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Light Armor Mastery
From Mabinogi World Wiki
Contents
Description
The Light Armor Mastery skill improves the effectiveness of Light Armors. The more you train the skill, the more Defense your Light Armor will provide. |
Details
- Passively increases the user's Defense, Magic Defense, Protection, and Magic Protection while wearing Light Armor.
- These changes do not show on the armor.
Summary
Rank | N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | - | 1 | 2 | 3 | ||||||||||||
Required AP (Total) | - | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 23 |
Additional Defense | - | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 20 | ||||||
Additional Protection | - | 1 | 2 | 3 | 4 | 5 | ||||||||||
Additional Magic Defense | - | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | |||||||
Additional Magic Protection | - | 1 | 2 | 3 | ||||||||||||
Number of Accessories that may be worn | 1 | 2 | ||||||||||||||
Skill CP (Total) | - | 2 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 80 |
Close Combat Talent EXP | 0 | 1,000 | 1,500 | 1,800 | 2,200 | 2,200 | 2,500 | 3,000 | 3,000 | 4,000 | 4,500 | 5,000 | 6,000 | 7,000 | 8,000 | 10,000 |
Close Combat Talent EXP (Total) | 0 | 1,000 | 2,500 | 4,300 | 6,500 | 8,700 | 11,200 | 14,200 | 17,700 | 21,700 | 26,200 | 31,200 | 37,200 | 44,200 | 52,200 | 62,200 |
Obtaining the Skill
- Equip any Light Armor.
Training Method
- Training counts will also be given if the player's Pierrot Marionette or Colossus Marionette is hit while the player's character is wearing light armor.
Tips
- At higher levels, Light Armor Mastery requires you to be hit by specific types of attacks.
- Melee attacks as well as Critical Hits are exceedingly easy to build up if you have a Mount. Go to any low level dungeon like Alby or Ciar and look around for a large Mimic pit. Get on your mount and touch all of the Mimics. They will not awaken immediately. Once you un-mount your pet, the Mimics will simultaneously awaken and aggro you together. Activating Final Hit (Human-only), Wind Guard (Giant-only), or Berserk (Human/Giant) after aggroing all the mobs will help rack up points faster thanks to their knockdown resistance.
- Alternatively, go into the Shadow Mission, The Sulfur Spider inside Shadow Realm, and make your way to the center room. Eliminate the Corrupt Alchemists and Stone Golems that spawn, then move to a corner and allow the Sulfur Spiders that spawn to attack you constantly.
- For Ranged Attacks, it's the same, but look for an orb room of Goblin Archers instead. Otherwise, you may look for Shadow Archers in Defeat the Shadow Warrior (Basic), as they do low damage.
- For Magic attacks, you may want to go to Ceo Island or Coill Dungeon and attract one of the elemental Sprites. Otherwise, Rafting may be another option and allow the Hobgoblin Exorcists to strike you with their bolts. Another alternative would be Shyllien Nature Reserve's Outskirts District 1 with many Mutant Carnivorous Plants close to one another and deal rather low bolt damage. Wyverns are also a viable method as a mass of them tend to attack at a highly frequent rate, though the damage they deal might be too much for players with less defense.
- It is suggested to have high Magic Defense, Magic Protection, and/or elemental protection (such as equipment with Magic Resistance or Elementals) in order to maintain low damage.
- Melee attacks as well as Critical Hits are exceedingly easy to build up if you have a Mount. Go to any low level dungeon like Alby or Ciar and look around for a large Mimic pit. Get on your mount and touch all of the Mimics. They will not awaken immediately. Once you un-mount your pet, the Mimics will simultaneously awaken and aggro you together. Activating Final Hit (Human-only), Wind Guard (Giant-only), or Berserk (Human/Giant) after aggroing all the mobs will help rack up points faster thanks to their knockdown resistance.
- Bandits from Commerce is another option, as the enemies use varieties of attacks (Imps use Magic, Goblin Archers use Ranged, and Humans, Goblins, Giants and Ogres use Melee). It would be wise to locate the Rookie types as they deal the lowest damage of all the Bandits.
- Alternatively, for all of these, use Dorren's Request as you can simply hit the orbs you need as required.
- One can gain all the required points for rank-up by heading to Ceo Island and get knocked around by the Sprites, fulfilling melee, magic, and possibly critical hit training methods.
Novice Rank
- AP: 0
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing light armor. | 10.00 | 20 | 200.00 |
Rank F
- AP: 1
- Effects: Defense +1 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 4.00 | 50 | 200.00 |
Rank E
- AP: 1
- Effects: Defense +1 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 2.00 | 50 | 100.00 |
Get hit with a ranged attack while wearing Light Armor. | 5.00 | 20 | 100.00 |
Rank D
- AP: 1
- Effects: Defense +2 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 1.25 | 80 | 100.00 |
Get hit with a ranged attack while wearing Light Armor. | 2.00 | 50 | 100.00 |
Rank C
- AP: 1
- Effects: Defense +2, Protection +1 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.80 | 100 | 80.00 |
Get hit with a ranged attack while wearing Light Armor. | 1.40 | 60 | 84.00 |
Get hit with a magic attack while wearing Light Armor. | 2.50 | 20 | 50.00 |
Rank B
- AP: 1
- Effects: Defense +3, Protection +1 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.60 | 150 | 90.00 |
Get hit with a ranged attack while wearing Light Armor. | 1.00 | 80 | 80.00 |
Get hit with a magic attack while wearing Light Armor. | 1.25 | 40 | 50.00 |
Rank A
- AP: 1
- Effects: Defense +3, Protection +1 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.30 | 200 | 60.00 |
Get hit with a ranged attack while wearing Light Armor. | 0.75 | 80 | 60.00 |
Get hit with a magic attack while wearing Light Armor. | 1.00 | 60 | 60.00 |
Receive a critical hit while wearing Light Armor. | 2.50 | 20 | 50.00 |
Rank 9
- AP: 1
- Effects: Defense +4, Protection +2, Magic Defense +1 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.24 | 250 | 60.00 |
Get hit with a ranged attack while wearing Light Armor. | 0.60 | 100 | 60.00 |
Get hit with a magic attack while wearing Light Armor. | 0.75 | 80 | 60.00 |
Receive a critical hit while wearing Light Armor. | 1.25 | 40 | 50.00 |
Rank 8
- AP: 1
- Effects: Defense +5, Protection +2, Magic Defense +1 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.20 | 300 | 60.00 |
Get hit with a ranged attack while wearing Light Armor. | 0.60 | 100 | 60.00 |
Get hit with a magic attack while wearing Light Armor. | 0.75 | 80 | 60.00 |
Receive a critical hit while wearing Light Armor. | 1.25 | 40 | 50.00 |
Rank 7
- AP: 2
- Effects: Defense +6, Protection +2, Magic Defense +2, Magic Protection +1 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.17 | 360 | 59.50 |
Get hit with a ranged attack while wearing Light Armor. | 0.50 | 120 | 60.00 |
Get hit with a magic attack while wearing Light Armor. | 0.70 | 85 | 59.50 |
Receive a critical hit while wearing Light Armor. | 1.00 | 50 | 50.00 |
Rank 6
- AP: 2
- Effects: Defense +6, Protection +3, Magic Defense +3, Magic Protection +1 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.16 | 380 | 59.50 |
Get hit with a ranged attack while wearing Light Armor. | 0.40 | 150 | 60.00 |
Get hit with a magic attack while wearing Light Armor. | 0.60 | 100 | 60.00 |
Receive a critical hit while wearing Light Armor. | 0.85 | 60 | 51.00 |
Rank 5
- AP: 2
- Effects: Defense +7, Protection +3, Magic Defense +4, Magic Protection +1 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.15 | 400 | 60.00 |
Get hit with a ranged attack while wearing Light Armor. | 0.34 | 180 | 61.20 |
Get hit with a magic attack while wearing Light Armor. | 0.50 | 120 | 60.00 |
Receive a critical hit while wearing Light Armor. | 0.70 | 70 | 49.00 |
Rank 4
- AP: 2
- Effects: Defense +7, Protection +3, Magic Defense +5, Magic Protection +2 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.14 | 450 | 63.00 |
Get hit with a ranged attack while wearing Light Armor. | 0.28 | 220 | 61.60 |
Get hit with a magic attack while wearing Light Armor. | 0.40 | 150 | 60.00 |
Receive a critical hit while wearing Light Armor. | 0.68 | 75 | 51.00 |
Rank 3
- AP: 2
- Effects: Defense +8, Protection +4, Magic Defense +6, Magic Protection +2 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.12 | 500 | 60.00 |
Get hit with a ranged attack while wearing Light Armor. | 0.24 | 250 | 60.00 |
Get hit with a magic attack while wearing Light Armor. | 0.35 | 180 | 63.00 |
Receive a critical hit while wearing Light Armor. | 0.625 | 80 | 50.00 |
Rank 2
- AP: 2
- Effects: Defense +8, Protection +4, Magic Defense +7, Magic Protection +2 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.08 | 600 | 48.00 |
Get hit with a ranged attack while wearing Light Armor. | 0.20 | 300 | 60.00 |
Get hit with a magic attack while wearing Light Armor. | 0.30 | 200 | 60.00 |
Receive a critical hit while wearing Light Armor. | 0.50 | 100 | 50.00 |
Rank 1
- AP: 3
- Effects: Defense +10, Protection +5, Magic Defense +8, Magic Protection +3 when wearing light armor
Method | Exp. | Count | Total |
---|---|---|---|
Get hit with a melee attack while wearing Light Armor. | 0.08 | 600 | 48.00 |
Get hit with a ranged attack while wearing Light Armor. | 0.20 | 300 | 60.00 |
Get hit with a magic attack while wearing Light Armor. | 0.30 | 200 | 60.00 |
Receive a critical hit while wearing Light Armor. | 0.50 | 100 | 50.00 |
Master Title
the Light Armor Master
- Defense +6
- Protection +2