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Tri-Assault

From Mabinogi World Wiki

Description

Tri-Assault.png
Fires 3 arrows in succession, which pierce through all enemies in a straight line. As in many alchemy skills, any combination of elements can be used. At least 2 types of elemental energies must be completely filled to use this skill, and 2 types of Crystals are required. (Crystal Materials: 5 for each selected element))

Details

  • Tri-Assault is a skill using a combination of 2 elements. It does not have a default element of its own.
  • The skill may consume any of the Alchemy Crystals.
  • All of the Attribute Marbles must be full for Tri-Assault to be used.
    • Elemental Wave may be used to allow the Attribute Marbles to become full.
  • Each time Tri-Assault becomes activated the player must first select two elements with the number keys:1, 2, 3, or 4.
  • Once the skill is activated, the Attribute Marbles will be reset once again.
  • Tri-Assault is affected by line-of-sight and the topography, or the height of where the target is at.
  • The skill will automatically discharge once a target is locked-on.
    • The last shot will load and fire a couple seconds later.
  • Tri-Assault only allows for 3 shots to be fired. All 3 shots will affect every NPC and monster in the line-of-sight, in a straight line, while the last shot will affect any NPC in the line of fire.
    • The explosion of the last shot will push the player back.

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP - ?? ?? ?? ?? 30 35 40 45 ?? ?? ?? ?? ?? ?? ??
Required AP (Total) - ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
Additional Dex - ?? ?? ?? ?? 1 1 1 1 ?? ?? ?? ?? ?? ?? ??
Additional Dex (Total) - ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
First & Second Shot Damage [%]* - ?? ?? ?? 575 600 625 650 675 ?? ?? ?? ?? ?? ?? 1000
Third Shot Damage [%] - ?? ?? ?? 1650 1700 1750 1800 1850 ?? ?? ?? ?? ?? ?? 2500
Load Time [sec] ??
Cooldown Time [sec] 50
Skill CP (Total) - ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
Stat CP (Total) - ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?

Obtaining the Skill

Training Method

Novice Rank

Rank F

Method Exp. Count Total
?? ??

Rank E

Method Exp. Count Total
?? ??

Rank D

Method Exp. Count Total
?? ??

Rank C

Method Exp. Count Total
Reach Arcana Level 19 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank B 100 1 100

Rank B

Method Exp. Count Total
Reach Arcana Level 22 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank A 100 1 100

Rank A

Method Exp. Count Total
Reach Arcana Level 25 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 9 100 1 100

Rank 9

Method Exp. Count Total
Reach Arcana Level 28 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 8 100 1 100

Rank 8

Method Exp. Count Total
Reach Arcana Level 31 with Alchemic Sharpshooter, raise Hermetic Harmony to Rank 7 100 1 100

Rank 7

Method Exp. Count Total
?? ??

Rank 6

Method Exp. Count Total
?? ??

Rank 5

Method Exp. Count Total
?? ??

Rank 4

Method Exp. Count Total
?? ??

Rank 3

Method Exp. Count Total
?? ??

Rank 2

Method Exp. Count Total
?? ??

Rank 1

Method Exp. Count Total
?? ??

References