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Doppelganger

From Mabinogi World Wiki
(Redirected from Doppleganger)
For the old Japan/Taiwan version of the skill, see Shadow Bunshin.
Doppelganger redirects here. For the monster, see Doppelganger (Monster).

Description

Doppelganger.png
This skill allows you to gather monster souls and turn them into clones to attack your enemies. If you have high Stamina, you can use it to inflict more damage on your enemy by making your dopplegangers[sic] more active. You must gather monster souls each time you use this skill.

Details

Doppelganger skill loaded.
Doppelganger clones appearing for an attack.
  • Instantly teleports to the target's location to attack with multiple clones.
    • If the target is behind Barrier Spikes or boundary, the player will teleport through it.
    • Requires souls in order to use. The amount of souls needed is dependent on the skill's rank.
      • Souls are automatically obtained from defeating enemies, including Barrier Spikes or other players through PvP.
        • If Doppelganger is hotkeyed, the skill icon will be partly shaded for each soul gathered.
          • Attempting to use the skill when unavailable results the message "You need # more monster souls".
          • When the maximum soul count is reached, the skill icon will appear on the screen briefly, indicating that the skill is ready for use.
        • Souls are gathered regardless of enemy's Combat Power.
        • Souls are not collected from enemies defeated by pets, Hydra Transmutation, nor from the skill itself.
        • Souls are collected from finishing blows, rather than killing blows.
      • Souls will not stack past the maximum amount allowed by the current skill rank.
      • The number of clones generated is dependent on the skill rank.
      • Logging out or changing channels will reset the number of collected souls to 0.
    • The clones only use melee attacks, with animations ranging from a Normal Attack, Smash, Windmill, and/or Assault Slash. Thus, each hit is affected by Auto Defense (Melee) and/or Heavy Stander.
    • Critical Hit Rate is calculated separately for each hit.
    • The last clone's hit will push the target back.
  • Can be used with any weapon, regardless of weapon type.
  • Movement is not possible while the skill is loaded.
    • The player is free to move and use other skills while the clones are attacking.
  • The skill uses 8 Stamina upon activation, then an additional 7% of your current Stamina is consumed when attacking.
  • Damage is calculated as [((Remaining Stamina - 8) * 0.21) + Doppleganger Damage + Title Damage Bonus] * (# of Attacks)
    • The more Stamina the player has, the more damage the skill will do.
    • The player's damage stat and equipped weapon has no effect on the skill's damage.
  • The user is invulnerable to attacks during their real body's attack animation.
  • Doppelganger does not inflict any Wounds, regardless of weapon.
  • Doppelganger can be used during many skills' animations such as Windmill or Defense or Counterattack after being hit.
  • Doppelganger ignores Protection when calculating Critical Hit.
  • Doppelganger ignores Defense, Counterattack, Lance Counter, and Combo: Counter Punch.
  • Doppelganger cannot be countered by Windmill due to the first attack's invulnerability frames.
  • Doppelganger cannot be used in Rafting nor on a Hot-Air Balloon. The message "It looks like you can't use it right now" will be displayed if attempted.
  • Like Windmill, this skill will not force the user into combat mode.
  • Doppelganger does not provide Proficiency nor consume the Durability of weapons.
  • Getting a kill with the techniques "Redoubled Offensive" and the fire effect of "Elemental Attunement" will not collect a soul
    • It is suggested not to have either technique active when training Doppelganger

Skill Issues

  • Due to a targeting bug, the user will attempt to run back to the target each time a clone attacks if they have not selected a new target.
  • This skill causes displacement lag.
  • Clones may randomly fail to despawn and continuously reanimate the summon animation.

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
AP Required - 5 6 8 10 12 14 18 20 22 26 28 32 35 38 42
AP Required (Total) - 5 11 19 29 41 55 73 93 115 141 169 201 236 274 316
Additional Strength - +2 - +2 - +2 - +3 - +3 - +3 - +3 - +5
Additional Strength (Total) - +2 +4 +6 +9 +12 +15 +18 +23
Additional Stamina - +2 - +2 - +2 - +3 - +3 - +3 - +3 -
Additional Stamina (Total) - +2 +4 +6 +9 +12 +15 +18
Minimum Damage* 80 88 96 104 112 120 128 136 144 152 160 168 176 184 192 200
Maximum Damage* 120 132 144 156 168 180 192 204 216 228 240 252 264 276 288 300
Stamina Use 8 + 7%
Number of Souls Required 4 5 6 7 8
Number of Attacks 5 6 7
Range 1200
Stat CP (Total) 0.0 2.0 3.0 5.0 6.0 8.0 9.0 12.0 13.5 16.5 18.0 21.0 22.5 25.5 27.0 32.0
Adventurer Talent EXP - 300 500 800 1,000 1,200 1,500 1,800 2,200 2,600 3,000 3,500 4,000 4,500 5,000 6,000
Adventurer Talent EXP (Total) - 300 800 1,600 2,600 3,800 5,300 7,100 9,300 11,900 14,900 18,400 22,400 26,900 31,900 37,900
Close Combat Talent EXP - 500 800 1,000 1,200 1,500 1,800 2,000 2,500 3,000 3,500 4,000 4,500 5,000 6,000 8,000
Close Combat Talent EXP (Total) - 500 1,300 2,300 3,500 5,000 6,800 8,800 11,300 14,300 17,800 21,800 26,300 31,300 37,300 45,300

*Base Damage before Stamina Multiplier

Obtaining the Skill

Alter Ego
How to Get Quest

Acquire Apprentice Level or higher in Vagabond Talent (Apprentice Level Adventurer and Apprentice Level Close Combat)

Briefing Do you know that the spirits of all life forms are connected by a flow that is governed by Irinid? Once you study this flow, you may be able to control it and create wondrous things. - Kousai
Objectives
Rewards
  • 10000 Experience Points
Additional Information
  • You will automatically learn the Doppelganger skill upon completing the quest.
  • The monsters can be anything, as long as it is your finish.

Training Method

Novice Rank

  • AP: 0
  • Effects: Skill Practice Mode
Method Exp. Count Total
Use Doppleganger. 100.00 1 100
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Rank F

  • AP: 5
  • Stat Improvement: Str +2
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 48.00 3 144
Defeat an enemy. 80.00 2 160
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Rank E

  • AP: 6
  • Stat Improvement: Max Stamina +2
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 24.00 4 96
Defeat an enemy. 32.00 2 64
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Rank D

  • AP: 8
  • Stat Improvement: Str +2
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 16.00 5 80
Defeat an enemy. 24.00 3 72
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Rank C

  • AP: 10
  • Stat Improvement: Max Stamina +2
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 12.80 7 89.6
Defeat an enemy. 16.00 4 64
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Rank B

  • AP: 12
  • Stat Improvement: Str +2
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 11.20 8 89.6
Defeat an enemy. 12.00 5 60
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Rank A

  • AP: 14
  • Stat Improvement: Max Stamina +2
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 9.60 9 86.4
Defeat an enemy. 9.60 7 67.2
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Rank 9

  • AP: 18
  • Stat Improvement: Str +3
  • Effects: Clone damage increases, Number of Clones increases
Method Exp. Count Total
Use Doppleganger. 8.00 10 80
Defeat an enemy. 8.00 8 64
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Rank 8

  • AP: 20
  • Stat Improvement: Max Stamina +3
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 7.20 12 86.4
Defeat an enemy. 7.20 9 64.8
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Rank 7

  • AP: 22
  • Stat Improvement: Str +3
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 6.40 13 83.2
Defeat an enemy. 6.40 10 64
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Rank 6

  • AP: 26
  • Stat Improvement: Max Stamina +3
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 5.60 15 84
Defeat an enemy. 5.60 12 67.2
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Rank 5

  • AP: 28
  • Stat Improvement: Str +3
  • Effects: Clone damage increases, Number of clones increases
Method Exp. Count Total
Use Doppleganger. 4.80 19 91.2
Defeat an enemy. 4.80 13 62.4
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Rank 4

  • AP: 32
  • Stat Improvement: Max Stamina +3
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 3.20 25 80
Defeat an enemy. 4.00 15 60
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Rank 3

  • AP: 35
  • Stat Improvement: Str +3
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 2.40 38 91.2
Defeat an enemy. 3.20 19 60.8
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Rank 2

  • AP: 38
  • Stat Improvement: Max Stamina +3
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 1.60 50 80
Defeat an enemy. 2.40 25 60
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Rank 1

  • AP: 42
  • Stat Improvement: Str +5
  • Effects: Clone damage increases
Method Exp. Count Total
Use Doppleganger. 1.28 63 80.64
Defeat an enemy. 1.60 38 60.8
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Master Title

the Master Doppelganger
Max Stamina +30
Max HP +10
Doppelganger Damage +15%

Will -20

The text for this title's effects is currently untranslated in game.

Related Enchants

Note: no enchants were found for this query.


Trivia

  • Doppelganger serves as a rebalanced Shadow Bunshin, costing 316 AP total versus 173 AP total, no longer gains Proficiency nor uses Durability, uses 8 Stamina for loading verses 12, no longer has a load time, and can be used at Novice Rank. Additionally, Doppelganger is in the Hidden Talent Skills tab rather than the Combat Skills tab and the quest to acquire the skill was changed.
  • Foreign servers retain the skill's old name, Shadow Bunshin.

References