Description
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The Light Armor Mastery skill improves the effectiveness of Light Armors. The more you train the skill, the more Defense your Light Armor will provide.
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Details
Summary
Rank
|
N |
F |
E |
D |
C |
B |
A |
9 |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1
|
Required AP
|
-
|
1
|
2 |
3
|
Required AP (Total)
|
- |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
10 |
12 |
14 |
16 |
18 |
20 |
23
|
Additional Defense
|
-
|
2
|
4
|
6 |
8 |
10
|
12
|
14
|
16 |
20
|
Additional Protection
|
-
|
1
|
2
|
3
|
4 |
5
|
Additional Magic Defense
|
-
|
2 |
4 |
6 |
8 |
10 |
12 |
14 |
16
|
Additional Magic Protection
|
-
|
1
|
2 |
3
|
Number of Accessories that may be worn
|
1
|
2
|
Skill CP (Total)
|
- |
2 |
5 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
65 |
80
|
Close Combat Talent EXP
|
0 |
1,000 |
1,500 |
1,800 |
2,200 |
2,200 |
2,500 |
3,000 |
3,000 |
4,000 |
4,500 |
5,000 |
6,000 |
7,000 |
8,000 |
10,000
|
Close Combat Talent EXP (Total)
|
0 |
1,000 |
2,500 |
4,300 |
6,500 |
8,700 |
11,200 |
14,200 |
17,700 |
21,700 |
26,200 |
31,200 |
37,200 |
44,200 |
52,200 |
62,200
|
Obtaining the Skill
Other Methods
- Complete the quest Close Combat Basics in the Third Memoir. The skill will have training requirements up to Rank 3 completed.
Training Method
Tips
- At higher levels, Light Armor Mastery requires you to be hit by specific types of attacks.
- Melee attacks as well as Critical Hits are exceedingly easy to build up if you have a Mount. Go to any low level dungeon like Alby or Ciar and look around for a large Mimic pit. Get on your mount and touch all of the Mimics. They will not awaken immediately. Once you un-mount your pet, the Mimics will simultaneously awaken and aggro you together. Activating Final Hit (Human-only), Wind Guard (Giant-only), or Berserk (Human/Giant) after aggroing all the mobs will help rack up points faster thanks to their knockdown resistance.
- For Ranged Attacks, it's the same, but look for an orb room of Goblin Archers instead. Otherwise, you may look for Shadow Archers in Defeat the Shadow Warrior (Basic), as they do low damage.
- For Magic attacks, you may want to go to Ceo Island or Coill Dungeon and attract one of the elemental Sprites. Otherwise, Rafting may be another option and allow the Hobgoblin Exorcists to strike you with their bolts. Another alternative would be Shyllien Nature Reserve's Outskirts District 1 with many Mutant Carnivorous Plants close to one another and deal rather low bolt damage. Wyverns are also a viable method as a mass of them tend to attack at a highly frequent rate, though the damage they deal might be too much for players with less defense.
- Bandits from Commerce is another option, as the enemies use varieties of attacks (Imps use Magic, Goblin Archers use Ranged, and Humans, Goblins, Giants and Ogres use Melee). It would be wise to locate the Rookie types as they deal the lowest damage of all the Bandits.
- Alternatively, for all of these, use Dorren's Request as you can simply hit the orbs you need as required.
- One can gain all the required points for rank-up by heading to Ceo Island and get knocked around by the Sprites, fulfilling melee, magic, and possibly critical hit training methods.
Novice Rank
Method
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Exp.
|
Count
|
Total
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Take melee attacks while wearing Light Armor.
|
80.00 |
3 |
240.00
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Rank F
- Effects: Defense +1 when wearing light armor
Method
|
Exp.
|
Count
|
Total
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Take melee attacks while wearing Light Armor.
|
32.00 |
7 |
224.00
|
Rank E
- Effects: Defense +1 when wearing light armor
Method
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Exp.
|
Count
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Total
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Take melee attacks while wearing Light Armor.
|
16.00 |
7 |
112.00
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Take ranged attacks while wearing Light Armor.
|
40.00 |
3 |
120.00
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Rank D
- Effects: Defense +2 when wearing light armor
Method
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Exp.
|
Count
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Total
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Take melee attacks while wearing Light Armor.
|
10.00 |
10 |
100.00
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Take ranged attacks while wearing Light Armor.
|
16.00 |
7 |
112.00
|
Rank C
- Effects: Defense +2, Protection +1 when wearing light armor
Method
|
Exp.
|
Count
|
Total
|
Take melee attacks while wearing Light Armor.
|
6.40 |
13 |
83.20
|
Take ranged attacks while wearing Light Armor.
|
11.20 |
8 |
89.60
|
Get hit with a magic attack while wearing Light Armor.
|
20.00 |
3 |
60.00
|
Rank B
- Effects: Defense +3, Protection +1 when wearing light armor
Method
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Exp.
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Count
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Total
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Take melee attacks while wearing Light Armor.
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4.80 |
19 |
43.20
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Take ranged attacks while wearing Light Armor.
|
8.00 |
10 |
80.00
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Get hit with a magic attack while wearing Light Armor.
|
10.00 |
5 |
50.00
|
Rank A
- Effects: When Light Armor is equipped:
Method
|
Exp.
|
Count
|
Total
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Take melee attacks while wearing Light Armor. |
2.40 |
25
|
60
|
Take ranged attacks while wearing Light Armor. |
6.00 |
10
|
60
|
Take magic attacks while wearing Light Armor. |
8.00 |
8
|
64
|
Take critical attacks while wearing Light Armor. |
20.00 |
3
|
60
|
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Rank 9
- Effects: Defense +4, Protection +2, Magic Defense +1 when wearing light armor
Method
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Exp.
|
Count
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Total
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Take melee attacks while wearing Light Armor. |
1.92 |
32
|
61.44
|
Take ranged attacks while wearing Light Armor. |
4.80 |
13
|
62.4
|
Take magic attacks while wearing Light Armor. |
6.00 |
10
|
60
|
Take critical attacks while wearing Light Armor. |
10.00 |
5
|
50
|
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Rank 8
- Effects: Defense +5, Protection +2, Magic Defense +1 when wearing light armor
Method
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Exp.
|
Count
|
Total
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Take melee attacks while wearing Light Armor. |
1.60 |
38
|
60.8
|
Take ranged attacks while wearing Light Armor. |
4.80 |
13
|
62.4
|
Take magic attacks while wearing Light Armor. |
6.00 |
10
|
60
|
Take critical attacks while wearing Light Armor. |
10.00 |
5
|
50
|
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Rank 7
- Effects: Defense +6, Protection +2, Magic Defense +2, Magic Protection +1 when wearing light armor
Method
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Exp.
|
Count
|
Total
|
Take melee attacks while wearing Light Armor. |
1.36 |
44
|
59.84
|
Take ranged attacks while wearing Light Armor. |
4.00 |
15
|
60
|
Take magic attacks while wearing Light Armor. |
5.60 |
11
|
61.6
|
Take critical attacks while wearing Light Armor. |
8.00 |
7
|
56
|
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Rank 6
- Effects: Defense +6, Protection +3, Magic Defense +3, Magic Protection +1 when wearing light armor
Method
|
Exp.
|
Count
|
Total
|
Take melee attacks while wearing Light Armor. |
1.28 |
48
|
61.44
|
Take ranged attacks while wearing Light Armor. |
3.20 |
19
|
60.8
|
Take magic attacks while wearing Light Armor. |
4.80 |
13
|
62.4
|
Take critical attacks while wearing Light Armor. |
6.80 |
8
|
54.4
|
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Rank 5
- Effects: Defense +7, Protection +3, Magic Defense +4, Magic Protection +1 when wearing light armor
Method
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Exp.
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Count
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Total
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Take melee attacks while wearing Light Armor. |
1.20 |
50
|
60
|
Take ranged attacks while wearing Light Armor. |
2.72 |
23
|
62.56
|
Take magic attacks while wearing Light Armor. |
4.00 |
15
|
60
|
Take critical attacks while wearing Light Armor. |
5.60 |
9
|
50.4
|
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Rank 4
- Effects: Defense +7, Protection +3, Magic Defense +5, Magic Protection +2 when wearing light armor
Method
|
Exp.
|
Count
|
Total
|
Take melee attacks while wearing Light Armor. |
1.12 |
57
|
63.84
|
Take ranged attacks while wearing Light Armor. |
2.24 |
28
|
62.72
|
Take magic attacks while wearing Light Armor. |
3.20 |
19
|
60.8
|
Take critical attacks while wearing Light Armor. |
5.44 |
10
|
54.4
|
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Rank 3
- Effects: Defense +8, Protection +4, Magic Defense +6, Magic Protection +2 when wearing light armor
Method
|
Exp.
|
Count
|
Total
|
Take melee attacks while wearing Light Armor. |
0.96 |
63
|
60.48
|
Take ranged attacks while wearing Light Armor. |
1.92 |
32
|
61.44
|
Take magic attacks while wearing Light Armor. |
2.80 |
23
|
64.4
|
Take critical attacks while wearing Light Armor. |
5.00 |
10
|
50
|
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Rank 2
- Effects: Defense +8, Protection +4, Magic Defense +7, Magic Protection +2 when wearing light armor
Method
|
Exp.
|
Count
|
Total
|
Take melee attacks while wearing Light Armor. |
0.64 |
75
|
48
|
Take ranged attacks while wearing Light Armor. |
1.60 |
38
|
60.8
|
Take magic attacks while wearing Light Armor. |
2.40 |
25
|
60
|
Take critical attacks while wearing Light Armor. |
4.00 |
13
|
52
|
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Rank 1
- Effects: Defense +10, Protection +5, Magic Defense +8, Magic Protection +3 when wearing light armor
Method
|
Exp.
|
Count
|
Total
|
Take melee attacks while wearing Light Armor. |
0.64 |
75
|
48
|
Take ranged attacks while wearing Light Armor. |
1.60 |
38
|
60.8
|
Take magic attacks while wearing Light Armor. |
2.40 |
25
|
60
|
Take critical attacks while wearing Light Armor. |
4.00 |
13
|
52
|
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|
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Master Title
the Master of Light Armor
Related Enchants
Name
|
Type, Rank
|
Enchants Onto
|
Effect(s)
|
Comes On/From
|
Golden
|
Suffix, 8
|
Accessories
|
When Snap Cast is Rank 1 or higher Magic Attack +3 When Defense is Rank 1 or higher Magic Protection +1~2 When Windmill is Rank 1 or higher Max HP +100
|
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- ↑ Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.