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Summon Golem
- For Golem monsters, see Golem and Magic Golem.
- For the monster skill, see Summon Monster.
Description
An innovative Alchemy skill that can create Golems by binding and animating stones. This ancient skill, developed by Fomor Alchemists, has only recently been adapted for widespread use. This process is many times more complex than controlling a Golem. (Material: 5 Earth Crystals, 5 Fire Crystals, 5 Water Crystals, 5 Wind Crystals) |
Details
- An alchemy skill that summons a remote-controlled Golem to aid the user.
- Requires a Cylinder and/or Guard Cylinder equipped in order to use.
- Uses five Fire Crystals, five Water Crystals, five Wind Crystals, and five Earth Crystals.
- A small window will open with a button to switch between player and Golem control.
- This window will also display the Golem's remaining summon duration.
- With only a regular cylinder or guard cylinder is equipped, its AI only permits it to follow its master around.
- However, if the Golem is attacked while the player is not controlling it, its Instinctive Reaction (Rank 6) will activate and the Golem will attack the enemy once. The Golem will then head back to its master.
- While wielding both a regular cylinder and guard cylinder, the control switch will feature an AI system for the Golem.
- When given the Attack command, the Golem will attack its master's target and prepare and use skills as it sees fit.
- AI Mode can be toggled on and off.
- The Golem's skills can also be remotely activated, provided the user is already targeting an enemy.
- If your character is attacked while controlling the Golem, you lose focus on the Golem and will be forced to switch to player control mode.
- However, activating Counterattack before switching will still work if you are attacked normally, allowing you to maintain focus rather than be forcibly returned to player control.
- Other skills can be used while you are controlling your Golem, such as Hail Storm, Music Skills, and Puppet's Snare. See Golem & Master.
- You cannot talk while directly controlling a Golem.
- The Golem cannot replenish any Health/Mana/Stamina.
- The Golem does not receive buffs from Defense, Party Healing, Music Skills, or Restful Wind.
- The Golem cannot be used to hit orbs or open chests.
- Because they cannot "open" Mimics or Strange Books, they can directly attack these creatures similar to a pet. They can also attack Resting Sulfur Golems.
- You can only control the Golem within a 2000 distance radius. Once the Golem is out of range, you are forced back to player control mode and the Golem will march directly back to its master.
- As the Golem moves farther away from or closer to you, the spiral symbol above it will shrink or enlarge to indicate the distance between your character and the Golem.
- Summon Golem cannot be used in a duel and any Golems summoned prior to the duel will be cancelled.
- However, it can be used in Elf/Giant or Paladin/Dark Knight PvP.
- You will be able to see the Golem's skills when summoned by an enemy player from Sharp Mind, as if it were a normal monster.
- Golem stats and physical size are influenced by the Alchemy Mastery and Earth Alchemy Mastery skill rank.
- Bonuses to the Golem's stats are based on the Alchemy damage bonus for that rank.
- Since the Golem is technically a monster, it has its own Combat Power.
- Golem skill ranks and base stats are dependent on the type of Golem.
- Ranking the Summon Golem skill increases the stats added onto the Golem.
- Though if a Golem is already summoned prior to ranking, the Golem will not receive ranking stats (the Golem's stats are based on your rank when it was summoned).
- The exact formula for Golem stats is
(Golem Base Stats + Summon Golem Rank Bonus) * [1 + 3*(Alchemy Mastery Bonus + Earth Alchemy Mastery Bonus)] * Cylinder Bonus
- The Cylinder bonus is 1.00 with a normal Cylinder, 1.09 with a Earth Cylinder, and 1.18 with an Earthquake Cylinder.
- If the Golem is defeated, you will immediately be forced back into player control mode and the message "The golem has crumbled" will appear.
- Going through any map threshold change (going to another floor in a Dungeon, switching maps, etc.) or initiating a cutscene will cancel the Golem's summoning.
- In the Shadow Realm, the Golem can be "destroyed" if it is extremely close to the walls that form around orbs during certain Shadow Missions. While a "The golem has crumbled" message will play, the Golem will still show on the game screen (in certain cases it can still be aggroed) but it will be unplayable (the Golem will also stay in its last position forever, unless the player cancels the summon).
- This also applies if the player is "inside" the walls when it goes up, but the Golem is still outside the wall. However if the player is outside when the walls are formed and selects the option to go through the wall, the Golem will also be teleported without any consequence.
- In the Shadow Realm, the Golem can be "destroyed" if it is extremely close to the walls that form around orbs during certain Shadow Missions. While a "The golem has crumbled" message will play, the Golem will still show on the game screen (in certain cases it can still be aggroed) but it will be unplayable (the Golem will also stay in its last position forever, unless the player cancels the summon).
- Should the player be knocked unconscious, the Golem will crumble.
- Golems can "sit" on chairs. However, there is no sitting animation for it so it will appear to be standing, or floating, on the chair.
- A Golem using a skill will not count for any skill training requirements of the player, including Critical Hit.
- Summoned Golems oddly do not contribute to Earth Alchemy Mastery's "Defeat an enemy with Clay attribute Alchemy".
- Support Shot will not increase the damage of the golem's attacks.
AI Interfaces
Golem Appearence
The visual appearance of each Golem:
Ranks | Official Name | Golem |
---|---|---|
N | Stone Golem |
|
C | Forest Golem |
|
9 | Sulfur Golem |
|
5 | Snow Golem |
|
All | Magic Golem |
|
Elemental Wave | Shadow Golem |
Skill Issues
- With only one cylinder, if the Golem is moved outside the range of its master's control, the AI commands are shown in the control window. The commands are fully functional and will disappear when the Golem is controlled.
- If enemies spawn while controlling the Golem, their Combat Power will be compared with the Golem instead of its master. This will persist even after control is switched back to the master.
Summary
Rank | N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | - | 2 | 3 | 4 | 5 | 6 | 7 | 10 | 12 | 14 | 16 | 20 | 22 | 24 | 26 | 30 | ||
Required AP (Total) | - | 2 | 5 | 9 | 14 | 20 | 27 | 37 | 49 | 63 | 79 | 99 | 121 | 145 | 171 | 201 | ||
Additional Golem Status |
Health | 0 | 15 | 30 | 45 | 60 | 75 | 90 | 110 | 130 | 150 | 170 | 200 | 220 | 240 | 260 | 300 | |
Damage | 0 | 10 | 15 | 20 | 25 | 30 | 35 | 50 | 55 | 60 | 65 | 80 | 85 | 90 | 95 | 120 | ||
Defense | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | ||
Protection | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||||||
Golem Type | Stone | Forest | Sulfur | Snow | ||||||||||||||
Stamina Use | 10 | 15 | 20 | 30 | ||||||||||||||
Mana Use | 5 | 10 | 15 | 20 | ||||||||||||||
Summon Duration [sec] | 180 | 240 | 300 | 360 | ||||||||||||||
Summon Duration [min] | 3 | 4 | 5 | 6 | ||||||||||||||
Load Time [sec] | 3 |
- Summon Golem does not contribute to CP.
Base Stats and Information
- These are the stats of each type of Golem before applying bonuses from the Summon Golem, Alchemy Mastery, and Earth Alchemy Mastery skills.
- The Shadow Golem is only influenced by Summon Golem and Elemental Wave?.
Golem | Level* | Health | Mana* | Stamina* | Damage | Balance* | Critical* | Defense | Protection | Combat Power* |
---|---|---|---|---|---|---|---|---|---|---|
Stone Golem | 34 | 100 | 500 | 1000 | 0~35 | 41% | 0% | 18 | 0% | 500 |
Forest Golem | 37 | 190 | 500 | 1000 | 10~90 | 51% | 40% | 21 | 4% | 1500 |
Sulfur Golem | 34 | 300 | 1001 | 1001 | 30~160 | 61% | 70% | ? | ? | 2500 |
Snow Golem | 34 | 500 | 500 | 1000 | 60~250 | 76% | 100% | 33 | 15% | 4000 |
Magic Golem | 34 | 557 | 550 | 1000 | 80~280 | 76% | 110% | ? | ? | 4000 |
Shadow Golem** | 34 | 190 | 550 | 1000 | 10~90 | ?% | 40% | 5 | 0 | Dependent*** |
* Fixed values; does not change or receive any bonus.
** Stats are of Novice Rank based on Offical Patch Notes
*** This value increases as Elemental Wave is ranked.
Maximum Stats
- These are the stats of each type of Golem after applying bonuses from Rank 1 Summon Golem, Alchemy Mastery, Earth Alchemy Mastery skills, having an Earthquake Cylinder equipped and using the Clay Alchemist Title.
- The Shadow Golem's maximum is determined by the bonuses above and Elemental Wave.
Golem | Level* | Health | Mana* | Stamina* | Damage | Balance* | Critical* | Defense | Protection | Combat Power* | Summon Time |
---|---|---|---|---|---|---|---|---|---|---|---|
Stone Golem | 34 | 850 | 500 | 1000 | 252-325 | 41% | 0% | 63 | 21% | 500 | 6 min |
Forest Golem | 37 | 1039 | 500 | 1000 | 273-441 | 51% | 40% | 71 | 29.4% | 1500 | 6 min |
Sulfur Golem | 34 | 1270 | 1001 | 1001 | 315-588 | 61% | 70% | 84 | 37.8% | 2500 | 6 min |
Snow Golem | 34 | 1690 | 500 | 1000 | 378-777 | 76% | 100% | 95 | 52.5% | 4000 | 6 min |
Magic Golem | 34 | 1795 | 550 | 1000 | 420-840 | 76% | 110% | 103 | 58.8% | 4000 | 26 min |
Shadow Golem | 34 | 2095 | 750 | 1000 | ? | ?% | ?% | ? | ?% | Dependent** | 6 min |
* Fixed values; does not change or receive any bonus.
** This value changes as Elemental Wave is ranked.
Skill Ranks
- These are the ranks of each Golem's skills. The skills cannot be altered by Summon Golem nor Alchemy Mastery.
- The Shadow Golem has skill that are altered by Elemental Wave's skill rank. Below is the Base skill rank for Shadow Golem.
- Ranks listed in parenthesis is the Shadow Golem's maximum rank at Rank 1 Elmental Wave.
- The Shadow Golem has skill that are altered by Elemental Wave's skill rank. Below is the Base skill rank for Shadow Golem.
Golem | Combat Mastery | Critical Hit | Windmill | Smash | Defense | Stomp | Rest | Heavy Stander | Natural Shield | Mana Deflector | Instinctive Reaction | Taunt |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Stone Golem | F | F | 6 | 8 | 9 | B | D | E | E | 9 | 6 | - |
Forest Golem | F | 8 | 6 | 6 | A | B | 6 | C | D | 8 | 6 | - |
Sulfur Golem | F | 6 | 6 | 3 | A | B | D | A | B | 9 | 6 | - |
Snow Golem | F | 1 | 6 | 1 | 9 | B | D | 8 | 9 | 9 | 6 | - |
Magic Golem | F | 1 | 6 | 1 | 9 | B | D | 8 | 9 | 9 | 6 | - |
Shadow Golem* | 6 (6) | F (1) | 6 (6) | 8 (1) | 8 (8) | A (A) | B (B) | ? (?) | ? (?) | ? (?) | 6 (6) | F (1) |
* Skill ranks change as Elemental Wave is ranked. Ranks provided are of Rank F Elemental Wave and Rank 5 Golem. Confirmation is needed for both skills at Rank F for Base skill Ranks.
Obtaining the Skill
Read the skill book "Alchemy and Battling" purchased from Dorren in Taillteann for 28,800G.
Training Method
Tips
- Best way to eliminate the "Summon a Golem" requirement (specifically for Rank F to C) is using the right click menu to unsummon your golems early, allowing you to summon another one.
- When using -CP equipment (primarily in the main or off-hand slots) to ease training, you can tell your golem to attack a target, then swap to your -CP equipment before the attack connects. Even if changing equipment causes you to lose control of the golem, it will still attack once.
Novice Rank
- AP: -
- Effects: 180 Seconds, Summons a Stone Golem
Method | Count | Exp | Total |
---|---|---|---|
Summon a Golem. | 1 | 100 | 100 |
Rank F
- AP: 2
- Effects: 180 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Summon a Golem. | 10 | 10 | 100 |
Win a battle with the summoned Golem. | 100 | 1 | 100 |
Rank E
- AP: 3
- Effects: 180 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Summon a Golem. | 20 | 5 | 100 |
Win a battle with the summoned Golem. | 100 | 1 | 100 |
Rank D
- AP: 4
- Effects: 180 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Summon a Golem. | 15 | 5 | 75 |
Win a battle with the summoned Golem. | 100 | 0.5 | 50 |
Rank C
- AP: 5
- Effects: 240 Seconds; Summons a Forest Golem
Method | Count | Exp | Total |
---|---|---|---|
Summon a Golem. | 50 | 1 | 50 |
Have the summoned Golem defeat a similarly-ranked enemy. | 50 | 1.5 | 75 |
Have the summoned Golem defeat a powerful enemy. | 10 | 2.5 | 25 |
Rank B
- AP: 6
- Effects: 240 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Summon a Golem. | 70 | 0.5 | 35 |
Have the summoned Golem defeat a similarly-ranked enemy. | 50 | 1 | 50 |
Have the summoned Golem defeat a powerful enemy. | 50 | 2 | 100 |
Rank A
- AP: 7
- Effects: 240 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Summon a Golem. | 100 | 0.3 | 30 |
Have the summoned Golem defeat a similarly-ranked enemy. | 50 | 1 | 50 |
Have the summoned Golem defeat a powerful enemy. | 50 | 2 | 100 |
Rank 9
- AP: 10
- Effects: 240 Seconds, Summons a Sulfur Golem
Method | Count | Exp | Total |
---|---|---|---|
Summon a Golem. | 120 | 0.2 | 24 |
Have the summoned Golem defeat a similarly-ranked enemy. | 100 | 0.9 | 90 |
Have the summoned Golem defeat a powerful enemy. | 100 | 1.5 | 150 |
Rank 8
- AP: 12
- Effects: 240 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Summon a Golem. | 180 | 0.1 | 18 |
Have the summoned Golem defeat a similarly-ranked enemy. | 200 | 0.8 | 160 |
Have the summoned Golem defeat a powerful enemy. | 200 | 1.3 | 260 |
Have the summoned Golem defeat a very powerful enemy. | 10 | 2 | 20 |
Rank 7
- AP: 14
- Effects: 300 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Summon a Golem. | 300 | 0.05 | 15 |
Have the summoned Golem defeat a similarly-ranked enemy. | 200 | 0.7 | 140 |
Have the summoned Golem defeat a powerful enemy. | 200 | 1.2 | 240 |
Have the summoned Golem defeat a very powerful enemy. | 10 | 2 | 20 |
Rank 6
- AP: 16
- Effects: 300 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Summon a Golem. | 1000 | 0.01 | 10 |
Have the summoned Golem defeat a similarly-ranked enemy. | 300 | 0.5 | 150 |
Have the summoned Golem defeat a powerful enemy. | 300 | 1 | 300 |
Have the summoned Golem defeat a very powerful enemy. | 20 | 1.5 | 30 |
Rank 5
- AP: 20
- Effects: 300 Seconds, Summons a Snow Golem
Method | Count | Exp | Total |
---|---|---|---|
Have the summoned Golem defeat a similarly-ranked enemy. | 300 | 0.4 | 120 |
Have the summoned Golem defeat a powerful enemy. | 400 | 0.8 | 320 |
Have the summoned Golem defeat a very powerful enemy. | 40 | 1 | 40 |
Rank 4
- AP: 22
- Effects: 300 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Have the summoned Golem defeat a similarly-ranked enemy. | 500 | 0.3 | 150 |
Have the summoned Golem defeat a powerful enemy. | 500 | 0.5 | 250 |
Have the summoned Golem defeat a very powerful enemy. | 100 | 0.8 | 80 |
Rank 3
- AP: 24
- Effects: 300 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Have the summoned Golem defeat a similarly-ranked enemy. | 500 | 0.15 | 75 |
Have the summoned Golem defeat a powerful enemy. | 500 | 0.4 | 200 |
Have the summoned Golem defeat a very powerful enemy. | 100 | 0.5 | 50 |
Have the summoned Golem defeat a boss-level enemy. | 20 | 2 | 40 |
Rank 2
- AP: 26
- Effects: 360 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Win a battle with the summoned Golem. | 63 | 1.92 | 120.96 |
Rank 1
- AP: 30
- Effects: 360 Seconds
Method | Count | Exp | Total |
---|---|---|---|
Have the summoned Golem defeat a powerful enemy. | 3000 | 0.05 | 150 |
Have the summoned Golem defeat a very powerful enemy. | 2000 | 0.1 | 200 |
Have the summoned Golem defeat a boss-level enemy. | 100 | 0.5 | 50 |
Master Title
the Master of Golems
- HP +50
- Defense +10
- Str -30
- Dex -30
- Int -30
Related Enchants
Name | Type, Rank | Enchants Onto | Effect(s) | Comes On/From |
---|---|---|---|---|
Doom Personalize[1]
|
Suffix, 3 | Perseus Tyrannus Cylinder | When Sand Burst is Rank 3 or higher Earth Alchemy Damage +20 When Flame Burst is Rank 3 or higher Fire Alchemy Damage +22~35 When Summon Golem is Rank 1 or higher Max HP +30 When Shock is Rank 1 or higher Max MP +30 When Hydra Transmutation is Rank 1 or higher Max Stamina +30 When Water Cannon is Rank 3 or higher Water Alchemy Damage +40~60 x10 Repair Cost
|
Exclusive Enchant Scroll (Doom Enchant Scroll Coupon)
|
Frozen Personalize[1]
|
Suffix, 5 | Headgear | Critical +5% When Summon Golem is Rank 1 or higher Critical +5% When Fire Alchemy is Rank 1 or higher Fire Alchemy Damage +3~5 When Water Alchemy is Rank 1 or higher Water Alchemy Damage +7~10 x3 Repair Cost
|
|
Maker | Prefix, 9 | Handgear | When Summon Golem is Rank D or higher Mana Crystallization Success Rate +2% When Barrier Spikes is Rank D or higher Mana Crystallization Success Rate +1%
|
Enchant Scroll (Bishop)
|
Rock | Suffix, 7 | Heavy Armor | When Summon Golem is Rank 9 or higher Defense +6 While golem is summoned Defense +3 When Summon Golem is Rank 5 or higher Protection +1 Note: Formerly known as "Stone (Rank 7 Suffix)".
|
Round Pauldron Chainmail (Auction), Colin Plate Armor (Auction), Valencia's Cross Line Plate Armor (Giant) (Auction), Enchant Scroll (Dorren's Request Int/Adv/Hard, Their Method Hard/Elite), Shadow Realm Champion Hard/Elite
|
Safeguard | Prefix, B | Cylinders | When Summon Golem is Rank B or higher Defense +1 When Barrier Spikes is Rank B or higher Protection +1
|
Trivia
Golem crystals could be created to summon the respective golem before The Enlightenment update.
Gallery
References