Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Keep this wiki going by contributing to our Patreon!
Destiny (System)
![]() |
As of The Classic Update, the content on this page is no longer a feature of Mabinogi. This content has been replaced by Talents. |
Description
- The Destiny system allows minor specialization in one combat area for players.
- The areas available are Warrior, Ranger, Mage, Alchemist, Merchant, Fighter, or Bard.
- Players may choose no Destiny.
- Players who have no Destiny will not receive any bonus stats or bonus training.
- Nao strongly recommends to have a destiny for the bonuses they have to offer.
- While players are selecting their destiny, an example video of that destiny will continuously loop.
- The player's Destiny will be displayed in the character window.
- Newly made characters will also receive additional quests, items, and a title.
- Characters may select a Destiny upon Rebirth.
- After choosing a character's age, gender, and features Nao will ask the player if they would like to choose a Destiny. Then they are asked to confirm it.
- Depending on the Destiny chosen, certain stats will increase faster than normal upon leveling and aging.
- Depending on the Destiny chosen, certain skills will gain 2 counts of training each time a requirement is fulfilled.
- This effect is maintained even when mastering a skill.
- Other training boosts will stack with this effect.
- Usable skills are not affected by Destiny choice.
- Starting, leveling, and aging stats will never be lower than they were before the Destiny system was implemented.
Destinies
Warrior
- Replaced by Close Combat and Lance Combat talents
—Nao |
![]() ![]() |
|
Ranger
- Replaced by Archery talent
—Nao |
![]() ![]() |
|
Mage
—Nao |
![]() ![]() |
|
Alchemist
- Replaced by Battle Alchemy and Transmutation talents
—Nao |
![]() ![]() |
|
Merchant
—Nao |
![]() ![]() |
|
Fighter
- Replaced by Martial Arts talent
- For the suffix enchant, see Rank A Enchants.
—Nao |
![]() |
|
Bard
- Replaced by Music talent
—Nao |
![]() |
|
Beginner's Destiny
- The Beginner's Destiny has some additional benefits than a normal Destiny.
- A Destiny Title is given upon character creation.
- The Title will vanish at cumulative level 100.
- Specially-Enchanted Equipments and Beginner Exclusive Enchant Scrolls can be earned by quests.
- Equipment and Enchant Scrolls are earned at cumulative levels 10, 20, 40, 50, 60, 70, 80, and 100.
- A Destiny Title is given upon character creation.
Titles
Number | Name | Requirements | Effects |
---|---|---|---|
* | the Aspiring Warrior | Choose the Warrior destiny when you start or rebirth a non-destined character under total level 100. | Max HP +10 Strength +25 |
* | the Aspiring Archer | Choose the Ranger destiny when you start or rebirth a non-destined character under total level 100. | Max HP +10 Dexterity +20 |
* | the Aspiring Wizard | Choose the Mage destiny when you start or rebirth a non-destined character under total level 100. | Max MP +20 Bolt Magic Damage Increased |
* | the Aspiring Alchemist | Choose the Alchemist destiny when you start or rebirth a non-destined character under total level 100. | Max Stamina +20 Beginner Alchemy Damage Increased |
* | the Millionare Striver | Choose the Merchant destiny when you start or rebirth a non-destined character under total level 100. | Max Stamina +10 Luck +25 |
* | the Aspiring Fighter | Choose the Fighter destiny when you start or rebirth a non-destined character under total level 100. | Max Stamina +10 Strength + 10 Will +20 |
* | the Aspiring Maestro | Choose the Bard destiny when you start or rebirth a non-destined character under total level 100. | Max HP +10 Max Stamina +20 Strength +20 |
Equipment Received Upon Creation of a New Character
Destiny | Weapon | Potions | Ammo | |
---|---|---|---|---|
Warrior | Human | Fluted Short Sword | 10 HP 30 Potions | - |
Elf | Mace | |||
Giant | Beginner Bear Knuckle | |||
Ranger | Longbow | - | 300 Arrows | |
Mage | Beginner Ice Wand | 10 MP 30 Potion for Beginners | - | |
Alchemist | Cylinder | - | 300 Water Crystals, Fire Crystals, 100 Wind Crystals, and Earth Crystals | |
Merchant | Gathering Knife | 5 Stamina 30 Potions and 5 HP 30 Potion | ||
Fighter | Human and Giant | Spiked Knuckle | 5 HP 30 Potions and 5 MP 30 Potions | - |
Elf | 5 HP 30 Potions and 5 Stamina 30 Potions | |||
Bard | Human and Elf | Lute | 5 HP 30 Potions and 5 MP 30 Potions | - |
Giant | Chalumeau |
Trivia
- The Bard Destiny was originally planned to be released with the other Destinies in the Generation 13 update, with all Life Skills involved, but was scrapped for unknown reasons.
- The old icons for the destinies are never actually seen in-game, however they are in the game's code.
- Strangely, the old icon for Archer does not exist. The icon for the previously scrapped Bard Destiny was used for the Archer icon.
- There are three different clips for the Warrior Destiny and two different clips for the Ranger Destiny, one for each race, excluding Giants for the Ranger Destiny.
- The Destiny system was replaced by the Talent system in Generation 17, Season 1.
- Although the Destiny system was replaced before the implementation of the Puppeteer class, a Puppeteer Destiny was added into the game's code.