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Dagger

From Mabinogi World Wiki
For the Japanese Dagger, see Tanto.
For the Fomor version, see Fomor Dagger.

Description

Equipped Dagger Sheathed Dagger
Equipped Sheathed

Even though it's light and easy to use, this weapon boasts a high performance. It has both an extremely high critical rate and balance. A weapon that all beginning warriors want as their first weapon.

For the special-colored versions, go here.

For a quick comparison of swords see Swords List and for individual articles see Category:Swords.

Base Stats and Information

Icon of Dagger
1 × 2
Fast 3 Hit Weapon
(edit)
Base Stats Limitations
Repairs?
100
Damage 2~9 Injury 0%~0% Human Classic Spirit Blacksmith
90% = 5 G
93% = 21 G
95% = 53 G
96% = 74 G
97% = 106 G
98% = 137 G
100% = 275 G
Balance 80% Critical 25% Elf Enchant
Stun 1.4 sec Upgrade?100 5/1 Giant Reforge
Durability 8
NPC Value?
100
346 G100 Dual W.100 H100 Sp. Up.100
S. Radius100 150 S. Angle100 30°
S. Damage100 30% SP/Swing100 0.8
Enchant Types?100 / One-handed Weapon / Sword / Metal / 
Other Information
Obtained From?100
Sold By?
100
Icon of Dagger
1 × 2
Fast 3 Hit Weapon
(edit)
Base Stats Limitations Repairs
Damage 10~14 Injury 20%~30% Human Dual W.100 100 See Below
Balance 60% Critical 30% Elf Reforge
Stun 1.4 sec Durability 15 Giant
S. Radius100 0 S. Angle100
S. Damage100 0% SP/Swing100 2.0
Other Information

Blacksmithing Requirements

Manual's Name Manual's
Rank
Production
Exp
Manual's Obtainment In-progress
Image
Materials Needed
per Attempt
Finishing
Materials
Avg. Completion
per Success
Smith Guide.png
Blacksmithing Manual -
Dagger
(edit)
D 2,500 2,000 G
Gilmore
Granites
Production Gachapon
Dagger Craft.png Iron Ingot x 1 Common Leather x 1
Thick Thread Ball x 2
40%
Approx. 3 attempts.

Dye Details

Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.

  Part A Part B Part C
Dyed Part Blade Hilt -
Palette Used Weapon Metal Hilt Metal -

Upgrades

Upgrade Name Proficiency Upgrade Details UG # Cost NPC
Weight Adjustment 1 5 Balance +1 0~4 500 Ferghus
Edern
Meles
Weight Adjustment 2 6 Balance +2 0~3 900
Weight Adjustment 3 7 Balance +3 0~2 1,300
Weight Adjustment 4 8 Balance +4 0~1 1,700
Recast Edge 1
(Blade Refinement 1)
10 Minimum Damage +1, Maximum Damage +3
Critical -2
0~4 1,000
Recast Edge 2
(Blade Refinement 2)
15 Minimum Damage +1, Maximum Damage +4
Critical -3
1~4 1,200
Recast Edge 3
(Blade Refinement 3)
20 Minimum Damage +1, Maximum Damage +5
Critical -4
2~4 1,400
Recast Edge 4
(Blade Refinement 4)
25 Minimum Damage +1, Maximum Damage +6
Critical -5
3~4 1,500
Recast Edge 5
(Blade Refinement 5)
30 Minimum Damage +1, Maximum Damage +7
Critical -6
4~4 1,600
Weight Reduction 20 Minimum Damage +3 0~3 3,000
Hilt Change 30 Minimum Damage +4
Maximum Damage -4
0~0 2000
Blade Edge Sharpening 20 Critical +4 1~2 2000
Ferghus' Dagger Upgrade 50 Minimum Damage +5, Maximum Damage +5, Balance +5
Critical -10
3~4 12,900 Ferghus
Edern's Dagger Enhancement 80 Minimum Damage +10, Maximum Damage +10, Critical +10
Balance -10, Durability -5
0~0 12,500 Edern
Meles' Short Sword Enhancement 35 Balance +5, Critical +5
Minimum Damage -5
3~4 9,200 Meles
Meles' Dagger Enhancement 62 Minimum Damage +10, Maximum Damage +10, Balance +10
Critical -10, Durability -5
0~0 10,600
Artisan Upgrade 100 Strength +1 ~ +18
Dexterity +4 ~ +28
Max HP +2 ~ +5
Max Stamina +2 ~ +5
4~4 20,000 Edern

Gem Upgrades[1]

Upgrade Name Proficiency Upgrade Details UG # Cost Gems NPC
Dagger Gem Upgrade 1 100 Max Damage +1
Critical +2%
0~0 1,200g Emerald 1.0cm+
Star Sapphire 2.0cm+
Jasper 4.0cm+
Ferghus
Edern
Gem Repair 1 100 Max Durability +2 0~0 23,000g Diamond 1.0cm+
Ruby 1.0cm+
Topaz 1.0cm+
Ferghus
Edern
Nerys

Upgrade Sequences[2]

  • Advice:

The Dagger has incredibly high balance; even with low Dexterity reaching 80% balance is no problem. However, the player must make a choice between damage and critical when upgrading; Dagger upgrades generally raise one or the other, but not both. Also worth noting is its fast attack speed, making it suitable for Final Hit and Bash.

Type Upgrade 1
Proficiency / Cost
Upgrade 2
Proficiency / Cost
Upgrade 3
Proficiency / Cost
Upgrade 4
Proficiency / Cost
Upgrade 5
Proficiency / Cost
Final Stats & Changes
Total Proficiency / Cost
High Damage
Keeps Durability
Blade Refinement 1
10 / 1,000G
Blade Edge Sharpening
20 / 2,000G
Blade Refinement 3
20 / 1,400G
Blade Refinement 4
25 / 1,500G
Blade Refinement 5
30 / 1,600G
Attack 6-30 Critical 12%
Balance 80% Durability 8
105 / 7,500G
High Critical
Keeps Durability
Weight Reduction
20 / 3,000G
Blade Edge Sharpening
20 / 2,000G
Blade Edge Sharpening
20 / 2,000G
Meles' Short Sword Enhancement
35 / 9,200G
Meles' Short Sword Enhancement
35 / 9,200G
Attack 0-9 Critical 43%
Balance 90% Durability 8
130 / 25,400G
Highest Max Damage Edern's Dagger Enhancement
80 / 12,500G
Blade Refinement 2
15 / 1,200G
Blade Refinement 3
20 / 1,400G
Blade Refinement 4
25 / 1,500G
Blade Refinement 5
30 / 1,600G
Attack 16-41 Critical 17%
Balance 70% Durability 3
170 / 18,200G
Highest Critical Edern's Dagger Enhancement
80 / 12,500G
Blade Edge Sharpening
20 / 2,000G
Blade Edge Sharpening
20 / 2,000G
Meles' Short Sword Enhancement
35 / 9,200G
Meles' Short Sword Enhancement
35 / 9,200G
Attack 2-19 Critical 53%
Balance 80% Durability 3
190 / 34,900G

Classic Spirit Weapon Stats

Level Str
(Attack)
Dex
(Injury Rate)
Int
(Balance)
Luck
(Critical)
Will
(Durability)
1 10~14 20~30 60 30 15
8 10~15 20~30 60 30 15
9 11~16 20~30 60 30 15
10 12~17 20~30 61 30 15
11 12~18 20~30 61 30 15
12 12~19 20~30 61 30 15
13 13~20 20~30 61 30 15
14 14~21 21~32 62 31 15
15 15~23 21~32 63 32 16
16 16~24 21~32 63 32 16
17 17~26 21~32 64 32 16
18 18~28 21~32 65 32 16
19 19~30 22~33 66 33 16
20 20~32 23~34 67 34 17
21 21~34 23~34 68 34 17
22 22~36 23~34 69 34 17
23 23~38 23~34 70 34 17
24 24~41 23~34 71 34 17
25 25~44 23~35 72 35 17
26 25~45 23~36 (Min+1) 73 (Min+1) 36 (Max+1) 17 (Max+1)
27 25~46 24~37 (Min+1) 74 (Min+1) 37 (Max+1) 17 (Max+1)
28 25~47 25~38 (Min+1) 75 (Min+1) 38 (Max+1) 18 (Max+1)
29 25~48 26~39 (Min+1) 76 (Min+1) 39 (Max+1) 19 (Max+1)
30 25~49 27~40 (Min+1) 77 (Min+1) 40 (Max+1) 20 (Max+1)
31 26~50 27~40 77 40 20
32 27~51 27~40 77 40 20
33 28~53 27~40 77 41 20
34 29~55 28~41 78 41 20
35 30~57 28~41 79 41 20
36 31~59 29~42 80 42 20
37 32~61 29~42 81 42 20
38 33~63 30~43 82 42 20
39 34~65 30~43 83 43 21
40 35~67 31~43 84 43 22
41 37~71 31~44 85 43 22
42 39~75 32~44 86 44 23
43 41~79 33~45 87 44 23
44 43~83 33~46 87 45 24
45 45~87 33~46 (Min+1) 88 46 24
46 47~91 33~46 (Min+1) 88 47 24 (Max +1)
47 50~93 33~47 89 48 24 (Max+1)
48 51~95 33~48 90 49 25
49 52~97 33~49 91 (Min+1) 50 (Max+1) 25
50 55~101 92 (Min+1) 50 (Max+1) 25
  • (Min+1) means +1 to Minimum attack damage.
  • (Max+1) means +1 to Maximum attack damage.

Classic Spirit Weapon Repair

Proficiency 0 10 20 30 40 50 60 70 80 90 100
Success Rate (%) 79 81 84 86 89 91 94 96 99 99 100
Recovery Points 6 6 7 7 8 9 9 10 10 11 12
  • Decimals are ignored from computation.
  • Max durability refers to your spirit weapon's current max durability.
  • The following data only applies to brand new spirit weapon, change in spirit weapon's level may differ results.
  • Success Rate = 79 + (Prof x 0.25)
  • Recovery Points = (Max Dur x 0.4) + (Max Dur x Prof x 0.004)

References