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Act 2: Threshold Cutter
(Redirected from Threshold Cutter)
Description
A Marionette skill that unleashes 3 powerful hits on the enemy. This part of the performance is when the hero overcomes her first challenge and crosses the threshold to adventure. |
Details
- Requires a summoned Pierrot Marionette or Colossus Marionette and a control bar equipped in order to use.
- The marionette must be under the influence of either Control Marionette or Act 9: Invigorating Encore.
- The marionette attacks the enemy three times, the last hit causing a knockdown.
- Pierrot Marionettes windmills with a butcher knife.
- Colossus Marionettes windmills with both hands.
- If the target is knocked down (either from another player or target is sent into Deadly) in the middle of the attack, the skill's remaining hits will not connect, unless the target bounces in place. (Needs Confirmation post-rework)
- Because the skill is divided into 3 separate attacks, Control Bars will gain Proficiency but also lose Durability equivalent to the number of attacks successfully executed.
- The skill must be able to land all three hits in order to gain Proficiency.
- If the first or second attacks causes a knockback, the enemy will slide in place. (Needs Confirmation post-rework)
- The third hit grants the enemy temporary invincibility and they cannot be attacked until they hit the ground. (Needs Confirmation post-rework)
- If the skill causes the opponent's knockdown animation to end, they will immediately attack the marionette, interrupting the skill. (Needs Confirmation post-rework)
- If the enemy is defeated at any point before all three hits land, the animation will stop. (Needs Confirmation post-rework)
- The skill can be canceled mid-way by pressing the Cancel Skill Hotkey or the Press Esc to cancel skills option in the Options Dialog. The animation does not stop, giving the illusion that the skill is continuing. (Needs Confirmation post-rework)
- Knockdown is ignored by Advanced Heavy Stander.
- Ignores Defense skill and Melee Auto Defense.
- Critical Hit calculation is separate for all three attacks.
- Unlike other act skills, Act 2: Threshold Cutter can be used even if an obstacle separates the player and the marionette, so as long as the marionette can reach the target.
- Unlike other act skills, Act 2: Threshold Cutter is not a distance-based skill and can strike the edge of a target's hitbox rather than their center. (Needs Confirmation post-rework)
- Each successful use will increase the marionette's Spirit Gauge by 5%.
Summary
Rank | N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | - | 1 | 2 | 3 | 4 | 5 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 25 | ||
Required AP (Total) | - | 1 | 3 | 6 | 10 | 15 | 20 | 26 | 34 | 44 | 56 | 70 | 86 | 104 | 124 | 149 | |
Additional Stamina | - | +1 | - | +1 | - | +2 | - | +1 | - | +1 | - | +1 | - | +1 | +2 | ||
Additional Stamina (Total) | - | +1 | +2 | +4 | +5 | +6 | +7 | +8 | +10 | ||||||||
Additional Str | - | +1 | - | +1 | - | +1 | - | +1 | - | +1 | - | +2 | - | +1 | - | +2 | |
Additional Str (Total) | - | +1 | +2 | +3 | +4 | +5 | +7 | +8 | +10 | ||||||||
First & Second Hit Damage (%) | 50 | 65 | 80 | 95 | 110 | 125 | 140 | 155 | 170 | 185 | 200 | 215 | 230 | 245 | 260 | 280 | |
Third Hit Damage (%) | 85 | 100 | 115 | 130 | 145 | 160 | 175 | 200 | 225 | 250 | 275 | 300 | 325 | 350 | 375 | 400 | |
Total Damage (%) | 185 | 230 | 275 | 320 | 365 | 410 | 455 | 510 | 565 | 620 | 675 | 730 | 785 | 840 | 895 | 960 | |
Radius [cm] | 200 | ||||||||||||||||
Additional Critical Chance (%) | 3 | 5 | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 | 25 | 27 | 29 | 31 | 35 | |
Spirit Gauge Increase (%) | 5 | ||||||||||||||||
Stamina Use | 5 | ||||||||||||||||
Load Time [sec] | 0 | ||||||||||||||||
Cooldown [sec]* | 10 | 9 | 8 | 7 | |||||||||||||
Skill CP (Total) | 0 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 130 | 150 | 170 | 200 | |
Stat CP (Total) | 0.0 | 1.0 | 1.5 | 2.5 | 3.0 | 4.0 | 5.0 | 6.0 | 6.5 | 7.5 | 8.0 | 10.0 | 10.5 | 11.5 | 12.0 | 15.0 |
*Cooldown time is affected by your rank of Control Marionette. Reductions are 5% for ranks 9-6, 10% for ranks 5-2, and 15% for rank 1.
Obtaining the Skill
- Complete the quest The Basics of Puppetry.
Or,
- Complete the quest Into the Woods.
Training Method
Novice Rank
- AP: -
- Skill Improvement:
- Damage 185% (50% + 50% + 85%)
- Spirit Meter 5%
- Cooldown 10 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 10 | 10 | 100 |
Rank F
- AP: 1
- Stat Improvement:
- Strength +1
- Skill Improvement:
- Damage 230% (65% + 65% + 100%)
- Spirit Meter 5%
- Cooldown 10 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 50 | 3 | 150 |
Rank E
- AP: 2
- Stat Improvement:
- Stamina +1
- Skill Improvement:
- Damage 275% (80% + 80% + 115%)
- Spirit Meter 5%
- Cooldown 10 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 100 | 1.5 | 150 |
Rank D
- AP: 3
- Stat Improvement:
- Strength +1
- Skill Improvement:
- Damage 320% (95% + 95% + 130%)
- Spirit Meter 5%
- Cooldown 10 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 100 | 1 | 100 |
Perform a finishing blow with Act 2: Threshold Cutter. | 10 | 5 | 50 |
Rank C
- AP: 4
- Stat Improvement:
- Stamina +1
- Skill Improvement:
- Damage 365% (110% + 110% + 145%)
- Spirit Meter 5%
- Cooldown 10 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 150 | 0.8 | 120 |
Perform a finishing blow with Act 2: Threshold Cutter. | 20 | 1.5 | 30 |
Rank B
- AP: 5
- Stat Improvement:
- Strength +1
- Skill Improvement:
- Damage 410% (125% + 125% + 160%)
- Spirit Meter 5%
- Cooldown 10 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 150 | 0.6 | 90 |
Perform a finishing blow with Act 2: Threshold Cutter. | 30 | 1 | 30 |
Get a Critical Hit with Act 2: Threshold Cutter. | 10 | 3 | 30 |
Rank A
- AP: 5
- Stat Improvement:
- Stamina +2
- Skill Improvement:
- Damage 455% (140% + 140% + 175%)
- Spirit Meter 5%
- Cooldown 10 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 200 | 0.4 | 80 |
Perform a finishing blow with Act 2: Threshold Cutter. | 40 | 0.8 | 32 |
Get a Critical Hit with Act 2: Threshold Cutter. | 20 | 2 | 40 |
Rank 9
- AP: 6
- Stat Improvement:
- Strength +1
- Skill Improvement:
- Damage 510% (155% + 155% + 200%)
- Spirit Meter 5%
- Cooldown 9 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 300 | 0.3 | 90 |
Perform a finishing blow with Act 2: Threshold Cutter. | 50 | 0.6 | 30 |
Get a Critical Hit with Act 2: Threshold Cutter. | 30 | 1 | 30 |
Rank 8
- AP: 8
- Stat Improvement:
- Stamina +1
- Skill Improvement:
- Damage 565% (170% + 170% + 225%)
- Spirit Meter 5%
- Cooldown 9 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 400 | 0.2 | 80 |
Perform a finishing blow with Act 2: Threshold Cutter. | 70 | 0.5 | 35 |
Get a Critical Hit with Act 2: Threshold Cutter. | 50 | 0.7 | 35 |
Rank 7
- AP: 10
- Stat Improvement:
- Strength +1
- Skill Improvement:
- Damage 620% (185% + 185% + 250%)
- Spirit Meter 5%
- Cooldown 9 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 500 | 0.15 | 75 |
Perform a finishing blow with Act 2: Threshold Cutter. | 100 | 0.4 | 40 |
Get a Critical Hit with Act 2: Threshold Cutter. | 70 | 0.5 | 35 |
Rank 6
- AP: 12
- Stat Improvement:
- Stamina +1
- Skill Improvement:
- Damage 675% (200% + 200% + 275%)
- Spirit Meter 5%
- Cooldown 9 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 700 | 0.12 | 84 |
Perform a finishing blow with Act 2: Threshold Cutter. | 140 | 0.25 | 35 |
Get a Critical Hit with Act 2: Threshold Cutter. | 100 | 0.3 | 30 |
Rank 5
- AP: 14
- Stat Improvement:
- Strength +2
- Skill Improvement:
- Damage 730% (215% + 215% + 300%)
- Spirit Meter 5%
- Cooldown 8 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1000 | 0.08 | 80 |
Perform a finishing blow with Act 2: Threshold Cutter. | 200 | 0.17 | 34 |
Get a Critical Hit with Act 2: Threshold Cutter. | 150 | 0.24 | 36 |
Rank 4
- AP: 16
- Stat Improvement:
- Stamina +1
- Skill Improvement:
- Damage 785% (230% + 230% + 325%)
- Spirit Meter 5%
- Cooldown 8 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1200 | 0.07 | 84 |
Perform a finishing blow with Act 2: Threshold Cutter. | 300 | 0.12 | 36 |
Get a Critical Hit with Act 2: Threshold Cutter. | 200 | 0.15 | 30 |
Rank 3
- AP: 18
- Stat Improvement:
- Strength +1
- Skill Improvement:
- Damage 840% (245% + 245% + 350%)
- Spirit Meter 5%
- Cooldown 8 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1500 | 0.05 | 75 |
Perform a finishing blow with Act 2: Threshold Cutter. | 500 | 0.08 | 40 |
Get a Critical Hit with Act 2: Threshold Cutter. | 300 | 0.12 | 36 |
Rank 2
- AP: 20
- Stat Improvement:
- Stamina +1
- Skill Improvement:
- Damage 895% (260% + 260% + 375%)
- Spirit Meter 5%
- Cooldown 8 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1700 | 0.04 | 68 |
Perform a finishing blow with Act 2: Threshold Cutter. | 700 | 0.06 | 42 |
Get a Critical Hit with Act 2: Threshold Cutter. | 400 | 0.1 | 40 |
Rank 1
- AP: 25
- Stat Improvement:
- Stamina +2
- Strength +2
- Skill Improvement:
- Damage 960% (280% + 280% + 400%)
- Spirit Meter 5%
- Cooldown 7 sec
- Effects: Make your Marionette unleash a powerful 3-hit combo. On the stage, this is the moment when the hero crosses the threshold into adventure.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 2000 | 0.03 | 60 |
Perform a finishing blow with Act 2: Threshold Cutter. | 1000 | 0.05 | 50 |
Get a Critical Hit with Act 2: Threshold Cutter. | 500 | 0.08 | 40 |
Master Title
the Master of Threshold Cutter
- Dexterity +15
- Marionette Critical +2%
- Act 2: Threshold Cutter Third Hit Damage +15%
Related Enchants
Name | Type, Rank | Enchants Onto | Effect(s) | Comes On/From |
---|---|---|---|---|
Aside Personalize[1]
|
Suffix, 4 | Footgear | When Act 2: Threshold Cutter is Rank 1 or higher Marionette Max Damage +7~12 When Act 9: Invigorating Encore is Rank 3 or higher Marionette Max HP +50 When Control Marionette is Rank 1 or higher Max Damage +8~10 Max Stamina +50 +100 Repair Cost
|
Let Them Fight (Hard/Elite)
|
Control Personalize[1]
|
Suffix, 3 | Perseus Conflict Control Bar | When Act 1: Inciting Incident is Rank 1 or higher Dexterity +25 When Act 6: Crisis is Rank 3 or higher Marionette Critical +15 When Act 4: Rising Action is Rank 3 or higher Marionette Max Damage +23~38 When Act 7: Climactic Crash is Rank 1 or higher Max Damage +5~10 When Act 2: Threshold Cutter is Rank 1 or higher Strength +25 x10 Repair Cost
|
Exclusive Enchant Scroll (Control Enchant Scroll Coupon)
|
Repetitive | Prefix, 8 | Handgear | When Act 2: Threshold Cutter is Rank 6 or higher Marionette Critical +8% When Act 1: Inciting Incident is Rank D or higher Max Damage +6
|
Trivia
- This skill is also known as Act 2: Anger Rush in oversea servers.