP: 15
- Stat Improvement: Will +1, Str +1
- Effects: Damage 700%, Accuracy 95%
Method
|
Exp.
|
Count
|
Total
|
Attack an awful enemy
|
0.01
|
2000
|
20.00
|
Knock down an awful enemy
|
0.03
|
700
|
21.00
|
Win a battle against an awful enemy
|
0.05
|
500
|
25.00
|
Score a critical hit
|
0.70
|
30
|
21.00
|
Attack a boss level enemy
|
0.10
|
200
|
20.00
|
Win a battle against a boss level enemy
|
0.50
|
40
|
20.00
|
Rank 3
- AP: 15
- Stat Improvement: Will +1, Str +1
- Effects: Damage 750%, Accuracy 95%
Method
|
Exp.
|
Count
|
Total
|
Attack a boss level enemy
|
0.05
|
500
|
25.00
|
Knock down a boss level enemy
|
0.07
|
300
|
21.00
|
Win a battle against a boss level enemy
|
0.10
|
250
|
25.00
|
Score a critical hit
|
0.50
|
60
|
30.00
|
Rank 2
- AP: 15
- Stat Improvement: Will +1, Str +1
- Effects: Damage 800%, Accuracy 95%
Method
|
Exp.
|
Count
|
Total
|
Attack a boss level enemy
|
0.03
|
1000
|
30.00
|
Knock down a boss level enemy
|
0.05
|
500
|
25.00
|
Win a battle against a boss level enemy
|
0.07
|
300
|
21.00
|
Score a critical hit
|
0.30
|
100
|
30.00
|
Rank 1
- AP: 30
- Stat Improvement: Will +5, Str +5
- Effects: Damage 900%, Accuracy 99%
Method
|
Exp.
|
Count
|
Total
|
Attack a boss level enemy
|
0.01
|
4000
|
40.00
|
Knock down a boss level enemy
|
0.03
|
1000
|
30.00
|
Win a battle against a boss level enemy
|
0.05
|
500
|
25.00
|
Score a critical hit
|
0.10
|
300
|
30.00
|
Master Title
the Master of Atlatls
- HP +20
- Stamina +20
- Str +20
- Skill Effectiveness +10%
- Dex -25
Related Enchants
Note: no enchants were found for this query.