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Damn the Gods.



The Gods treat us, the humans, as little more than pests. They slay us, toy with us, without remorse.



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Basic Information

The Gods are a race of supernatural beings that govern over the land of Erinn. At will, these characters have the ability to alter the lands of their world as well as its people.

Their home is known to be Falias. Brionac is also said to be the Sword of the Gods.

It is said that Shakespeare had angered the Gods by foretelling the Partholons of their plans to wipe them out as they constantly abused the Caliburn. The plague was sent, leaving all but one alive; the lone survivor then sought revenge against the Gods. Afterwards, the Gods moved Avon to an alternate dimension, using it as a jail, and imprisoned Shakespeare there.

All major Gods generally have mixed roles throughout the mainstream storyline, weighing between good and evil. Though they are said to have aided certain races and even created Erinn, they are not without sinister roles, such as the aforementioned plague. A Tuatha de Danann also speculates that the Gods meddling with the world had led to its downfall by creating the mass conflict between the Fomor, Tuatha de Danann, and Milletian races. However, by the time of The Saga: Iria, Nao mentions that most, if not all, Gods have departed from Erinn, presumably having grown tired from governing it.

It is possible for any mere mortal to become a God, evident when Esras tried using Lia Fail, an object of ancient wisdom, to become a Goddess to govern Erinn. It is also possible for a God or Goddess to become a mortal, as Macha had done so.

Contrary to popular belief Gods are not necessarily immortal and are still vulnerable to attack; for example, Ruairi was able to injure Cichol and Shakespeare once pushed Morrighan. They are also capable of being sealed, such as the petrification of Morrighan, Nuadha's imprisonment on Falias, and Morrighan's attempt to seal Cichol in Avon, however despite this state they are not powerless as the petrified Morrighan was able to rebirth Mari into Nao and contact Ruairi and the Milletian in their dreams and gave them instructions on how to unseal her. It is also possible for Gods to face death, however deceased Gods may be resurrected, evident as Cichol, Nuadha, and Macha have died and revived.

Non-Gods can also acquire some powers of a God. A prominent example of this is the Milletian, who has achieved Demigod through the powers of Neamhain, Cichol, Morrighan, and the Brionac, although they do not have full control of it as they cannot use Neamhain's and Morrighan's powers simultaneously.

Known Gods and Goddesses


This section is for Gods/Goddesses who have major involvement within the Mainstream Quests.

  • Nao: The first Deity the player meets. She is Mari reborn who merged with an unknown Goddess from another world. Nao guides the Milletians from the Soul Stream to Erinn, and assists them with Rebirth.
  • Manannan mac Lir: The God of the Sea and King of the Fairies. He has the power to conjure catastrophic tempests and resides within a temple on his moving island, Scuabtuinne, and enjoys collecting rare and beautiful things. Residents in the Commonwealth of Belvast pray to Manannan by throwing coins into a fountain to wish for good weather and peaceful seas. He is said to have nine sons, and Cordelia claims his true form is a three-legged Parrotbill.
  • Morrighan: The Goddess of War and Vengeance, and one of the three Badhbh Cath Goddesses. She aids Humanity throughout many of their wars. She has a history of setting races against each other, and is directly involved in the demise of the Partholons, and the war between Humans and Fomors.
  • Balor: The previous God and King of the Fomors. He met his demise in the Second Battle of Mag Tuireadh in a battle against Lugh Lavada.
  • Cichol: The God and King of the Fomorian tribe, having rose to power after the death of Balor. He opposes Morrighan for siding with Humanity and is an antagonist to the Milletians, claiming their presence in Erinn will ultimately destroy it. He believes Erinn rightfully belongs to the Fomors, and that he will undo humanity for taking it from them.
  • Hymerark: The God of Freedom, under command of the Great Aton Cimeni. They are responsible for regulating the balance between Freedom and Chaos.
  • Macha: The Goddess of War and Destruction, and one of the three Badhbh Cath Goddesses. She once aided Humanity until a mortal she fell in love with broke her heart by marrying another woman. Betrayed, Macha cursed Erinn by destroying its lands. Eventually, a city was renamed to Emain Macha in her honor, and the curse was broken.
  • Neamhain/Irinid: The Goddess of War and Light, and one of the three Badhbh Cath Goddesses, but unlike her sisters she was long forgotten. Using the alias "the Great Irinid", she is said to have created Iria and its inhabitants, including the Giants and Elves. However, the two races became greedy for the Heart of Courcle, an artifact that helped her create the land. She placed a curse on the two races and disappeared, promising to return in an unspecified amount of time. She took the form of a Lost Elf and hid in Longa Desert Ruins. This Goddess constantly dreams of changing Tir Na Nog into paradise.
  • Nuadha: The God King who once ruled the Aliech Kingdom. He took over after Bres was dethroned. He lost his right arm to Sreng of the Fir Bolg in the First Battle of Mag Tuireadh, and later his Spirit Weapon to Cromm Cruaich in the Second Battle of Mag Tuireadh. From this he acquired a silver arm, a grudge against humanity for their fickle loyalty, and a fear of "death". He sought to sit upon the holy throne of Falias and acquire the eternal power of the absolute God for himself.


This section is for Gods/Goddesses who only have minor involvement within the Mainstream Quests.

  • Aton Cimeni the Great: Also known as "The Absolute God". They're an omnipotent entity believed to be the creator and overseer of all existence. He bestowed the Caliburn to the Partholons. This God also had changed Kristell from a Succubus to a Human.
  • Lymilark: The God of Love, under command of the Great Aton Cimeni. Lymilark is responsible for creating Erg, the life force of Erinn, which the fundamental power of Mana is based on.
  • Jeamiderark: The God of Peace, under command of the Great Aton Cimeni.
  • Danu: The Goddess of the Land and the Earth. She was mentioned in The Story of Spiral Hill and was believed to create Spiral Hill. Danu was also mentioned on the Homestead Stone description, stating that the item contains her powers. In the Irish Mythology, Tuatha de Danann means "People of the Goddess Danu".
  • Eladha: The Goddess of Wisdom. She was mentioned in Icebolt Spell: Origin and Training.
  • Phaea: The Goddess of Abundance. She offers her blessing to Diligent Milletians, and is mentioned in the Exploration Quest Description for Defeat 10 Maned Aardvarks as also being known as "the shining pig".
  • Ceridwen: A goddess mentioned in the Exploration Quest Description for Eliminate the White Bush Boar. She supposedly takes the form of white animals, leading people to believe the White Bush Boar could be her in another form. In modern Paganism, Ceridwen is regarded as the Goddess of rebirth, transformation, and inspiration, and in legend was said to be able to shapeshift at will.
  • Aengus: The God of Love. He was mentioned by Collen who believed the bond between Leymore and Jenna was created by Aegnus's will. The Lyre's description claims that Aengus played it to make mortals fall in love.
  • Cairbre: The God of Music who is said to bless musicians. They are mentioned by A Robed Woman in the Memento storyline, as well as in several books.
  • Colum Cuallemeach, which, according to Walter, is three gods:
    • Goibne, the god of blacksmithing.
    • Credne, the god of reforging.
    • Luchta, the god of carpentry.

Descendants of Gods and Goddesses

This section is for the children of Gods/Goddesses.


  • In the Irish Mythology, Fomorians were capable of killing Gods.
  • Cichol claims that Mana and Magic originated from Gods. He also says that humans who practice magic are "just cheap mimics" and "even the best of wizards are nothing more than just imposters."
  • Morrighan and Cichol are portrayed as wingless children in Generation 15. What this means is currently unknown.
  • While it is said that Glas Ghaibhleann, Lugh, and Cromm Cruaich are Gods, this may simply be an exaggeration by the NPCs, and stemming from respect for their respective powers. Additionally, Glas Ghaibhleann hails from another world and does not truly govern over Erinn.
  • Nuadha claims he can change mortals into Gods.
  • According to Nuadha, one of the steps of transcending into godhood requires one to shed all of their human compassion.
  • Strangely, despite their deaths, Nuadha, Cichol, and seemingly Macha are completely aware of all events that had transpired throughout the time of their death.
  • While it is said that Gods are targeting Shakespeare to re-imprison him back in Avon, only Morrighan is shown to be pursuing him. In Generation 16, Cichol intervenes and safeguards Shakespeare from Morrighan's clutches.
  • According to Akule, Millia has divine potential that rivals the Irinid.
  • Phaea was originally localized as Paiea the Goddess of Wealth in the Exploration Quest, but the translation was updated for the Part-Time Job renewal that introduced Phaea's Blessing.
  • Ceridwen was originally localized as Kheridwen in the Exploration Quest. It was updated at the same time as Phaea.
    • Ceridwen's association with white animals and her real-world association with rebirth makes her a candidate for the unknown Goddess that is said to have merged with Mari after her death.