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Elf Ranged Attack
(Redirected from Ranged Attack (Elf))
- For the Human skill, see Human Ranged Attack.
Description
Attacking the enemy from a place where his attacks cannot reach you is the easiest way to defeat an enemy. This is an obvious fact, but it's not so simple during actual battle. In a ranged attack, a weapon that enables such an attack and the skill to handle that weapon with precision are critical. Containing the basics of long-range attacks, learning Ranged Combat Mastery enables you to carry out more accurate and powerful attacks from a distance. However, this one thing must not be forgotten - long-range attacks are not accomplished by instant mental understanding but through persistent practice and training. The idea of a battle without risks is appealing, but it also requires much preparation and grueling training. |
Details
- Requires a Bow or Crossbow and the respective Missile to use.
- Unlike the human version, Elves can run with the skill active, regardless of whether they are using a Bow or Crossbow.
- Elves may aim while running.
- Elves may also aim while on a mount. However, the mount must be standing still in order to load or fire.
- Elves cannot use Ranged Attack while on a mount that is capable of Flight with the exception of Dragons, Pegasi and the Crystal Deer.
- Ranged Weapon speed affects how quickly the user may fire and reload a normal ranged attack.
- Elves shoot 2 Arrows/Bolts simultaneously.
- Critical hit and damage are calculated independently for each arrow.
- If the first arrow finishes the enemy, the second arrow will not fire.
- It is possible to put an enemy into deadly status with one arrow, then finish them off with the second.
- If an enemy uses Defense on the Ranged Attack, only one arrow will hit.
- Both arrows are still used however.
- Clicking once on a monster will load the skill and start the aiming meter. A second click will fire the arrow.
- You must have Automatic Combat off and Reserved Attack on 'Once' or 'Not Used' to "hold" the missile after it is fully aimed.
- The Aiming meter goes up to 100%.
- If the opponent is standing still, max aim meter is 100%.
- Aim Rate can be modified to go up to 120% while using a Sharp Aiming magically Composed music score.
- If the opponent is walking, max aim meter is 95%.
- If the opponent is running, max aim meter is 90%.
- If the character is moving, max aim meter is 50%.
- Occasionally an enemy may be just outside the player's range despite the game showing them as in range, causing your attacks to hit for 1 damage.
- Firing at any aiming value less than 100% will reduce the player's damage according to the aiming meter's value.
- 50% Aim Rate results in 50% damage. 120% Aim Rate results in 120% damage.
- Firing at a target that is out of range results in 0% aim, always dealing 1 damage.
- Other properties of the archery skill used will still apply, such as Magnum Shot forcing a knockdown and Crash Shot sending out fragments if there are nearby targets (the fragments will also deal 1 damage as their damage is also tied to aim rate).
- Notably, Mirage Missile will still fully apply its movement speed debuff and infectious DoT, making it very easy to apply even on targets that are very far away.
- Aiming speed multiplier increases with higher rank.
- Aiming to 70% causes a visual flare and immediately skip to 85%, regardless of aiming speed.
- This only applies to players.
- Aiming beyond 90% slows the aiming speed considerably.
- If the opponent is standing still, max aim meter is 100%.
- Starting at rank E, this skill provides Minimum Aim Rate, which causes the user's archery skills to begin aiming from the listed value. This effect is capped at a maximum of 40%.
- For example, if the user has 20% minimum aim rate, their archery skills will begin aiming from 20% instead of 0% aim.
- Certain high end archery weapons have minimum aim rate built into them, or are included as part of their upgrade effects.
- Perseus Voiceless Bow and Perseus Dynamic Crossbow: +10% minimum aim.
- Demolition Breaker Bow: +15% minimum aim.
- Nightbringer Predator and Nightbringer Rogue: +20% minimum aim.
- Bow of Ruination: +30% minimum aim (this will run into the cap).
- Players with high latency may not have their aiming meter synchronized with the server.
- This can cause the skill to deal less damage than expected, as the displayed aim is higher than the actual aim.
- The first attack will stun the opponent normally.
- The second arrow carries no true knockback. As a result, it causes enemies who are being pushed back to be stunned instead.
- This effect allows Elf Ranged to continuously push an enemy back with consecutive hits without causing a "bounce" or "reset".
- The second arrow carries no true knockback. As a result, it causes enemies who are being pushed back to be stunned instead.
- Ranged Attack and all Archery fire can be dodged by Evasion.
- The skill's Aim Speed Bonus does not affect Magnum Shot, nor Crash Shot.
- Prerequisite for learning Crash Shot (at rank F).
Summary
Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | Dan 1 | Dan 2 | Dan 3 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | 0 | 3 | 6 | 9 | 12 | 15 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 30 | 7 | 10 | 15 | |
Required AP (Total) | 0 | 3 | 9 | 18 | 30 | 45 | 63 | 82 | 102 | 123 | 145 | 168 | 192 | 217 | 247 | 254 | 264 | 279 | |
Additional Dex (Total) | +1 | +2 | +3 | +4 | +5 | +6 | +8 | +10 | +12 | +13 | +14 | +15 | +16 | +17 | +22 | ||||
Additional Str (Total) | - | +1 | +2 | +3 | +4 | +5 | +10 | ||||||||||||
Additional Min Damage | - | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 10 | 12 | 14 | 16 | ||||||
Additional Max Damage | - | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 15 | 17 | 19 | 21 | |
Min Aim Rate [%] | +0 | +1 | +2 | +3 | +4 | +5 | +6 | +8 | +9 | +10 | +12 | +14 | +16 | +18 | +20 | ||||
Additional Balance [%] | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | +14 | +15 | ||||
Aim Speed [%] | 100 | 105 | 110 | 115 | 120 | 125 | 135 | 140 | 145 | 150 | 160 | 170 | 180 | 190 | 200 | ||||
Stamina Use | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |||||||||||
Load Time [sec] | 0 | ||||||||||||||||||
Cooldown Time [sec] | 0.1 | ||||||||||||||||||
Skill CP (Total) | 0 | 10 | 20 | 40 | 80 | 120 | 160 | 200 | 240 | 250 | 260 | 270 | 280 | 290 | 300 | 310 | 320 | 330 | |
Stat CP (Total) | 0.1 | 0.2 | 0.3 | 0.4 | 0.5 | 0.6 | 0.8 | 1.0 | 1.2 | 2.3 | 3.4 | 4.5 | 5.6 | 6.7 | 12.2 |
Obtaining the Skill
- Complete the quest The Basics of Archery as an Elf.
Or,
Training Method
Novice Rank
- AP: -
- Effects: none
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy using a ranged attack. | 100.00 | 1 | 100 |
Rank F
- AP: 0
- Stat Improvement: Dex +1
- Effects: none
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 40.00 | 2 | 80 |
Knock down an enemy. | 80.00 | 1 | 80 |
Defeat an enemy. | 100.00 | 1 | 100 |
Rank E
- AP: 3
- Stat Improvement: Dex +1
- Effects: Total Ranged Max Damage +1, Aim Speed 105%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 20.00 | 3 | 60 |
Knock down an enemy. | 40.00 | 2 | 80 |
Defeat an enemy. | 80.00 | 1 | 80 |
Rank D
- AP: 6
- Stat Improvement: Dex +1
- Effects: Total Ranged Max Damage +2, Aim Speed 110%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 10.00 | 5 | 50 |
Knock down an enemy. | 20.00 | 3 | 60 |
Defeat an enemy. | 40.00 | 2 | 80 |
Rank C
- AP: 9
- Stat Improvement: Dex +1
- Effects: Total Ranged Max Damage +3, Aim Speed 115%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 8.00 | 7 | 56 |
Knock down an enemy. | 16.00 | 4 | 64 |
Defeat an enemy. | 32.00 | 2 | 64 |
Rank B
- AP: 12
- Stat Improvement: Dex +1
- Effects: Total Ranged Max Damage +4, Aim Speed 120%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 5.20 | 10 | 52 |
Knock down an enemy. | 10.00 | 5 | 50 |
Defeat an enemy. | 20.00 | 3 | 60 |
Rank A
- AP: 15
- Stat Improvement: Dex +1
- Effects: Total Ranged Max Damage +5, Aim Speed 125%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 4.00 | 13 | 52 |
Knock down an enemy. | 8.00 | 7 | 56 |
Defeat an enemy. | 16.00 | 4 | 64 |
Rank 9
- AP: 18
- Stat Improvement: Dex +2
- Effects: Total Ranged Max Damage +6, Total Ranged Min Damage +1, Aim Speed 135%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 2.00 | 25 | 50 |
Knock down an enemy. | 4.00 | 13 | 52 |
Defeat an enemy. | 8.00 | 7 | 56 |
Rank 8
- AP: 19
- Stat Improvement: Dex +2
- Effects: Total Ranged Max Damage +7, Total Ranged Min Damage +2, Aim Speed 140%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 1.36 | 38 | 51.68 |
Knock down an enemy. | 2.72 | 19 | 51.68 |
Defeat an enemy. | 5.60 | 10 | 56 |
Rank 7
- AP: 20
- Stat Improvement: Dex +2
- Effects: Total Ranged Max Damage +8, Total Ranged Min Damage +3, Aim Speed 145%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 1.00 | 50 | 50 |
Knock down an enemy. | 2.00 | 25 | 50 |
Defeat an enemy. | 4.00 | 13 | 52 |
Rank 6
- AP: 21
- Stat Improvement: Dex +1, Str +1
- Effects: Total Ranged Max Damage +9, Total Ranged Min Damage +4, Aim Speed 150%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 0.80 | 63 | 50.4 |
Knock down an enemy. | 1.60 | 32 | 51.2 |
Defeat an enemy. | 3.20 | 16 | 51.2 |
Rank 5
- AP: 22
- Stat Improvement: Dex +1, Str +1
- Effects: Total Ranged Max Damage +10, Total Ranged Min Damage +5, Aim Speed 160%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 0.72 | 75 | 54 |
Knock down an enemy. | 1.36 | 38 | 51.68 |
Defeat an enemy. | 2.80 | 19 | 53.2 |
Rank 4
- AP: 23
- Stat Improvement: Dex +1, Str +1
- Effects: Total Ranged Max Damage +11, Total Ranged Min Damage +6, Aim Speed 170%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 0.56 | 100 | 56 |
Knock down an enemy. | 1.04 | 50 | 52 |
Defeat an enemy. | 2.00 | 25 | 50 |
Rank 3
- AP: 24
- Stat Improvement: Dex +1, Str +1
- Effects: Total Ranged Max Damage +12, Total Ranged Min Damage +7, Aim Speed 180%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 0.40 | 125 | 50 |
Knock down an enemy. | 0.80 | 63 | 50.4 |
Defeat an enemy. | 1.60 | 32 | 51.2 |
Rank 2
- AP: 25
- Stat Improvement: Dex +1, Str +1
- Effects: Total Ranged Max Damage +13, Total Ranged Min Damage +8, Aim Speed 190%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 0.28 | 188 | 52.64 |
Knock down an enemy. | 0.56 | 94 | 52.64 |
Defeat an enemy. | 1.20 | 47 | 56.4 |
Rank 1
- AP: 30
- Stat Improvement: Dex +5, Str +5
- Effects: Total Ranged Max Damage +15, Total Ranged Min Damage +10, Aim Speed 200%
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 0.20 | 250 | 50 |
Knock down an enemy. | 0.40 | 125 | 50 |
Defeat an enemy. | 0.80 | 63 | 50.4 |
Master Title
the Master of Range
- HP +20
- Stamina +30
- Dex +20
- Str -20
- Will -20
Related Enchants
Name | Type, Rank | Enchants Onto | Effect(s) | Comes On/From |
---|---|---|---|---|
Blissful Personalize[1]
|
Prefix, 7 | Bows and Crossbows | When Level is 25 or higher Critical +8% When Mana Shield is Rank B or higher Max Damage +5+7 When Ranged Attack is Rank 4 or higher Max Damage +6~8 Strength -20
|
|
Bold | Suffix, B | All | Max Stamina +5 When Stomp is Rank C or higher Strength +3 When Stomp is Rank 9 or higher Strength +3 When Ranged Attack is Rank A or higher Dexterity -5
|
Warm Wind L-Rod (Yeti), Colin Vixen Boots (Dorren's Request Reward), Flute (sold by Briana), Fire Wand (Prairie Dragon, Desert Dragon, Mammoth), Gladius (Prairie Dragon, Desert Dragon, Mammoth), Enchant Scroll (Ciar Intermediate Reward, Their Method on all difficulties)
|
Blissful Personalize[1]
|
Suffix, 7 | Bows and Crossbows | When Ranged Attack is Rank A or higher Max Damage +4 When Ranged Attack is Rank 4 or higher Max Damage +8 When Ranged Attack is Rank 7 or higher Min Damage +6 Max HP -10 Max Stamina -10
|
|
Fancy | Suffix, B | Bows, Crossbows | When Level is 15 or higher Dexterity +6 When Ranged Attack is Rank B or higher Max Damage +8 When Level is 25 or higher Intelligence -10 Note: Formerly known as "Delusional"
|
Tork Merchant Cap (Fiodh Intermediate), Enchant Scroll (Bundle of Enchant Scrolls, Alby Advanced Hardmode Reward, Barri Basic Reward, Barri Intermediate Reward, Rundal Advanced Hardmode Reward, Peaca Intermediate Reward)
|
Glorious | Prefix, 8 | Bows, Crossbows | When Level is 25 or higher Critical +8% When Mana Shield is Rank A or higher Max Damage +5 When Ranged Attack is Rank 3 or higher Max Damage +6 Strength -20 x2 Repair Cost
|
Composite Bow (Shadow Cast City Adv/Hard), Enchant Scroll (Bundle of Enchant Scrolls, Barri Advanced Reward, Rabbie Advanced), Arbalest (Auction), Crossbow (Auction)
|
Hard Peaca | Suffix, 8 | Shoes | When Ranged Attack is Rank 3 or higher Max Damage +6 When Magic Mastery is Rank 6 or higher Max MP +15 When Combat Mastery is Rank 3 or higher Min Damage +6
|
Enchant Scroll (Peaca Basic, Peaca Intermediate Reward), Dustin Silver Knight Greaves, Valencia's Cross Line Plate Boots, Vivid Casual Shoes (Auction)
|
Hitting | Suffix, 9 | Bows, Crossbows | When Ranged Attack is Rank 9 or higher Dexterity +5 When Ranged Attack is Rank A or higher Dexterity +3 When Combat Mastery is Rank C or higher Defense -5 Note: Formerly known as "Accurate"
|
|
Interlocking Personalize[1]
|
Prefix, 4 | Bows, Crossbows | When Magnum Shot is Rank 1 or higher Critical +8~15% Dexterity +30 When Ranged Attack is Rank 1 or higher Max Damage +5~10 Defense -4 x4 Repair Cost
|
Exclusive Enchant Scroll (Alby Advanced Hardmode Reward, Rundal Advanced Hardmode Reward, Belvast Hostage Rescue)
|
Last Breath Personalize[1]
|
Suffix, 3 | Bow of Ruination | When Ranged Attack is Dan 3 or higher Dexterity +15~25 When Magnum Shot is Dan 3 or higher Max Damage +20~36 When Crash Shot is Dan 3 or higher Piercing Level +1 x10 Repair Cost
|
Exclusive Enchant Scroll (Last Breath Enchant Scroll Coupon)
|
Metal Needle | Prefix, A | Metal Equipment, Metal Weapons | When Level is 16 or higher Critical +2% When Level is 32 or higher Max Damage +6 When Level is 24 or higher Min Damage +2 When Ranged Attack is Rank 9 or higher Max Damage -12
|
Short Sword (Alby Advanced Reward), Claymore (Fomor Attack Adv., Shadow Commander Adv.) Shadow Commander (Strong) Hard, Dark Commander Adv.) Dark Commander (Strong) Adv.), Colin Plate Helmet (Auction)
|
Nobility Personalize[1]
|
Prefix, 7 | Bows, Crossbows | When Level is 25 or higher Critical +8% When Mana Shield is Rank B or higher Max Damage +5~7 When Ranged Attack is Rank 4 or higher Max Damage +6~8 Strength -20 x3 Repair Cost
|
Enchant Scroll (Ciar Advanced Hardmode Reward, Longa Mysterious, Alban Knights Training Grounds, Imp's Toy Box (2011)), Exclusive Enchant Scroll (Tara Auctions)
|
Ogress | Suffix, C | Bows, Crossbows | When Ranged Attack is Rank C or higher Max Damage +2 When Ranged Attack is Rank A or higher Min Damage +2 When Combat Mastery is Rank B or higher Max HP -5 Note: Formerly known as "Ogre (Rank C)"
|
Short Bow (Ogre Warrior, Grumbill (Orange) Int., Secret Experiment in the Underground Waterway Reward), Enchant Scroll (Eweca Orb (Ended 2014-2-18))
|
Palm Tree | Suffix, 5 | Bows, Crossbows | When Ranged Attack is Rank A or higher Max Damage +4 When Ranged Attack is Rank 4 or higher Max Damage +8 When Ranged Attack is Rank 7 or higher Min Damage +6 Max HP -10 Max Stamina -10 +12% Repair Cost
|
Long Bow (Guardian of Ruins (Mysterious)), Elven Short Bow (Auction), Enchant Scroll (Rabbie Phantasm Dungeon Mirror, Rabbie Phantasm Dungeon)
|
Poison Archer's | Suffix, E | All | When Ranged Attack is Rank E or higher Poison Immunity +1 Strength -1 Note: Formerly known as "Poison Archer"
|
Enchant Scroll (Hot Air Balloon 21~25 Stars Reward, Red Dragon, Threat in Renes Blue Dragon's Crystal)
|
Poison Ranger's | Suffix, 8 | All | When Level is 42 or lower Dexterity +1~4 When Ranged Attack is Rank 4 or higher Poison Immunity +1~3 When Level is 24 or higher Strength -3
|
|
Poison Sniper's | Suffix, C | Magical Clothing | When Level is 20 or higher Dexterity +1~6 Poison Immunity +1~4 When Ranged Attack is Rank A or lower Dexterity -3 When Magnum Shot is Rank 6 or lower Will -6
|
|
Robin Hood Personalize[1]
|
Prefix, 1 | Bows, Crossbows | When Magnum Shot is Dan 2 or higher Critical +10% When Crash Shot is Dan 3 or higher Dexterity +20 When Ranged Attack is Dan 1 or higher Max Damage +10~14 When Defense is Dan 3 or higher Strength +15 Defense -5 x2 Repair Cost
|
Reward for obtaining Dan 3 in all Combat skills
|
Rocket Personalize[1]
|
Prefix, 6 | Bows, Crossbows | When Crossbow Mastery is Rank 1 or higher Critical +5% When Support Shot is Rank 1 or higher Max Damage +15~20 When Ranged Attack is Rank 1 or higher Min Damage +10~20
|
Enchant Scroll (Master of Corrib Cabin)
|
Rough | Suffix, 8 | Two-handed Weapons | When Combat Mastery is Rank 7 or higher Max Damage +22 When Combat Mastery is Rank B or higher Min Damage +16 When Ranged Attack is Rank 9 or higher Dexterity -20 +5% Repair Cost
|
Two-handed Sword (Prairie Dragon, Red Dragon), Claymore (Giant Sand Worm, Auction), Enchant Scroll (Bundle of Enchant Scrolls, Ciar Advanced Hardmode Reward, Rabbie Advanced, Fiodh Intermediate Reward, Rundal Advanced)
|
Sniping | Suffix, 8 | Bows, Crossbows | When Ranged Attack is Rank B or higher Max Damage +4~8 Max Damage +4 When Ranged Attack is Rank 8 or higher Max Damage +4~8 Intelligence -10 x4 Repair Cost
|
Enchant Scroll (Ciar Advanced Hardmode Reward, Rabbie Phantasm Dungeon Reward, Alban Knights Training Grounds Hall of Rangers), Gathering Axe (Guardian of Partholon Int./Adv./Hard)
|
Target Personalize[1]
|
Suffix, 5 | Headgear | When Crash Shot is Rank 1 or higher Dexterity +30~40 When Magnum Shot is Rank 1 or higher Luck +25 When Ranged Attack is Rank 2 or lower Will -50 x2 Repair Cost
|
Exclusive Enchant Scroll (Coill Intermediate, Rundal Advanced, Peaca Basic, White Dragon Raid, Tech Duinn)
|
Tilted | Prefix, 9 | Shoes | When Water Cannon is Rank 6 or higher Critical +4% When Alchemy Mastery is Rank 9 or higher Max Damage +6 When Ranged Attack is Rank 9 or higher Dexterity -20 When Combat Mastery is Rank 9 or higher Strength -20 Note: Formerly known as "Inclined"
|
Gathering Axe (Defeat Fomor Commander II Adv., Hard, Rescue the Scout Hard), Enchant Scroll (Barri Basic Reward, Coill Normal, Strange Books)
|