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Production Mastery
From Mabinogi World Wiki
Contents
Description
Details
- Passively increases the gathering and production success rate of all life skills, with the exceptions of Hillwen Engineering and Magic Craft.
Summary
Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | 1 | 2 | 5 | 7 | 10 | ||||||||||
Required AP (Total) | 1 | 2 | 3 | 5 | 7 | 9 | 14 | 19 | 24 | 29 | 36 | 43 | 50 | 57 | 67 |
Additional Stamina | +10 | ||||||||||||||
Additional Stamina (Total) | +10 | +20 | +30 | +40 | +50 | +60 | +70 | +80 | +90 | +100 | +110 | +120 | +130 | +140 | +150 |
Additional Dex | - | +1 | +2 | +5 | |||||||||||
Additional Dex (Total) | - | +1 | +2 | +3 | +4 | +6 | +8 | +10 | +12 | +17 | |||||
Production Success Rate Increase [%] | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Skill CP | - | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 60 | 70 | 80 | 90 | 100 |
Stat CP | 5.0 | 10.0 | 15.0 | 20.0 | 25.0 | 30.0 | 35.1 | 40.2 | 45.3 | 50.4 | 55.6 | 60.8 | 66.0 | 71.2 | 76.7 |
Obtaining the Skill
- Talk to Alissa with the Skills Keyword.
Training Method
- "Collect any material without using a skill" includes recovering Excavated Artifacts from statues.
Tips
- "Create any material through use of a skill" has enough skill experience to satisfy all ranks alone. This can easily be trained by making Paper Cranes with Handicraft.
Novice Rank
- AP: -
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Learn from an NPC. | 100.00 | 1 | 100.00 |
Rank F
- AP: 1
- Stat Improvement: Stamina +10
- Effects: Increases success rate of gathering/creating by 1%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 5.00 | 20 | 100.00 |
Create any material through use of a skill. | 10.00 | 10 | 100.00 |
Fail at creating any material through use of a skill. | 5.00 | 10 | 50.00 |
Rank E
- AP: 1
- Stat Improvement: Stamina +10
- Effects: Increases success rate of gathering/creating by 2%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 4.00 | 25 | 100.00 |
Create any material through use of a skill. | 8.00 | 20 | 160.00 |
Fail at creating any material through use of a skill. | 4.00 | 15 | 60.00 |
Rank D
- AP: 1
- Stat Improvement: Stamina +10
- Effects: Increases success rate of gathering/creating by 3%
Method | Exp. | Count | Total |
---|---|---|---|
Successful in gathering materials without using a skill. | 3.00 | 40 | 120.00 |
Successful in gathering materials or making items using a skill. | 6.00 | 30 | 180.00 |
Unsuccessful in gathering materials or making items using a skill. | 3.00 | 20 | 60.00 |
Rank C
- AP: 2
- Stat Improvement: Stamina +10
- Effects: Increases success rate of gathering/creating by 4%
Method | Exp. | Count | Total |
---|---|---|---|
Successful in gathering materials without using a skill. | 2.00 | 50 | 100.00 |
Successful in gathering materials or making items using a skill. | 5.00 | 40 | 200.00 |
Unsuccessful in gathering materials or making items using a skill. | 2.00 | 25 | 50.00 |
Rank B
- AP: 2
- Stat Improvement: Stamina +10
- Effects: Increases success rate of gathering/creating by 5%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 1.00 | 100 | 100.00 |
Create any material through use of a skill. | 4.00 | 50 | 200.00 |
Fail at creating any material through use of a skill. | 1.00 | 30 | 30.00 |
Rank A
- AP: 2
- Stat Improvement: Stamina +10
- Effects: Increases success rate of gathering/creating by 6%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 0.80 | 150 | 120.00 |
Create any material through use of a skill. | 3.00 | 60 | 180.00 |
Fail at creating any material through use of a skill. | 1.00 | 30 | 30.00 |
Rank 9
- AP: 5
- Stat Improvement: Stamina +10, Dex +1
- Effects: Increases success rate of gathering/creating by 7%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 0.60 | 200 | 120.00 |
Create any material through use of a skill. | 3.00 | 60 | 180.00 |
Successfully weave Fine or Finest Fabric. | 4.00 | 20 | 80.00 |
Successfully refine a Copper Ingot or a Silver Ingot. | 4.00 | 20 | 80.00 |
Successfully pick a Bloody Herb. | 4.00 | 20 | 80.00 |
Rank 8
- AP: 5
- Stat Improvement: Stamina +10, Dex +1
- Effects: Increases success rate of gathering/creating by 8%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 0.40 | 300 | 120.00 |
Create any material through use of a skill. | 3.00 | 60 | 180.00 |
Successfully weave Fine or Finest Silk. | 2.00 | 40 | 80.00 |
Successfully refine a Gold or Silver Ingot. | 2.00 | 40 | 80.00 |
Successfully pick a Sunlight Herb | 2.00 | 40 | 80.00 |
Rank 7
- AP: 5
- Stat Improvement: Stamina +10, Dex +1
- Effects: Increases success rate of gathering/creating by 9%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 0.30 | 350 | 105.00 |
Create any material through use of a skill. | 3.00 | 60 | 180.00 |
Successfully cut a Fine or Finest Leather. | 2.00 | 40 | 80.00 |
Successfully refine a Gold Ingot. | 2.00 | 40 | 80.00 |
Successfully pick a Mana Herb. | 2.00 | 40 | 80.00 |
Rank 6
- AP: 5
- Stat Improvement: Stamina +10, Dex +1
- Effects: Increases success rate of gathering/creating by 10%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 0.30 | 350 | 105.00 |
Create any material through use of a skill. | 3.00 | 60 | 180.00 |
Successfully cut Fine or Finest Leather. | 1.00 | 80 | 80.00 |
Successfully refine a Mythril Ingot. | 1.00 | 80 | 80.00 |
Successfully pick a Golden Herb. | 1.00 | 80 | 80.00 |
Rank 5
- AP: 7
- Stat Improvement: Stamina +10, Dex +2
- Effects: Increases success rate of gathering/creating by 11%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 0.20 | 400 | 80.00 |
Create any material through use of a skill. | 3.00 | 60 | 180.00 |
Successfully cook pasta. | 2.00 | 20 | 40.00 |
Successfully make a potion using a White Herb. | 2.00 | 20 | 40.00 |
Successfully handicraft any item from Rank 7 to Rank 5. | 2.00 | 20 | 40.00 |
Successfully tailor any item from Rank 7 to Rank 5. | 4.00 | 20 | 80.00 |
Successfully smith any item from Rank 7 to Rank 5. | 4.00 | 20 | 80.00 |
Rank 4
- AP: 7
- Stat Improvement: Stamina +10, Dex +2
- Effects: Increases success rate of gathering/creating by 12%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 0.10 | 500 | 50.00 |
Create any material through use of a skill. | 3.00 | 60 | 180.00 |
Successfully cook any meal. | 1.00 | 30 | 30.00 |
Successfully make a potion using a Golden Herb. | 1.00 | 30 | 30.00 |
Successfully handicraft any item from Rank 6 to Rank 4. | 1.00 | 30 | 30.00 |
Successfully tailor any item from Rank 6 to Rank 4. | 3.00 | 20 | 60.00 |
Successfully smith any item from Rank 6 to Rank 4. | 3.00 | 20 | 60.00 |
Rank 3
- AP: 7
- Stat Improvement: Stamina +10, Dex +2
- Effects: Increases success rate of gathering/creating by 13%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 0.08 | 600 | 48.00 |
Create any material through use of a skill. | 3.00 | 60 | 180.00 |
Successfully cook any meal. | 0.80 | 40 | 32.00 |
Successfully make a potion using a Mandrake. | 0.80 | 40 | 32.00 |
Successfully handicraft any item from Rank 5 to Rank 3. | 0.80 | 40 | 32.00 |
Successfully tailor any item from Rank 5 to Rank 3. | 2.00 | 30 | 60.00 |
Successfully smith any item from Rank 5 to Rank 3. | 2.00 | 30 | 60.00 |
Rank 2
- AP: 7
- Stat Improvement: Stamina +10, Dex +2
- Effects: Increases success rate of gathering/creating by 14%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 0.06 | 700 | 42.00 |
Create any material through use of a skill. | 3.00 | 60 | 180.00 |
Successfully cook any meal. | 0.60 | 50 | 30.00 |
Successfully make a potion using an Antidote Herb. | 0.60 | 50 | 30.00 |
Successfully handicraft any item from Rank 4 to Rank 2. | 0.60 | 50 | 30.00 |
Successfully tailor any item from Rank 4 to Rank 2. | 1.00 | 50 | 50.00 |
Successfully smith any item from Rank 4 to Rank 2. | 1.00 | 50 | 50.00 |
Rank 1
- AP: 10
- Stat Improvement: Stamina +10, Dex +5
- Effects: Increases success rate of gathering/creating by 15%
Method | Exp. | Count | Total |
---|---|---|---|
Collect any material without using a skill. | 0.05 | 1000 | 50.00 |
Create any material through use of a skill. | 3.00 | 60 | 180.00 |
Successfully make a potion using a Poison Herb. | 0.50 | 60 | 30.00 |
Successfully handicraft any item from Rank 3 to Rank 1. | 0.50 | 60 | 30.00 |
Successfully tailor any item from Rank 3 to Rank 1. | 1.00 | 100 | 100.00 |
Successfully smith any item from Rank 3 to Rank 1. | 1.00 | 100 | 100.00 |
Master Title
the Master of Production
- Dex +20
- Luck +20
- Health -10
- Will -10
Related Enchants
Name | Type, Rank | Enchants Onto | Effect(s) | Comes On/From |
---|---|---|---|---|
Earnest | Suffix, 9 | Headgear | Dexterity +10 When Production Mastery is Rank A or higher Luck +8
|
|
Flow Personalize[1]
|
Suffix, 8 | Shoes | When Combat Mastery is Rank 9 or higher Max HP +10 When Enchant is Rank A or higher Max MP +10 When Meditation is Rank 7 or higher Max MP +10 When Production Mastery is Rank 9 or higher Max Stamina +10
|
Exclusive Enchant Scroll (Gold Forest Lizard)
|
- ↑ Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.