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Terra Scourge

From Mabinogi World Wiki

Description

Terra Scourge.png
Affixes Earth Crystals to an arrow and fires. When the arrow hits an enemy, it sends shockwaves through the ground which periodically deals damage to nearby enemies as well. Since it has been strengthened by alchemy, the earth that is flung up by the shockwave has a hardness similar to steel. To use, you will need Earth Crystals and crystals of one other element. (Crystals Needed: 5 Earth Crystals, 5 Crystals of a selected element)

Details

  • Requires a Bow or Crossbow and the respective Missile to use.
  • The skill uses 5 Earth Crystals Earth Crystal.png and 5 crystals of the selected element.
  • Fills the Earth attribute marble by 40% and the secondary element by 20%.
  • Due to Hermetic Harmony's effect, the player must first select a secondary element with the number keys:1, 2 or 3 keys before using Terra Scourge. The skill is 4 (Earth), by default.
  • Humans are forced to walk with this skill loaded unless they are equipped with a Crossbow; Elves are able to run while equipped with a Bow.
  • Fires an arrow laced with Earth Crystals into the sky and onto a target, dealing damage to the target and nearby enemies and continues to deal damage over time.
    • Terra Scourge will deal damage to the affected targets every 3 seconds after the initial hit; this damage over time is capable of landing Critical Hits as well as triggering Stardust effects and Redoubled Offensive.
  • Terra Scourge is capable of firing over enemy Barrier Spikes in the same vein as Fireball.
  • When used by a Link 7 Alchemic Sharpshooter, the duration of Terra Scourge is extended by 7 seconds.
  • This skill is not compatible with Time Shift.

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP - ?? ?? 9 10 12 14 20 25 30 35 45 55 65 75 90
Required AP (Total) - ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
Additional Dex - ?? ?? 1 0 1 0 1
Additional Dex (Total) - ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
Base Damage [%] - ?? ?? 340 360 380 400 420 450 480 510 540 570 600 650 700
Damage Radius [m] - 5
Duration [sec] - 10
Cooldown Time [sec] 30
Skill CP (Total) - ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
Stat CP (Total) - ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?

Obtaining the Skill

TBA

Training Method

Rank F

Method Exp. Count Total
Reach Arcana Level 6 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank E 100 1 100

Rank E

Method Exp. Count Total
?? ??

Rank D

Method Exp. Count Total
?? ??

Rank C

Method Exp. Count Total
?? ??

Rank B

Method Exp. Count Total
Reach Arcana Level 18 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank A 100 1 100

Rank A

Method Exp. Count Total
Reach Arcana Level 21 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 9 100 1 100

Rank 9

Method Exp. Count Total
Reach Arcana Level 24 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 8 100 1 100

Rank 8

Method Exp. Count Total
Reach Arcana Level 27 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 7 100 1 100

Rank 7

Method Exp. Count Total
Reach Arcana Level 30 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 6 100 1 100

Rank 6

Method Exp. Count Total
Reach Arcana Level 33 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 5 100 1 100

Rank 5

Method Exp. Count Total
Reach Arcana Level 36 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 4 100 1 100

Rank 4

Method Exp. Count Total
Reach Arcana Level 39 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 3 100 1 100

Rank 3

Method Exp. Count Total
Reach Arcana Level 42 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 2 100 1 100

Rank 2

Method Exp. Count Total
Reach Arcana Level 45 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 1 100 1 100

Rank 1

Method Exp. Count Total
Cannot advance further. 100 1 100

References