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Mana Shield

From Mabinogi World Wiki

Description

Mana Shield.png
Creates a powerful protective field using the power of mana in order to defend against enemy attacks. It is effective against both physical attacks and magic attacks. The more understanding you have in using mana, the less mana you will use to defend.

Details

Mana Shield activating.
  • Mana Shield is a toggleable skill that invokes the Mana Shield Status, causing any damage taken to deduct from the player's Mana pool instead of Health and also renders the player immune to Injury.
    • All damage received is displayed in blue instead of white. A blue effect will also occur when the player is struck.
      • The blue effect becomes invisible if Mini Effects is enabled.
    • A blue ring below the player's feet will indicate Mana Shield's activation.
    • Mana Shield consumes Mana on activation based on rank, then slowly drains Mana over time at a rate of 0.5 Mana per second.
    • The damage taken with Mana Shield enabled is calculated as: Damage Taken / Mana Shield Efficiency
      • Mana Shield Efficiency is calculated as the higher of either:
      • or
        • [Mana Shield Rank Efficiency + Reforge Efficiency] + Healing Wand Bonus + Set Effect Bonus
          • Magic Weapon Bonus from either a Wand or Staff adds 1.0 to efficiency.
          • Healing Wands add an additional 0.5 to efficiency beyond other Magic Weapons. Healing Staffs do not.
        • Mana Shield Enhancement set effect will add an additional 0.3 to efficiency when active.
        • Magic Attack does not stack with Rank Efficiency or Mana Shield reforging.
        • Mana Shield does not use any of the forms of Mana Reduction available to reduce damage.
      • Mana Shield does not take the player's Defense, Protection, Magic Defense, and Magic Protection into calculation for damage mitigation, though Critical Chance is calculated normally.
      • If the damage received exceeds the player's Mana (after calculating efficiency), Mana Shield becomes automatically deactivated and the portion of the damage that was not blocked will be received as HP damage.
    • Poison Attack, Mirage Missile's shock damage, Life Drain's draining portion, Dischord's sustained damage, Puppet's Snare's damage over time ticks, Meteor Strike's leftover flames(?), Devil's Cry's damage effect, and Black Dragon's Stomp bypasses Mana Shield, ignoring the player's MP while directly affecting HP.
  • Mana Shield causes an MP Elixir's effect to expire 5 times faster than normal. Disabling Mana Shield will remove the penalty, but will not restore lost time.
  • Mana Shield has no effect on the Dark Knight Disarm phase; HP is still drained rather than MP.
  • Using Mana Shield while in Deadly status will not prevent incapacitation and will still drain MP.
    • Being drained to 0 HP by Life Drain and then receiving Life Drain's knockback damage with Mana Shield active, however, will prevent incapacitation.
  • Mana Shield cannot be activated while loading another skill, stunned, pushed back, or knocked down.
  • Mana Shield can be deactivated at almost anytime, even during the middle of an attack cycle.
    • However, it cannot be deactivated while talking to an NPC.
  • Currently capped at rank 6.

Skill Issues

  • When using a Fountain with Mana Shield enabled and it gives you wounds, your Mana will rapidly decrease and will go below the threshold (i.e. Negative Mana).

Summary

Ranks not implemented are colored red.

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP 0 4 6 8 10 12 14 17 20 23 26 30 34 38 42 50
Required AP (Total) 0 4 10 18 28 40 54 71 91 114 140 170 204 242 284 334
Additional Mana - +2 +3 +4 +10
Additional Mana (Total) - +2 +4 +6 +8 +10 +12 +15 +18 +21 +24 +28 +32 +36 +40 +50
Additional Int - +1 +3
Additional Int (Total) - +1 +2 +3 +4 +5 +6 +7 +8 +11
Base Mana Efficiency* 0.5 0.8 0.9 1.0 1.1 1.2 1.3 1.5 1.6 1.7 1.8 2.0 2.1 2.2 2.3 2.5
Mana Use 2 4 5 6 7 8
Mana Use [/sec] 0.5
Skill CP - 10 20 30 40 50 60 80 100 120 140 170 200 230 260 290
Stat CP - 1.0 2.0 3.0 4.0 5.0 6.0 7.7 9.4 11.1 12.8 15.0 17.2 19.4 21.6 27.2

*Mana Efficiency is the ratio of Mana used and the actual damage being dealt to you. (1 : 1 at 1 efficiency) For example: if you have 0.8 total efficiency (Rank F, 0 Int, no Healing Wand), 100 damage will cost you 125 Mana. At 2.5 efficiency (Rank 1, 0 Int, no healing wand), 100 damage will cost you 40 Mana.

Obtaining the Skill

Memory Book

Complete the quest Cleric Basics in the Third Memoir.

  • The skill will have training requirements up to Rank 9 completed.

Other Methods

Earn Recognition From The Cor Village Residents
How to Get Quest

Talk to Kousai with the Skills Keyword without a Restored Blue Crystal Orb, Restored White Crystal Orb, or Restored Red Crystal Orb in your inventory.

Briefing If you wish to receive Irinid's blessing, first earn recognition from the town's people. - Kousai -
Objectives
Rewards
  • 6000 Experience Points
  • Mana Shield skill
Additional Information
  • Hobgoblins are located near the main river that flows within Courcle or in Lappa Village. A Raft from La Terra Highlands can be used to reach the Hobgoblins on the river. Lappa Village can be reached by turning the Raft to Erkey Falls or using a Flying Mount or Hot-Air Balloon to fly over the river.
  • "Talk with Kusina along with someone you love" means to have a person of the other gender in your party.
    • You must be the leader of the party. There cannot be any other members within the party, other than the person of the opposite gender.
  • "Make Ruwai a friend" means to to tame an Otter with Taming Wild Animals. Tupai sells Courcle Taming Bait and Courcle Taming Cane which are needed for said skill.
    • You do not need to talk to Ruwai with a tamed Otter.
    • While the quest marks the Marshes of Pantay, taming one of the closer Otters to the north of Cor also works.

Training Method

  • All the training requirements will only be fulfilled if the player is hit with the Mana Shield status active.

Training Tips

  • At higher levels, Mana Shield requires you to be hit by specific types of attacks.
    • Melee attacks as well as Critical Hits are exceedingly easy to build up if you have a Mount. Go to any low level dungeon like Alby or Ciar and look around for a large Mimic pit. Get on your mount and touch all of the Mimics. They will not awaken immediately. Once you un-mount your pet, the Mimics will simultaneously awaken and aggro you together. If you have reasonably high MP and Mimics do only 1 point in damage to you (depending on your Magic Attack and rank of Mana Shield), you can sit back and watch the melee hits pile up. It is also possible, if you are Human or Giant, to activate Final Hit or Wind Guard, respectively, after gathering a large group of enemies and let them continually attack you.
    • For Ranged Attacks, it's the same, but look for an orb room of Goblin Archers instead. Otherwise, you may look for Shadow Archers in Defeat the Shadow Warrior (Basic), as they do low damage.
    • For Magic attacks, you may want to go to Ceo Island or Coill Dungeon and attract one of the elemental Sprites. It would be helpful to have elemental protection (such as equipment with Magic Resistance or Elementals) in order to maintain low damage. Otherwise, Rafting may be another option and allow the Hobgoblin Exorcists to strike you with their bolts.
  • Bandits from Commerce is another option, as the enemies use varieties of attacks (Imps use Magic, Goblin Archers use Ranged, and Humans, Goblins, Giants and Ogres use Melee). It would be wise to locate the Rookie types as they deal the lowest damage of all the Bandits.
  • Alternatively, for all of these. Use Dorren's Request as you can simply hit the orbs you need as required.
  • If you lack a reasonable amount of MP, lure monsters to Mana Tunnels. The tunnel will constantly regenerate your MP and will hopefully sustain your MP when taking damage.

Novice Rank

  • AP: -
  • Effects: None
Method Exp. Count Total
Use the skill. 100.00 1 100.00

Rank F

  • AP: 4
  • Stat Improvement: Mana +2
  • Effects: None
Method Exp. Count Total
Use the skill. 80.00 1 80
Use Mana Shield to defend against a melee attack. 80.00 2 160
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Rank E

  • AP: 6
  • Stat Improvement: Mana +2
  • Effects: None
Method Exp. Count Total
Use Mana Shield to defend against a melee attack. 32.00 8 256
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Rank D

  • AP: 8
  • Stat Improvement: Mana +2
  • Effects: None
Method Exp. Count Total
Use Mana Shield to defend against a melee attack. 16.00 5 80
Use Mana Shield to defend against a Bow attack. 100.00 1 100
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Rank C

  • AP: 10
  • Stat Improvement: Mana +2
  • Effects: None
Method Exp. Count Total
Use Mana Shield to defend against a melee attack. 8.00 10 80
Use Mana Shield to defend against a Bow attack. 80.00 1 80
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Rank B

  • AP: 12
  • Stat Improvement: Mana +2
  • Effects: None
Method Exp. Count Total
Use Mana Shield to defend against a melee attack. 4.00 25 100
Use Mana Shield to defend against a Bow attack. 40.00 1 40
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Rank A

  • AP: 14
  • Stat Improvement: Mana +2
  • Effects: None
Method Exp. Count Total
Use Mana Shield to defend against a melee attack. 2.40 13 31.2
Use Mana Shield to defend against a bow attack. 20.00 4 80
Use Mana Shield to defend against a critical attack. 80.00 1 80
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Rank 9

  • AP: 17
  • Stat Improvement: Mana +3, Int +1
  • Effects: None
Method Exp. Count Total
Use Mana Shield to defend against a melee attack. 1.60 25 40
Use Mana Shield to defend against a bow attack. 8.00 7 56
Use Mana Shield to defend against a critical attack. 40.00 1 40
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Rank 8

  • AP: 20
  • Stat Improvement: Mana +3, Int +1
  • Effects: None
Method Exp. Count Total
Use Mana Shield to defend against a melee attack. 0.80 63 50.4
Use Mana Shield to defend against a bow attack. 4.00 13 52
Use Mana Shield to defend against a critical attack. 16.00 3 48
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Rank 7

  • AP: 23
  • Stat Improvement: Mana +3, Int +1
  • Effects: None
Method Exp. Count Total
Use Mana Shield to defend against a melee attack. 0.80 50 40
Use Mana Shield to defend against a bow attack. 2.40 25 60
Use Mana Shield to defend against a critical attack. 8.00 2 16
Use Mana Shield to defend against a magic attack. 100.00 1 100
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Rank 6

  • AP: 26
  • Stat Improvement: Mana +3, Int +1
  • Effects: None
Method Exp. Count Total
Use Mana Shield to defend against a melee attack. 0.60 69 41.4
Use Mana Shield to defend against a bow attack. 2.00 30 60
Use Mana Shield to defend against a critical attack. 4.00 3 12
Use Mana Shield to defend against a magic attack. 100.00 1 100
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Not Yet Implemented

Future content.png This section includes content that is unreleased in North America.
This content may or may not come in the future. This section is likely based on overseas version(s) of Mabinogi.


Rank 5

  • AP: 30
  • Stat Improvement: Mana +4, Int +1
  • Effects: None
Method Exp. Count Total
Get hit by a melee attack 0.05 700 35.00
Get hit by a ranged attack 0.10 400 40.00
Receive a critical hit 0.15 100 15.00
Get hit by a magical attack 5.00 10 50.00

Rank 4

  • AP: 34
  • Stat Improvement: Mana +4, Int +1
  • Effects: None
Method Exp. Count Total
Get hit by a melee attack 0.025 1000 25.00
Get hit by a ranged attack 0.05 500 25.00
Receive a critical hit 0.10 200 20.00
Get hit by a magical attack 2.50 20 50.00

Rank 3

  • AP: 38
  • Stat Improvement: Mana +4, Int +1
  • Effects: None
Method Exp. Count Total
Get hit by a melee attack 0.025 2000 50.00
Get hit by a ranged attack 0.025 1000 25.00
Receive a critical hit 0.10 400 40.00
Get hit by a magical attack 2.00 20 40.00

Rank 2

  • AP: 42
  • Stat Improvement: Mana +4, Int +1
  • Effects: None
Method Exp. Count Total
Get hit by a melee attack 0.01 4000 40.00
Get hit by a ranged attack 0.025 1500 37.50
Receive a critical hit 0.10 300 30.00
Get hit by a magical attack 1.00 30 30.00

Rank 1

  • AP: 50
  • Stat Improvement: Mana +10, Int +3
  • Effects: None
Method Exp. Count Total
Get hit by a melee attack 0.005 6000 30.00
Get hit by a ranged attack 0.02 2000 40.00
Receive a critical hit 0.05 500 25.00
Get hit by a magical attack 0.50 50 25.00

Master Title

A master title for this skill does not currently exist.

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Blissful
Personalize[1]
Prefix, 7 Bows and Crossbows
When Level is 25 or higher Critical +8%
When Mana Shield is Rank B or higher Max Damage +5+7
When Ranged Attack is Rank 4 or higher Max Damage +6~8
Strength -20
Diana
Personalize[1]
Prefix, 6 Wings
Intelligence +8~25
When Mana Shield is 7 or higher Magic Attack +3~5
Max MP +20
x2 Repair Cost
Exclusive Enchant Scroll (Diana Enchant Scroll Coupon)
Glorious Prefix, 8 Bows, Crossbows
When Level is 25 or higher Critical +8%
When Mana Shield is Rank A or higher Max Damage +5
When Ranged Attack is Rank 3 or higher Max Damage +6
Strength -20
x2 Repair Cost
Mana Stone Prefix, 8 Shields
When Mana Shield is Rank 8 or higher Magic Defense +5
Max Damage +5
Kite Shield (Lileas's shop; 170 Jousting points)
Melting Suffix, 9 Headgear
When Mana Shield is Rank A or higher Max Stamina +25
When Level is 25 or higher Synthesis Success Rate +3%
Dexterity -12
x3 Repair Cost
Nobility
Personalize[1]
Prefix, 7 Bows, Crossbows
When Level is 25 or higher Critical +8%
When Mana Shield is Rank B or higher Max Damage +5~7
When Ranged Attack is Rank 4 or higher Max Damage +6~8
Strength -20
x3 Repair Cost
Spiritual
Personalize[1]
Prefix, 7 Wands, Staves
When Fireball is Rank 7 or higher Critical +10%
When Thunder is Rank 7 or higher Magic Attack +4~8
When Ice Spear is Rank 7 or higher Mana Usage Reduction +2~4
When Mana Shield is Rank 7 or higher Max HP +50
Strength -15


References

  1. 1.0 1.1 1.2 1.3 Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.