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Wind Blast

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Description

Wind Blast.png
A skill that lets loose a blast of wind from the Cylinder using Wind Crystals. It does little damage but can knock down opponents from far away. The closer the opponent is, the greater the impact. Damage increases with higher Stamina. (Material: 1 Wind Crystal)

Details

  • Fires a burst of wind to launch nearby targets a distance and deal minor damage.
  • Requires a Wind Crystal.
  • Will not knock the target back if they have Defense activated.
  • Wind Blast will not knock the player down if they are using Final Hit.
  • Wind Blast will not always knock targets back if they are already knocked down.
  • Using a Wind Cylinder or a Hurricane Cylinder will increase the damage of Wind Blast.
  • 25% of an average of Maximum Health, Mana, and Stamina adds onto Wind Blast's base damage.
    • For example, if the user has an average of 100, an additional 25 damage is added to Wind Blast's base damage.
    • This only adds bonus damage up to 2500, or 625 additional base damage.
  • Wind Blast may be loaded while knocked down.
  • Evasion can be used to avoid Wind Blast.
  • Wind Blast is a Lightning Elemental and as such, the effects are shunted by Lightning Shield.
  • Prerequisite for learning the Flame Burst skill (at rank D).

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP - 3 5 7 10 15
Required AP (Total) - 3 6 9 14 19 24 31 38 45 52 62 72 82 92 107
Stamina Used 2 3 4 6
Damage Minimum 3 5 8 10 13 15 25 30 35 40 50
Maximum 10 40 45 50 58 65 70 78 85 93 100 110 120 130 140 150
Radius 400
Knockback
Distance ?
400 420 440 460 480 500 520 540 560 580 600
Knockback
Distance ?
850 860 870 880 890 900 920 940 960 980 1000 1020 1040 1060 1080
Load Time [sec] 0
Cooldown Time [sec] 7
Skill CP (Total) - 10 20 30 40 50 60 80 90 100 110 130 150 170 190 210

Obtaining the Skill

Training Method

  • Their Method is useful for training the Knock Back requirements. Zombies move very slowly and almost always gets knocked back by Wind Blast.
  • The "Blast Away" requirement is essentially the same as the "Knock Back" requirement after changes to the mechanics of Wind Blast.

Novice Rank

  • AP: -
  • Effects: Damage 3~10
Method Exp. Count Total
Attack an enemy. 100.00 1 100.00

Rank F

  • AP: 3
  • Effects: Damage 3~40
Method Exp. Count Total
Attack an enemy. 1.00 100 100.00
Knock back an enemy. 2.00 20 40.00

Rank E

  • AP: 3
  • Effects: Damage 3~45
Method Exp. Count Total
Knock back an enemy. 1.00 40 40.00
Attack a same-level enemy. 1.00 60 60.00
Knock back a same-level enemy. 1.00 60 60.00
Knock back a Strong-level enemy. 3.00 20 60.00

Rank D

  • AP: 3
  • Effects: Damage 3~50
Method Exp. Count Total
Attack an enemy. 0.10 100 10.00
Knock back an enemy. 0.10 100 10.00
Attack a same-level enemy. 0.50 100 50.00
Knock back a Strong-level enemy. 2.00 30 60.00

Rank C

  • AP: 5
  • Effects: Damage 5~58
Method Exp. Count Total
Attack a same-level enemy. 0.12 300 36.00
Knock back a same-level enemy. 0.24 150 36.00
Knock back a Strong-level enemy. 0.50 60 30.00
Blast away a Strong-level enemy. 1.00 40 40.00
Knock back an Awful-level enemy. 1.00 30 30.00

Rank B

  • AP: 5
  • Effects: Damage 5~65
Method Exp. Count Total
Attack a same-level enemy. 0.08 300 24.00
Knock back a same-level enemy. 0.12 200 24.00
Knock back a Strong-level enemy. 0.50 50 25.00
Blast away a Strong-level enemy. 1.00 20 20.00
Knock back an Awful-level enemy. 3.00 20 60.00

Rank A

  • AP: 5
  • Effects: Damage 8~70
Method Exp. Count Total
Knock back a same-level enemy. 0.12 300 36.00
Knock back a Strong-level enemy. 0.50 120 60.00
Blast away a Strong-level enemy. 1.50 20 30.00
Knock back an Awful-level enemy. 1.00 30 30.00

Rank 9

  • AP: 7
  • Effects: Damage 8~78
Method Exp. Count Total
Knock back a same-level enemy. 0.08 500 40.00
Knock back a Strong-level enemy. 0.50 100 50.00
Blast away a Strong-level enemy. 1.00 10 10.00
Knock back an Awful-level enemy. 1.00 20 20.00
Blast away an Awful-level enemy. 2.00 100 200.00

Rank 8

  • AP: 7
  • Effects: Damage 10~85
Method Exp. Count Total
Knock back a same-level enemy. 0.08 500 40.00
Knock back a Strong-level enemy. 0.50 60 30.00
Blast away a Strong-level enemy. 0.80 20 16.00
Knock back an Awful-level enemy. 0.60 90 54.00
Blast away an Awful-level enemy. 1.50 100 150.00
Knock back a Boss-level enemy. 2.00 20 40.00

Rank 7

  • AP: 7
  • Effects: Damage 13~93
Method Exp. Count Total
Knock back a Strong-level enemy. 0.20 100 20.00
Blast away a Strong-level enemy. 0.50 40 20.00
Knock back an Awful-level enemy. 0.60 60 36.00
Blast away an Awful-level enemy. 1.00 60 60.00
Knock back a Boss-level enemy. 2.00 20 40.00

Rank 6

  • AP: 7
  • Effects: Damage 15~100
Method Exp. Count Total
Knock back a Strong-level enemy. 0.20 200 40.00
Blast away a Strong-level enemy. 0.30 100 30.00
Knock back an Awful-level enemy. 0.50 90 45.00
Blast away an Awful-level enemy. 1.00 60 60.00
Knock back a Boss-level enemy. 1.50 20 30.00

Rank 5

  • AP: 10
  • Effects: Damage 25~110
Method Exp. Count Total
Knock back a Strong-level enemy. 0.12 400 48.00
Blast away a Strong-level enemy. 0.20 100 20.00
Knock back an Awful-level enemy. 0.80 60 48.00
Blast away an Awful-level enemy. 0.60 100 60.00
Knock back a Boss-level enemy. 1.00 25 25.00
Blast away a Boss-level enemy. 2.00 10 20.00

Rank 4

  • AP: 10
  • Effects: Damage 30~120
Method Exp. Count Total
Knock back a Strong-level enemy. 0.08 800 64.00
Blast away a Strong-level enemy. 0.10 300 30.00
Knock back an Awful-level enemy. 0.50 60 30.00
Blast away an Awful-level enemy. 0.50 50 25.00
Knock back a Boss-level enemy. 0.80 25 20.00
Blast away a Boss-level enemy. 1.50 20 30.00

Rank 3

  • AP: 10
  • Effects: Damage 35~130
Method Exp. Count Total
Knock back a Strong-level enemy. 0.08 800 64.00
Blast away a Strong-level enemy. 0.10 200 20.00
Knock back an Awful-level enemy. 0.30 100 30.00
Blast away an Awful-level enemy. 0.80 50 40.00
Knock back a Boss-level enemy. 0.50 50 25.00
Blast away a Boss-level enemy. 1.00 30 30.00

Rank 2

  • AP: 10
  • Effects: Damage 40~140
Method Exp. Count Total
Knock back a Strong-level enemy. 0.08 500 40.00
Blast away a Strong-level enemy. 0.10 200 20.00
Knock back an Awful-level enemy. 0.25 100 25.00
Blast away an Awful-level enemy. 0.50 60 30.00
Knock back a Boss-level enemy. 0.50 100 50.00
Blast away a Boss-level enemy. 0.80 50 40.00

Rank 1

  • AP: 15
  • Effects: Damage 50~150
Method Exp. Count Total
Knock back a Strong-level enemy. 0.05 1500 75.00
Blast away a Strong-level enemy. 0.10 200 20.00
Knock back an Awful-level enemy. 0.20 100 20.00
Blast away an Awful-level enemy. 0.20 100 20.00
Knock back a Boss-level enemy. 0.20 120 24.00
Blast away a Boss-level enemy. 0.30 50 15.00

Master Title

the Master of Wind Blast

  • Enemy Knockback Distance +15%
  • Max Stamina +15

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Burgundy Bear Prefix, 9 Metal Equipment
When Life Drain is Rank 9 or higher Defense +1
When Wind Blast is Rank 5 or higher Protection +1
Crocodile Suffix, 7 Two-handed Weapons
When Wind Blast is Rank 6 or higher Max Damage +29
If Giant or Giant-allied Strength +20
Defense -5
Max HP -40
+50% Repair Cost
Disaster
Enchant enabled rank regardless
Personalize[1]
Suffix, 4 Cylinders
When Wind Blast is Rank 1 or higher Critical +15%
When Heat Buster is Rank 1 or higher Fire Alchemy Damage +15~25
When Rain Casting is Rank 1 or higher Water Alchemy Damage +30~50
When Alchemy Mastery is Rank 2 or lower Max Damage -50
x7 Repair Cost
Evaporated
Personalize[1]
Prefix, 5 Cylinders
When Shock is Rank 5 or higher Critical +5%
When Life Drain is Rank 8 or higher Defense +4
When Flame Burst is Rank 1 or higher Fire Alchemy Damage +20~30
When Wind Blast is Rank 1 or higher Wind Alchemy Damage +25~35
Exclusive Enchant Scroll (Sniper War Hardmode/Elite)
Gust Prefix, D Headgear
When Rain Casting is Rank C or higher Balance +6%
Max Stamina +16
When Wind Blast is Rank A or higher Max Stamina +12
Enchant Scroll (Giant Bear)
Windy Prefix, C Clothing
When Life Drain is Rank B or higher Max HP +5
When Wind Blast is Rank A or higher Max Stamina +5


Gallery

References

  1. 1.0 1.1 Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.