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Script - Balanced Upon An Autumn Night

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For explanations and advice on quest completion, see Balanced Upon An Autumn Night.

A Late-Autumn Letter

Greeting, Milletian. I hope this letter didn't surprise you. I'm reaching out because I have a personal request I'd like your help with. If you have the time, you can find me near the fountain in Tara's Town Square. I look forward to meeting you in person. - Reamonn

Reamonn
Hello, (Character Name)! Did you read my letter? I mean... I guess that's probably why you're here, talking me... Heh.
I know it was probably weird to just send you a letter out of the blue, but thanks for coming. I'm trying to investigate something, but I'm not making any progress on my own.
A relative of mine suggested that you might be able to help. I know you're usually busy, but if you happen to have time, would you be willing to give me a hand?

> Prompt: Say you can help or Give it some more thought

> Prompt: Say you can help

Reamonn
You're sure? I mean, maybe I should just say thanks for your help, but I don't want anyone being overworked on my account...

> Prompt: Give it some more thought or Say you will help

Reamonn
Thank you, (Character Name)! If anyone can figure this out, it's you.
Here. Take a look at this. I've been keeping track of everything I've noticed so far in this notebook.

(Reamonn hands you a notebook. The cover is faded, but the pages are crisp and neat.)

Reamonn
The gist of it is, there's someone I'd really like to find.

(A cutscene begins.)

> On-Screen Message: NEXON Korea Corporation Presents

(Reamonn is walking along the streets of Tara during the night.)

Reamonn
Brr... The nights are getting chillier. Once we celebrate Samhain, winter won't be far behind.
I should probably head back before they realize I'm gone...

(Reamonn looks over and sees a stranger standing near the fountain. There is an unnatural blue glow highlighting their figure that quickly fades.)

Reamonn
...Huh? Who's wandering around at this hour?
...!
H-hello...? Excuse me!

???
...?

Reamonn
Um! Sorry, I hope I didn't startle you too much. It's a pleasure to make your acquaintance.
I just wasn't expecting to see anyone, and... I've definitely never seen you around before...
Would you tell me your name? That is, if you don't mind, of course.

Betha
...Betha. My name is Betha.

Reamonn
Betha... That's lovely. A beautiful wish...
...Oh, I forgot to introduce myself! I'm Reamonn.

Betha
Reamonn... Got it.
Wait, so... Do you know the meaning of my name?

Reamonn
Hm? Do you not know? The name Betha means--

(Before he can finish, there is a sudden burst of air. Reamonn lifts his hands.)

Reamonn
Ack...!
Wow, where'd that gust of wind come from? So, as I was saying... Huh? Betha?

(There is no longer anyone in front of the fountain.)

Reamonn
Betha? Where'd you go?
...What just happened? Am I...am I dreaming right now?

(The cutscene ends.)

The Mysterious Maiden

It sounds like the girl appears near the big fountain in Tara's Town Square. I've written down everything I've learned so far, so feel free to use it for reference. And of course, let me know if there's anything I can do to help! - Reamonn

Reamonn (Side-Bubble)
(Character Name), if you don't mind, could you read the notebook I gave you?

(You open the notebook and begin flipping through Reamonn's neatly organized notes out more about his request.[sic].)

(A mysterious girl has been appearing around Tara. She shows up at night, and then disappears into thin air, like a mirage. Several people have seen her, but none know her identity.)

(She has mainly been seen near the Tara Fountain, but occasionally appears near the Jousting Arena, or in the residential area to the south.)

(Reamonn has also compiled a lengthy list of witnesses. You recognize some names whie scanning through it: Hans, Lezarro, Lileas... It seems quite a few of Tara's residents have seen her at least once.)

(She's mainly seen between 9 PM and 2 AM, Erinn time... She has wavy brown hair with unique highlights and red eyes. Reamonn has listed her height as "short".)

(It goes on, but Reamonn looks impatient to continue his explanation, so you close the notebook and listen to him.)

Reamonn
Are you done reading? There's not really much there. I barely made any progress. No one else I talked to has even had a conversation with her...
I first met her a few day ago... I was walking by the Tara fountain, and noticed a chill in the air. I looked over, and...

(Is Reamonn... blushing?)

Reamonn
Well...there she was in the moonlight, looking beautiful and mysterious, and...er, you know... I had to talk to her!
But we only got to say a few words to each other before she disappeared. I mean, literally disappeared...just vanished in the blink of an eye. It was late, and...the next day I thought I must've dreamt it.
But then I talked to some other people about it and it turned out that they'd seen her, too. So...apparently she is a real person. If I can, I'd really like to see her again.
So do you think you can maybe help me look for her? Not for...anything weird! I just want to talk to her, find out more about her than just her name, if she's willing...
Oh, right! Her name. I forgot to tell you. Her name is Betha. She has really pretty curly hair, and her eyes are the color of red roses.
Um... Have I gone on too long? Let me know if you have any questions.

(You decide to wait until nighttime and speak with Reamonn again.)

Reamonn
Do you have any questions? I'm happy to answer whatever I can.

> Prompt: Wait until nighttime (Enter Mission), About Betha, About Reamonn, About the Notebook, or Think about it a bit more

> Prompt: Wait until nighttime (Enter Mission)

Reamonn
It's getting late, so I need to go. My parents will worry... Thank you again, (Character Name)! Let me know what you find out!

Shadow Mission: Look for Betha

(As night falls, you see fewer people milling about as they return to their homes. Now seems like a good time to start looking around.)

(You walk toward the fountain and see a girl matching her description.)

Betha
......

(Wavy hair, distinctive highlights, red eyes.. She must be the one. What should you say to her?)

> Prompt: Say hello or Are you Betha?

> Prompt: Are you Betha?

Betha
How do you know my name?

(Betha looks toward you, obviously caught off-guard by your familiarity. What do you do?)

> Prompt: Explain in detail

Betha
Reamonn? That name's familiar... Oh, he's that brown-haired boy, right?
So that wasn't a dream then? Or is this also...hm. Nevermind.

> Prompt: What do you mean, a dream?

(Betha seems flustered as you ask about her dream.)

Betha
Well, when I fall asleep, I'm here, and then when I wake up, I'm back where I was before. So doesn't that make this place a dream?

> Prompt: Where were you before?

Betha
It's...a lot like this place, but different in some ways. The skies are always red, for one. It's hard to put it into words, but it feels colder and more bleak.
There's no fountain there, either. When I see the fountain, that's how I know I'm dreaming. At least, that's what I thought.
...And here we are, by the fountain. But...you seem to be saying this isn't a dream.

(As you gaze out toward the fountain with Betha...)

(The screen blinks.)

(Betha suddenly vanishes into thin air. It's like Reamonn described-- as if she was a mirage.)

(Red skies, a bleak air... From Betha's description, the place she goes when she "wakes up" might be the Shadow Realm. You should talk to someone who knows a lot about the Shadow Realm's inner workings.)

(MISSION END)

(You decide to speak with Berched, the druid near Taillteann.)

Berched
Welcome. What brings you here today?

(You explain what's happened so far.)

Berched
Hmm... I see, I see. Still, I'm afraid I can't tell you precisely what's going on based on just the information you've provided.
There is, however, one point I think is worth mentioning. As Samhain draws near, the border between our world at the Shadow Realm sometimes grows thinner. It doesn't happen consistently--the phenomenon is actually quite uncommon, and difficult to predict. Still, it's the readiest explanation I can offer for why the girl you spoke of is shifting back and forth between the Shadow Realm and our own reality.
And yet...an ordinary person would not be able to simply live in the Shadow Realm. Perhaps this girl is not as human as she appears.
Perhaps another walker of the shadows has come forth.

(Berched remains quiet for a moment, seeming to ponder anything more that might be of use.)

Berched
That's about as much insight as I can offer at present. If you could tell me more, I might be able to get a better idea of what this girl is experiencing.

(You meet up with Reamonn back in Tara.)

Reamonn
Oh! (Character Name), there are are! What happened? Did you see her?>

(You explain what's happened so far.)

Reamonn
What? The Shadow Realm? How did she end up somewhere so dangerous?
How do we get her somewhere safer? Do you have any idea how to help? If it's anything I can do, I will!

(Reamonn seems distressed.)

> Prompt: No need to worry! or I will look into it.

Reamonn
I just wanted to see her again, but now... (Character Name), I want to change what I asked you for. Please, see if there's any way to help her.

> Prompt: I understand.

Reamonn
I need to go now, but please let me know if you need anything. I'll be back here waiting for you later.
So please... make sure she's okay.

> Prompt: Look for Betha again (Enter Mission) or Think about it a bit more

> Prompt: Look for Betha again (Enter Mission)

Reamonn
I'll be waiting to hear some good news. Have a safe trip, (Character Name)!

Shadow Mission: Look for Betha again

(It's about the same time of day as when you last encountered Betha. Have a look around and see if you can find her.)

> On-Screen Message: Look for Betha.

> On-Screen Text: The last place I saw her was near the fountain...

(As you approach, she turns to look at you, almost expectant.)

Betha
I've been waiting for you. Call it a hunch, but I had this feeling you'd be back.
You said someone asked you to find me. But since our conversation got cut short, I thought you'd come back to tell me more.
I want to know... Why is he looking for me? Does he want something from me? I thought you'd be most likely to know the answers, so I waited here for you.

(How will you answer her?)

>Prompt: Reamonn wants to get to know you or You should ask Reamonn yourself

> Prompt: You should ask Reamonn yourself

Betha
Hm. Fine. But I can't go see him. You'll have to tell him to come here. If he does, I'll be waiting.

(Betha's words are calm, but you see a hint of bitterness in her expression.)

> Prompt: Is there some way I can help? or Are you from the Shadow Realm?

> Prompt: Is there some way I can help?

Betha
Huh? Are you offering? Why would you do that?

(Betha's confusion seems to come from a place of genuine curiosity.)

Betha
You know I can't pay you, right? I have nothing to offer in return. You'd get nothing. That's not fair, is it?

> Prompt: No need to worry about me. or Probably not, but oh well.

Betha
Well, if you really don't mind, I'd appreciate your help. I'll try to repay you, as much as I can.
Every time I go to sleep in one place, I wake up in another, and when I fall asleep there, I wake up back where I was. Nothing I seem to do or learn or encounter seems to change that. I don't know what's happening to me, but whatever it is, I want it to stop.
I'm just...tired of it. I want to be free. I want to go where I want, when I want.

(You can hear the exhaustion in Betha's voice. At least you have more information now, so maybe if you go talk to Berched again, he'd have some idea.)

Betha
Oh. If you're helping... Here. This might help.

(Betha reaches into her pocket and carefully draws out something. You recognize it as some kind of gemstone, but though it gleams red, it's not quite the same hue as any ruby, garnet, or other jewel you've seen before.)

Betha
The first thing I can remember was waking up on the ground. There was no one else around. I knew my name, but nothing else.
This shiny rock was sitting next to me, so I took it. I thought maybe it'd be some sort of clue to my past. It just seems to be a rock, but... It's all I have to go on. Maybe you'll have better luck.
Since you can go wherever you want, you'd be more likely to run into someone who recongizes it. If such a person is out there. So, here. Take it.

> Prompt: Accept the gem

> On-screen text: You received Betha's Strange Gem.

Betha
I'm starting to feel a bit tired now. This is usually what happens not long before I wake up from the dream, so don't worry if I disappear. You know where to find me.

(Betha blinks several times, then closes her eyes for a moment. She must be on the verge of falling asleep...or waking up, depending on one's perspective.)

(The screen blinks.)

(Betha's body seemed to flicker and fade for a moment before disappearing entirely.)

(For now, visit Berched and show him the gem Betha gave you.)

(MISSION END)

(You return to Berched.)

Berched
Welcome back, (Character Name). Have you learned anything that might serve as a clue?

(You tell him about the conversation you had with Betha, then hold out the mysterious gem.)

Berched
So, she remembers little of herself, and the shifting from one realm to another happens whether or not she wishes it? The poor girl...
It would be ideal if I( could meet with her myself, but there's so much to tend to that I seldom have time to travel.

(Berched ponders for a moment, nodding to himself.)

Berched
She told you that freedom was what she sought, did she not? Then I believe it's worth trying whatever we can to help her.
That she believes what is happening to be some kind of dream, that falling asleep or waking up appear to always accompany her change of locations, and that she recognizes her own fatigue just before it occurs... All of that suggests to me that she may possess some manner of latent teleportation ability that is being triggered by a shift in her state of consciousness.
That would mean that, as long as she remains conscious, she shouldn't simply vanish to somewhere else. In what I can only call a stroke of good fortune, I happen to have a bottle of awakening potion left over from a batch I brewed not long ago. Given her unique situation, I think it's worth seeing if it would be of some help to her. Keeping her awake may increase her fatigue, but we need to see whether this hypothesis is correct.

(Berched gave you a bottle containing an awakening potion. Find Betha and share his assessment of her situation.)

> Prompt: Wait in Tara's Town Square until nightfall (Enter Mission) or Think about it a bit more

> Prompt: Wait in Tara's Town Square until nightfall (Enter Mission)

(You make your way to Tara's Town Square, and loiter there until the sky grows dark.)

Shadow Mission: Find Betha and talk to her

(If your previous meetings are any indication, this seems like about the time when Betha appears. Head to where you last saw her.)

> On-screen Message: Look for Betha.

> On-screen text: She said she'll be waiting where she was before...

(You walk to the fountain, but no one is there.)

(Looks like Betha isn't here today.)

(You see a note on the ground.)

> Prompt: Read the note

(The note is brief, seeming to have been scribbled in haste.)

I woke up somewhere else today, nowhere near the fountain. I wandered all over first but I finally got my bearings and made it here. But the exhaustion's really hitting me. I can tell I'm going to go back early today. If I'm not here, don't wait for me.

(Betha clearly left this note for you. But now she's waking up father away from the fountain? What if she ends up somewhere she can't find her way back from? This could be bad...)

(You should inform Berched of this development.)

(MISSION END)

(You return to Berched once more.)

Berched
Ah, I've been expecting you, (Character Name). How did it go? Was the awakening potion effective? Any odd side effects?

(You tell Berched what Betha wrote in her note.)

Berched
Hmm. Most vexing indeed. So she can control neither when it happens, nor the location in which she finds herself.
Still, we're not entirely without options. After all, you'vegot that strange gem, don't you? And you say it is connected to her.
May I see it for a minute? Don't worry, I won't damage it. I'm going to enchant it with a spell that will allow it to guide you back to its owner.
I'll just need a few material components first. I believe 10 Mana Herb and 2 Magic Powder should be sufficient.

(You hand the Mysterious Gem to Berched. Return with 10 Mana Herb and 2 Magic Powder.)

(You gather the materials and deliver them.)

Berched
Ah, let's see... 10 Mana Herb and 2 Magic Powder... That's[sic] should do nicely. Just give me a bit of time to cast the enchantment.
I know you may feel time is of the essence here, but you needn't be worried. The waxing of Samhain's influence on our world weakens the boundaries between our world and the Shadow Realm. That should make it all the easier to locate her.
Please return later. I'll continue preparations in the meantime.

A Helping Hand for Her

Will you help me out? I'll find some way to pay you back, I promise. - Betha

(You come back later as Berched requested.)

Berched
Ah. Welcome back, (Character Name). I actually finished working my enchantment earlier than I expected, so I've been waiting for you to arrive.
Here's the gem. I can't be certain of its material composition, but whatever it's made of, it readily soaks up mana. That made it quite simple to enchant.
Hold it in your hand, and it'll guide you to its owner, more or less. But should it change hands, it will point you to its new owner instead, so mind you don't go giving it away.
The awakening potion I gave you won't be effective any longer. It loses potency quite quickly, due to the ingredients--well, I don't suppose you care about the details. The point is that it must be drunk while it's fresh.
I've brewed a new batch; let me dispose of the old one for you and give you a new bottle.
Samhain's influence on the boundaries between our world and others has grown stronger. It is time, (Character Name).

> Prompt: Wait in Tara's Town Square until nightfall (Enter Mission) or Think about it a bit more

> Prompt: Wait in Tara's Town Square until nightfall (Enter Mission)

(You make your way to Tara's Town Square, and loiter there until the sky grows dark.)